He's returned value in a variety of
ways over that time frame, but his calling card recently has surprisingly been his efficiency: He's shot a combined 61.8 percent from the field over his past four games.
Not exact matches
They are very straight forward and easy to use
ways of trading the markets — just click whether you think the price will go up or down
over a set
time frame.
«The biggest mistake though that I see people make
over and
over is that they expect
way too much from themselves in
way too short a
time frame,» says Walsh.
-- Namco Bandai understands that fans want more Tales game in English —
Time and money get in the
way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported
over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it
over in the future — Load
times have been improved on significantly — Steadier
frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
This method is a perfect
way to push potential customers
over the edge by offering them a great bonus when they make a purchase in the
time frame you specify.
Electronic paper (or ePaper) represents a category of display solutions that have become quite popular
over the past year or so, mostly due to the rapid «rise to stardom» of the various eBook readers that have made their
way onto the market within this
time frame and that make very good use of this technology.
It's a
way to spread the expense of high cost items
over a longer
time frame.
The first
way to evaluate, is by comparing three sets of allocation mixes using benchmark returns
over the eight
time frames.
I have been using too small of a
time frame and been very guilty of
over analyzing, using multiple systems and
way too many indicators at the same
time, the worst things to do!
For example, a novice advisor may give a moderately conservative investor a portfolio with
way too much in equities because
over some arbitrary
time frame, the optimizer found a low - risk portfolio using several equity indices, and very little in bonds and cash.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60
frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the
way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start
over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation
time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each
time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the
timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Call of Duty's relentless targeting of 60 fps gameplay defines the series, delivering responsive twitch - based gameplay that few titles can compete with, but the strict focus on maintaining such a high
frame - rate comes at a cost: the series» potential to dramatically evolve and grow
over time is limited by the narrow rendering budget available on a per
frame basis, with each instalment offering up smaller refinements to the formula along with a modest boost in graphical spectacle along the
way.
Riley's early paintings are American in their Pollock - like, rollercoaster sense of space, and the
way they are not designed like pictures within a
frame but seem to invisibly carry on
over the edges of the canvas — what American critics at the
time called «all
over» painting, and rightly saw as tremendously liberating.
The booth features Wally Hedrick's black paintings, a series in which the artist painted
over existing paintings in black paint every
time the U.S. invaded another country, culminating in The War Room, an installation he made in the late 1960s; preliminary drawings from performance artist Simone Forti's «News Animations» series, her
way of understanding and dealing with world news (one drawing reads «Reason, fear, hatred, compassion, survival» drawn on a figure); and Judith Bernstein's phallic sculptures and 2D works, including a modified American flag topped with phallic balloons contained in glass - covered
frames.
That's this century and not the post summer of 2016 nor 2017 — which is probably why Killian then said in @ 388 That study in no
way says there should be a big sign of emissions now, only that future emissions should be higher than other studies have found because they were
over too short a
time frame.
So now I answer the «ice - age» denialist argument (denialists usually trot out ALL their inconsistent & contradictory arguments) this
way: I draw a sine - wave in the air with my hand, saying, yes, that the normal fluctuation
over a long geological timeframe is to alternate between cold ice ages and warm interglacial periods, and that now we are right here in a warm interglacial period (my hand raised at the top of the wave), and if there were no human GHGs, then we would expect that
over a long
time frame we'd be sliding down into an ice age.
Over a short - enough time frame, the ocean SST distribution may anchor atmospheric weather patterns, but over longer periods, there is important two - way interaction (the components are more strongly coupl
Over a short - enough
time frame, the ocean SST distribution may anchor atmospheric weather patterns, but
over longer periods, there is important two - way interaction (the components are more strongly coupl
over longer periods, there is important two -
way interaction (the components are more strongly coupled).
BTW, your
framing of the Iraq / 9 -11 issue is a much more correct analogy, I had started to state it in a similar
way in one of my comments
over on Prometheus but decided not to spend the
time going down yet another road.
Tell me, by
way of a quote from the IPCC or other reputable CS body what this «expected temp rise» was supposed to be,
over what
time frame are YOU referring to, and exactly what CO2 rise are YOU referring to.
Yet another innovative ICO model is used which extends the ICO period for almost a year; among pros, it allows contributors to track the project's development and the token's price and take their decision in a responsible
way; as to possible cons, as the price is not fixed, the price development
over such a long
time frame is unpredictable; it will be influenced by market price as tokens are likely to become traded on exchanges quickly after the first 5 days of ICO
I do know of a few projects that disagreements caused the project to go a year or so
over time frame and
way over budget.