With the easy to access weapon wheel for your powers you can seamlessly light up your sword with fire or shock -
wave nearby enemies amidst the heat of battle.
Not exact matches
The resulting explosion sends out a shock
wave that knocks down
nearby enemies and can trigger a chain of additional black holes if other
enemies have been coated with that mixture.
Through each
wave you are earning money to buy new guns, recruit helping soldiers, or even a portable sentry turret to deploy to obliterate all
nearby enemies.
Meanwhile, Jack Hammer is capable of throwing sticks of dynamite which can bounce off objects and surfaces before exploding on impact with an opposing vehicle or after a certain amount of time, while a sentry turret can be constructed to fire at
nearby enemies with a fire rate boost when Jack Hammer remains within the vicinity of the sentry turret; a temporary wall of rocks can be built directly behind Jack Hammer to block incoming
enemies, alongside a shockwave ultimate ability which emits a force
wave that damages
enemies and allows a temporary boost to the weapon damage capabilities of allied vehicles.
As for the power - ups there are three new additions, the Super Horn, which emits a defensive shock
wave and can be used to fend off even a blue shell; the Piranha Plant, is held in your character's hand and chomps at any
nearby rivals and items; and the Boomerang, which can be thrown up to three times to attack your
enemies.
Blast targets with corrosive plasma projectiles, or toss the scepter to inflict
nearby enemies with an energy field that amplifies their brain
waves to attract bullets.