Sentences with phrase «weak point in his game»

Pick a weak point in his game... Seriously.
Woods» driver remains the one real weak point in his game.
I thought it as one of the weaker points in his game but a few of his balls have been really dangerous.
I could keep on talking about all the weak points in the game (the length of the game, the enemies who all look the same, the stupid princess hanging on the wall...) But before I scare everyone off, those who have good memories of this game should give it a try.

Not exact matches

Critics point out that the open system can be gamed, especially when an incumbent's backers flock to the other party's primary to support a weaker candidate, who then ends up as the other party's nominee against the incumbent in the general election.
We'll work with you to identify the weak points in your funnel — and put a game plan together for how to fix them.
Working together running those games should pay dividends because while the Eagles offensive line doesn't have many weak points, it did have a hard time passing off pass rush games in several games this year.
Surely now Arsenal are back at home where we had won 15 games in a row before the Man United debacle, and with the benefit of playing a very weak Newcastle side that has managed just one point from their last 8 League games, is the perfect opportunity to get this monkey off their backs before we welcome Liverpool to the Emirates next week....
Pep Guardiola's side sit 13 points ahead of United with a game in hand, and so in order to bridge that gap, perhaps Mourinho and Co. will need to get the chequebook out and address key weak areas in the current squad.
Forget Walcott so to get 3 points once in front close out game in the 60 th minute to bring on Chambers for Ozil as if he has done his job we should be at least 2 up then you leave Welbeck up front and for the quick over turn bring on Ramsey for Coquelen, but not for moving Sanches out to left its his weakest position.
One thing is sure though: we need the 3 points and thus every game should be treated seriously, there are no weak opponents in EPL.
Most fans do not give a crap about the media, but is interested in their team of choice, all would hope to see their teams lift trophies and get to celebrate these occasions, what gets the fan piss off is when they can pin point their team weak areas without having been to the unversity of football, but have basic knowledge of the game either by playing or observing this wonderful sport for years.
Well if we are counting numbers, we still have 24 games left, what would help us very much is if chelsea drops some points in this festive season to get the lead in single digits and we need to bring in a DM and CB to plug our weak areas.
Zero points from two games against the weak teams in our group would suggest that wouldn't it professor.
Most impressively, LeBron has taken maybe the weakest point in his offensive game, and not only made it a strength, but a huge part of his nightly game: three - point shooting.
The geriatric point guard missed four games in late November and early this month, and although the Knicks went 3 - 1, it was against weak competition and anyone watching those games saw the same thing: it wasn't the team that started the season white hot with terrific ball movement and lights - out shooting.
I give Oettinger a slight edge because he has a larger body of impressive work, because he's had better development systems around him (dating back to the USNTDP), because he has more big - game experience and because Point plays in a weaker NCAA conference.
I also think that we need to get the job done this week and all three points will guarantee progression in Europe and thereby allow Wenger to field a weaker team in the final two games.
The Jan. 10 return of 6» 10» sophomore center Randolph Morris, who was suspended for 14 games for improper contact with an agent, has given a boost to an otherwise weak front line (Morris had 29 points and 13 rebounds in his first two games), but it hasn't solved all the team's troubles.
From an Everton point of view, if ever there was an example of football coming back to bite you, it was this - after Sam Allardyce suggested in his press conference before the game that Arsenal's defence was weak.
In two games, albeit against weak competition, Jackson has helped Louisville rack up 1,508 yards and 132 points (18 touchdowns)!
Vehicular gameplay remains hit or miss and is still Infinity's weakest point, with the mandatory races in the game being passable at worst and the on - rails chase sections actually being fun but relatively simple.
Just as in the first game, players will have to balance following the prison schedule and shifts at a prison job with exploration of the prison for weak points and potential escape routes.
Only one weak point could exist in Battlefield 3's armour, and that's the singleplayer mode, but DICE seem to be making a large effort to ensure that it's a better experience that previous games in the series.
The only real weak point is some of the enemy design which feels imported in from other (and perhaps better) games.
There is a story in the campaign but it's the weakest point of the game.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
The story is, in my opinion, the weakest part of the game as it's very generic and obvious at points.
They play similarly to the Zone of the Enders games, where players control the Avatar in flight, attack the enemy's weak points with ranged attacks, and eventually close in to unleash even more powerful scythe attacks.
When I was a kid, for reasons I will never be able to explain, I was a total pansy when it came to risking my virtual life in games, and so I leveled up by fighting the absolute weakest enemies that gave experience, two points each, for days» worth of play time.
Features from past games like the choice between first and third - person view and the slow - motion mode in combat to find weak points are still here in full form and better than ever.
The game will also feature a unique battle system in which allows for characters to team up for combo attacks and the ability to increase your damage multiplier by hammering away at their weak points.
The game thankfully doesn't emphasize accuracy, but does reward you by making Monokuma's «evil eye» the bear's weak point that, when shot, results in an instant kill.
Like the more unique enemies in the game, players will have to figure out each of their attack patterns and weak points.
Taking down a boss means locating and striking weak points so small that the amount of precision needed feels decidedly out of place in a game chock full of aggressively fast antagonists.
The enemies and puzzles in Kirby are probably the game's weak point, as most of the enemies are characters that we've met before, and none of them have good AI which makes combat easy and predictable.
It's a variation on dealing heavy damage through a weak point, but expressed in a manner consistent with the game's fiction.
Of course, the key to success lies in using their strong and weak points as well as taking care of their growth — by making progress in the game we can modify their appearance and options that allow us to upgrade their abilities.
Rather than shielding yourself and parrying enemies to create an opening (one shield can be found in the game, but it will break upon first hit — an in - joke to Souls fans), speed and agility are required to dodge enemies and attack them at their weakest points.
The way equipment is unlocked in Super Mutant Alien Assault reveals one of the game's weaker points.
At a certain point in the game, your characters will develop the ability to chain attack based on the first attack, only if the enemy they are targeting is weak against that attack (for example if Character X attacks with a lightning Spell, Character Y will chain that attack with an ax attack).
In a complete 180 - degree flip from Spider - Man 2, it's the «free - roaming» aspect of the game that's the weak point this time, and the boss battles that are the highlight.
Attendees worked over lunch to help identify weak and strong points in the meeting and the overall game plan for fostering new definitions and metrics of progress.
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