Sentences with phrase «watching early gameplay»

I remember watching early gameplay footage of Prey and when I bought my first Xbox 360, I bought Prey.

Not exact matches

I still think it's a great way to spend the holidays, but people who appreciated the earlier games may want to watch some gameplay videos or try a demo first.
At the moment it's only in Early Access so it's not complete even for first release, so it might be worth watching our gameplay video first...
Watch any of the early release gameplay videos and you can see some desperate need for TLC.
Watch the video below to get a look at the first hour of Days Gone, and please keep in mind that this gameplay is far from finished and the game isn't launching until early 2019.
I sent them a key a week early, and for the final week of production, watching their channel really helped me stay focused and kept reminding me that Nefarious had an audience that appreciated its» sense of humor and gameplay.
Trailers looked promising, and several early gameplay demos I watched showed a competent game with some interesting ideas.
That would be the Duskers early access alpha, and as I read more about it and watch more gameplay videos, I have to say that I myself am finding its strange brand of rogue - like strategy rather attractive and compelling.
Check out the Quantum Rush Champions early access page for more details, or better yet watch the gameplay trailer below to get an idea about the game.
That would be the Duskers early access alpha, and as I read more about it and watch more gameplay videos, I have to say that I myself am -LSB-...]
Despite early reviews looking promising for what should be a revitalization of Ubisoft's mix of action and stealth, hacking - based gameplay, it looks as though Watch Dogs 2 might follow the recent trend set by Titanfall 2.
EM: Perspective wise, we watch the game from above the characters, and I notice in some of the early gameplay that cameras would shift quite a bit while moving between areas, so what do you see as the key to smooth transitions in cinematic play?
I watched an hour of early gameplay footage for no reason other than seeing what there was that was new.
In fact, the first time I noticed Hotline Miami's tension between thematic unease and its gameplay was watching a group of students play an early build when it was shown at Gamescom.
You can also watch the most recent gameplay from a couple of days ago, and more from earlier today, alongside info about the day one update.
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