Not exact matches
- learn unique
skills in each class - a sub-class can be used concurrently with your main class - develop a
character that specializes in attacks and support, or one that compensates for its
weak points
This makes playing with physically
weaker characters like Valsu or Esuna almost impossible in the early game as it will take longer for them to learn their important magical
skills.
There are pickups that are very powerful, though, and using those
weak characters with good dodging
skills would result in a level one
character being leveled up with the strongest
character after a few minutes on that advanced level, so it really felt like the leveling in general was kind of useless.
«You can just reset the
Skill Tree for that
Character and customize it in a different way, having, for example, a character very strong in Movement Abilities (such as dashing an enemy) but a bit weaker in terms of HP or with less effective Technique a
Character and customize it in a different way, having, for example, a
character very strong in Movement Abilities (such as dashing an enemy) but a bit weaker in terms of HP or with less effective Technique a
character very strong in Movement Abilities (such as dashing an enemy) but a bit
weaker in terms of HP or with less effective Technique abilities.