Not exact matches
It also confirms more than any other evidence that the universe had a beginning and expanded at a rate faster than the speed of light within less than a trillion of a trillion of a trillion of a second — less than 10 ^ -35 of a second — of the Big Bang by detecting the miniscule «light polarizations»
called B -
Modes caused by the Gravitational
Waves — which were theorized in 1916 by Albert Einstein in his Theory of General Relativity but never detected before — of the Inflation of the Big Bang which are embedded in the Cosmic Microwave Background Radiation — CMB or CMBR that was discovered by American scientists back in 1964.
The gravitational
waves produced a characteristic swirly pattern in polarized light,
called «B -
mode» polarization.
The experiment revealed that after the phone was switched to «talk»
mode a different brain -
wave pattern,
called delta
waves (in the range of one to four Hertz), remained dampened for nearly one hour after the phone was shut off.
The patterns, so -
called «B -
mode polarization,» are the signature of gravitational
waves, or ripples in space - time.
The theory is that these photons produced a curling pattern of polarization,
called a B -
mode, that is causally connected to what happens when an electron interacts with a gravitational
wave.
In an assumed ideal free space (without intrusion from other fields or forces of any kind, devoid of matter, and, thus, in effect without any intrusions, demarcations, or boundaries), such
waves propagate with the speed of light in the so -
called transverse electromagnetic
mode — one...
These gravitational
waves would have stamped a swirl pattern,
called «B -
mode» polarization, in the cosmic microwave background, the oldest light now detectable in the sky.
It feels a lot like the «
Call of Duty» zombie
modes, which I always enjoy, but I'd argue the «four players vs. increasingly difficult
waves of bad guys» formula works better in «Andromeda» due to its rich character customization options.
Also waiting to be unlocked is a
mode called Takedown, where you have to take out
waves of drone cars and trucks using the full array of weapons.
Inspired by similar
wave - based
modes like Horde and
Call of Duty's Zombies, you go from round to round buying ammo, health, and access to useful objects in the environment.
Co-op is fun, offering the opportunity to play the entire campaign with a friend, to engage in a survival
mode (against
waves of Nazi soldiers), and a
mode called «Overwatch,» in which one player spots enemy combatants and the other player snipes.
The other
wave - based survival
mode is
called Extinction, and it has aliens in it.
You and your co-op partner can also take on the «horde» like
mode called Survival where you battle
wave after
wave of Nazi enemies, or you can play Overwatch where one player is assigned sighting duties with binoculars while the other player is the shooter.
There's also a co-op
mode called Prospector; this
mode feels more like a defense game than the multiplayer because you'll be alerted to the type of enemies incoming, their direction, and it's up to you to decide which structures would work best to handle the next
wave.
You'll get some Capture the Flag scenarios and some King of the Hill scenarios, plus some
modes similar to
Call of Duty: World at War's zombie killing multiplayer
modes insomuch as you and your buddies bunker down and take out
wave after
wave of incoming enemies, purchasing weapons and ammo as needed.
Call of Duty Black Ops III Zombies & Chronicles — COD: BO3 has a fantastic Zombie multiplayer
mode, where you and your team try to survive fighting through
waves of Zombies.
Horde
mode returns where you can purchase defenses and buy weapons and ammo based on performance against
waves of AI opponents similar to the zombie
mode in
Call of Duty; or flip to the bad guy's side and play Beast
mode to fend off human enemies.
I am admittedly awful at
Call of Duty's Zombies
modes, where I use my guns in the early
waves versus the knife when it's still viable.
It also boasts a horde style game
mode called «Extinction» where you fight off against endless
waves of foes.
Call of Duty: WWII gave us even more ways to unleash mayhem onto the
waves of living dead, but we'd like to see a new take on the popular game
mode in Black Ops 4.
Fleshing out the package is solid online play, a
wave - based Abyss
mode, which has the player leveling up their character over time, a score attack
mode, and a new
mode called Speed Star.
There is a new co-operative
mode included in Splatoon 2
called Salmon Run, in which players work together to fight off
waves of enemies (
called Salmonids).
Modern Warfare 3 also features a new
mode,
called Survival, where you and a friend get to fight endless
waves of enemies, with each
wave becoming increasingly difficult.
This
mode is
called Rallyball, which is also co-operative, and each ball adds time to the clock, the idea is to see how many
waves you can survive before exploding.
When you finish it the first time, you unlock a new difficulty level entitled Mayhem, along with a few new abilities and weapons, but there isn't really much by way of replayability — if only it had a similar
mode to Resident Evil Revelations» Raid
Mode, which was essentially a zombie -
wave survival game like
Call of Duty's zombies.
In fact the second big addition is a new
mode called «Fight Til Dawn» which is a
wave based survival
mode that focuses around the gun - play of Alan Wake.
The other
mode is
called «Swarm
Mode», which is the arcade version where you'll try to survive fighting against
waves of enemies.
This new
mode is
called Survival and will allow you to fight
waves of enemies with up to two friends...
There are millions of such solar
waves at any given time and there are different kinds (
called «
modes») of
waves.