Sentences with phrase «way better user experience»

Not exact matches

As always, our team is working on ways to make the user experience even better, including improving how we manage performance and avoid unexpected shutdowns as batteries age.
That realization, coupled with our experience in the retail area, made us think, «Is there a better way that we can offer these services in a more efficient and user - friendly manner?»
Large banks are making moves, with Morgan Stanley and JPMorgan each announcing robo - adviser versions as a way to attract younger generations and create better user experiences.
The San Francisco company, whose service is best known as a way to collect online photos of cakes and the perfect throw pillows, wants to improve its users» experience when it comes to video.
Sure, website development can be pricey, but if you're not a digital design and user experience (UX) expert yourself, it's probably best for you to move out of the way.
If you consider various levels of quality — cars with lots of speed and no torque, or kitchen appliances with cheap motors — it's easy to agree that quality affects user experience, good or bad, in a big way.
There's a better way to pry good ideas out of your customers than through the same old standard online platforms — you know, the ones that provide all users with access to other users» ideas and that group ideas into categories such as «Products» and «Experience
«Our subscription model will allow us to keep Vero advertising - free, and to focus solely on delivering the best social experience instead of trying to find new ways to monetise our users» behaviour or tricking them back into the app with notifications.»
Taking advantage of these features is the best way to enhance your user experience.
In addition, it is a well balanced site that promises users of a seamless online dating experience and it is also a great way to enjoy and find wealthy people who share the same level of aspiration in the corporate world.
Online dating sites try to provide good user experiences so that singles can meet each other without technology getting in the way.
In that way we have a better, safer industry and experience for customers / users who can be surer that things will be done correctly in activities which do have an inherently greater risk — ones that can and should be properly managed.
Rich media, multiple sections that lead from small to larger educational goals, and ease of access and flexibility are some of the factors that facilitate the user's experience and help him / her to have a better understanding of the learning material in an easier way.
Instructional Designers in Offices Drinking Coffee (IDIODC) is a weekly live videocast and podcast that focuses on helping our peers create better eLearning content and user experiences in an educational and entertaining way.
Supporting this is the transformation in authoring tools where earlier adaptive tools are now giving way to fully responsive tools that create significantly better User Experience leading to higher learner engagement.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
And, simply put, this is a very good combination that in no way bogs down the OnePlus 6's user experience.
Whilst the Bold exhibits that excellent keyboard, the Torch doesn't quite match it; the Torch overall offers a better user experience so some may prefer it to the Bold, but as a large touchscreen device, it is still some way off the leaders Read full verdict
It's made of top tier materials, offers the best of Moto's bespoke software experiences, yet presents users with a pretty pure Android experience with very little in the way of unwanted bloatware (unless you're getting it from a carrier).
Yeah but have you ever made a home movie on an ipad, because in my opinion that is the best way to determine user experience.
Read the tech's review for that but I will say that overall, the reading experience is quite good and Kobo has come a long way in a few years improving its user interface in book store and adding some interesting extra features.
Really, demos (along with screenshots and videos of the game and a good description) are the best way to market games, it allows the end user to experience enough of the game to decide whether or not the end user wants to purchase the game.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The user interface for every season has been seemingly updated to that found in A New Frontier as the cursor is presented with a colourful and distinctive design as there are icons and colours within the cursor that really differentiate actions from one another rather than mostly being presented in the same way which makes for a better experience, while providing an appropriate amount of control inputs to represent your actions.
The user interface is as clear as it was in the second season as the cursor is presented with a colourful and distinctive design as there are icons and colours within the cursor that really differentiate actions from one another rather than mostly being presented in the same way as actions were in the first season which makes for a better experience, while providing an appropriate amount of control inputs to represent your actions.
This would give the users a better experience with the game and keep them engaged in it in a more fascinating way.
So while it plays pretty well, the overall experience is somewhat let down by its limitations in solo mode and I just think that there could of been a more user friendly way of choosing the desired character needed or even adding an online «jump in jump out» option to it to assist when getting overrun in certain situations.
