Pick
a weak point in his game... Seriously.
Woods» driver remains the one real
weak point in his game.
I thought it as one of
the weaker points in his game but a few of his balls have been really dangerous.
I could keep on talking about all
the weak points in the game (the length of the game, the enemies who all look the same, the stupid princess hanging on the wall...) But before I scare everyone off, those who have good memories of this game should give it a try.
Not exact matches
Critics
point out that the open system can be
gamed, especially when an incumbent's backers flock to the other party's primary to support a
weaker candidate, who then ends up as the other party's nominee against the incumbent
in the general election.
We'll work with you to identify the
weak points in your funnel — and put a
game plan together for how to fix them.
Working together running those
games should pay dividends because while the Eagles offensive line doesn't have many
weak points, it did have a hard time passing off pass rush
games in several
games this year.
Surely now Arsenal are back at home where we had won 15
games in a row before the Man United debacle, and with the benefit of playing a very
weak Newcastle side that has managed just one
point from their last 8 League
games, is the perfect opportunity to get this monkey off their backs before we welcome Liverpool to the Emirates next week....
Pep Guardiola's side sit 13
points ahead of United with a
game in hand, and so
in order to bridge that gap, perhaps Mourinho and Co. will need to get the chequebook out and address key
weak areas
in the current squad.
Forget Walcott so to get 3
points once
in front close out
game in the 60 th minute to bring on Chambers for Ozil as if he has done his job we should be at least 2 up then you leave Welbeck up front and for the quick over turn bring on Ramsey for Coquelen, but not for moving Sanches out to left its his
weakest position.
One thing is sure though: we need the 3
points and thus every
game should be treated seriously, there are no
weak opponents
in EPL.
Most fans do not give a crap about the media, but is interested
in their team of choice, all would hope to see their teams lift trophies and get to celebrate these occasions, what gets the fan piss off is when they can pin
point their team
weak areas without having been to the unversity of football, but have basic knowledge of the
game either by playing or observing this wonderful sport for years.
Well if we are counting numbers, we still have 24
games left, what would help us very much is if chelsea drops some
points in this festive season to get the lead
in single digits and we need to bring
in a DM and CB to plug our
weak areas.
Zero
points from two
games against the
weak teams
in our group would suggest that wouldn't it professor.
Most impressively, LeBron has taken maybe the
weakest point in his offensive
game, and not only made it a strength, but a huge part of his nightly
game: three -
point shooting.
The geriatric
point guard missed four
games in late November and early this month, and although the Knicks went 3 - 1, it was against
weak competition and anyone watching those
games saw the same thing: it wasn't the team that started the season white hot with terrific ball movement and lights - out shooting.
I give Oettinger a slight edge because he has a larger body of impressive work, because he's had better development systems around him (dating back to the USNTDP), because he has more big -
game experience and because
Point plays
in a
weaker NCAA conference.
I also think that we need to get the job done this week and all three
points will guarantee progression
in Europe and thereby allow Wenger to field a
weaker team
in the final two
games.
The Jan. 10 return of 6» 10» sophomore center Randolph Morris, who was suspended for 14
games for improper contact with an agent, has given a boost to an otherwise
weak front line (Morris had 29
points and 13 rebounds
in his first two
games), but it hasn't solved all the team's troubles.
From an Everton
point of view, if ever there was an example of football coming back to bite you, it was this - after Sam Allardyce suggested
in his press conference before the
game that Arsenal's defence was
weak.
In two
games, albeit against
weak competition, Jackson has helped Louisville rack up 1,508 yards and 132
points (18 touchdowns)!
Vehicular gameplay remains hit or miss and is still Infinity's
weakest point, with the mandatory races
in the
game being passable at worst and the on - rails chase sections actually being fun but relatively simple.
Just as
in the first
game, players will have to balance following the prison schedule and shifts at a prison job with exploration of the prison for
weak points and potential escape routes.
Only one
weak point could exist
in Battlefield 3's armour, and that's the singleplayer mode, but DICE seem to be making a large effort to ensure that it's a better experience that previous
games in the series.
The only real
weak point is some of the enemy design which feels imported
in from other (and perhaps better)
games.
There is a story
in the campaign but it's the
weakest point of the
game.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack
in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health
point creep that can take a beating, but is also very slow - Speed: Fastest creep
in the
game, but also one of the
weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
The story is,
in my opinion, the
weakest part of the
game as it's very generic and obvious at
points.
They play similarly to the Zone of the Enders
games, where players control the Avatar
in flight, attack the enemy's
weak points with ranged attacks, and eventually close
in to unleash even more powerful scythe attacks.
When I was a kid, for reasons I will never be able to explain, I was a total pansy when it came to risking my virtual life
in games, and so I leveled up by fighting the absolute
weakest enemies that gave experience, two
points each, for days» worth of play time.
Features from past
games like the choice between first and third - person view and the slow - motion mode
in combat to find
weak points are still here
in full form and better than ever.
The
game will also feature a unique battle system
in which allows for characters to team up for combo attacks and the ability to increase your damage multiplier by hammering away at their
weak points.
The
game thankfully doesn't emphasize accuracy, but does reward you by making Monokuma's «evil eye» the bear's
weak point that, when shot, results
in an instant kill.
Like the more unique enemies
in the
game, players will have to figure out each of their attack patterns and
weak points.
Taking down a boss means locating and striking
weak points so small that the amount of precision needed feels decidedly out of place
in a
game chock full of aggressively fast antagonists.
The enemies and puzzles
in Kirby are probably the
game's
weak point, as most of the enemies are characters that we've met before, and none of them have good AI which makes combat easy and predictable.
It's a variation on dealing heavy damage through a
weak point, but expressed
in a manner consistent with the
game's fiction.
Of course, the key to success lies
in using their strong and
weak points as well as taking care of their growth — by making progress
in the
game we can modify their appearance and options that allow us to upgrade their abilities.
Rather than shielding yourself and parrying enemies to create an opening (one shield can be found
in the
game, but it will break upon first hit — an
in - joke to Souls fans), speed and agility are required to dodge enemies and attack them at their
weakest points.
The way equipment is unlocked
in Super Mutant Alien Assault reveals one of the
game's
weaker points.
At a certain
point in the
game, your characters will develop the ability to chain attack based on the first attack, only if the enemy they are targeting is
weak against that attack (for example if Character X attacks with a lightning Spell, Character Y will chain that attack with an ax attack).
In a complete 180 - degree flip from Spider - Man 2, it's the «free - roaming» aspect of the
game that's the
weak point this time, and the boss battles that are the highlight.
Attendees worked over lunch to help identify
weak and strong
points in the meeting and the overall
game plan for fostering new definitions and metrics of progress.