The developers of upcoming VR game Fantastic Contraption used a HTC Vive headset, a camera and a couch to come up with a very good way of communicating the VR games experience to the uninitiated without resorting to those weird fisheye videos that show you the user's point of view.
While we can't divulge specific signals because we don't want to give people a way to game our search results and worsen the experience for users, our advice for webmasters is to focus on creating high quality sites that create a good user experience and employ white hat SEO methods instead of engaging in aggressive webspam tactics.
Kelman summarized it this way: «The ideal user experience, in particular at the post-production phase, is best achieved in a dedicated litigation management solution like Everchron.
In fact, probably the best way to decide for yourself is to use both of them in tandem on at least one case, and pick the one with the user experience you like best.
The best results are not uncommonly correlated with the best efforts, discipline, diligence, and so on, and thus the results depicted can not, in any way, be construed as common, typical, expected, normal, or associated with the average user's experience with any given product or service.
Samsung found a way to engineer the best of both worlds in a way most users won't notice and experienced photographers can exploit.
Phones may have given way to phablets, and while tablet sales themselves may be seeing a slump, there's been a rush of new interest on the higher end of things, as users get to know a growing family of tablets that really manage to hold their own against traditional laptops, both in terms of the sheer processing power they offer, as well as offering a convenient, comfortable user experience.
«Choosing the best hardware is the easy part, the real challenge is in making the best hardware perform in ways that adds value to the experience of the user,» the OnePlus CEO says before revealing that the company formed a team called Team FSE (Fast, Stable, Efficient) whose purpose is to boost the performance of its phones.
Now Huawei referred to this setup as upside down, and they did it this way as they felt it gave users a better experience than having the buttons reversed.
I remember being told by a Google spokesperson way back in 2009 that it should be perfectly possible for a user to get a good Android experience for as little as Rs 10,000 - 15,000.
As always, our team is working on ways to make the user experience even better, including improving how we manage performance and avoid unexpected shutdowns as batteries age.
Microsoft wants to ensure that Windows users who require assistive technologies get the best experience, and the ideal way to do this is to run the latest version of Windows 10.
Pairing a re-brand with a refreshed user experience might be a good way for Google to get consumers excited about its wearable platform again, as it has certainly seen better days over the last few years.
Apart from becoming more naturally spoken, Siri will allow users to get real - time translation between select languages and is said to boast a greater understanding of the user's needs dependent on circumstance and time of day, with the AI assistant's learning synced across devices.Apple is hoping these and other improvements will go some way to quashing negative perceptions of Siri, which have led some iOS users to turn to rival assistants for a better experience.
In a way that Bitcoin can not, Dash is focusing on the user experience and applying payments industry best - practices into our product,» he said.
Windows 10 is certainly a response to the Windows 8 debacle, with a user experience that is less bold (in a good way) and a feedback loop that's considerably less arrogant.
It may have pure stock android & get regular security updates, but the versatile features & user experience of miui is way better than stock android.
While some people may be uncomfortable with the way Facebook mines user information to help advertisers, Zuckerberg said, «The feedback is overwhelmingly on the side of wanting a better experience
The Vive Focus was designed to appeal to a broader range of mass market audiences as well as commercial / enterprise users who want explore and provide VR experiences in a convenient and portable way without any limitations.
Microsoft should at least give Windows users a way to disable this «feature», if not end the entire Microsoft Consumer Experience program entirely for the good of its customers.
That means fewer unnecessary alerts, less fuss in general, and a cleaner overall user experience (if you're not a massive Android geek then, frankly, you're unlikely to notice too many differences - in a good way).
Best of all, Cisco Cius offers IT functions a way to dramatically lower the cost - per - user of provisioning those new experiences,» said Tony Bates, senior vice president and general manager, enterprise, commercial and small business, Cisco.
Mi MIX redefined the smartphone user experience as the first Android - based device with a 17:9 aspect ratio high - definition screen and rounded display corners, which helped pave the way for Google's Android CDD (Compatibility Definition Document) eventually allowing screen aspect ratios beyond 16:9, as well as rounded display corners.
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