Sentences with phrase «weapon balance changes»

Some weapons, such as Vigilance Wing, will be helped by more general weapon balance changes mentioned above.
This patch will introduce major weapon balance changes, new weapon attachments, a new weapon, a new vehicle, and much more.
A new weapon, vehicle, and attachments are all now available on the Steam test server along with weapon balance changes in Update # 12.
Finally, the update introduces a number of weapon balance changes, including an increase in great sword damage, an increase in the stun values of the hammer, an attack power increase for the hunting horn, and a reduction in the difficulty of using the lance.
By the time Season 3 hits in May, the majority of changes and fixes will be live, including weapon balancing changes, Nightfall upgrades, and the introduction of the ranked PvP mode.

Not exact matches

But if Iran were to continue to enrich uranium in secret and develop a nuclear weapon, it would change the balance of power in the region.
And we're voting for this with our dollars, which are possibly our strongest weapon in changing many things that have become out of balance.
Most notably, it features the first monster to be added to the game post-launch, Deviljho, along with balance changes for almost every weapon type in the game.
Hell - bent on payback, the crew cuts a swath of destruction through opposing forces, wreaking havoc and shutting down an unexpected threat in the nick of time — six pounds of weapons - grade plutonium; enough to change the balance of power in the world.
The March update is also going to introduce plenty of balance changes for most weapon types as well as new features.
The balance changes deal exclusively with the ammo used by two of the ranged weapon types.
The patch will also make balance changes to almost every weapon type, primarily those of the melee variety.
The update will also be including several tweaks and changes, including a selection of balance tweaks that should affect nearly all of the game's different weapon types.
The patch brings a number of balance changes to weapons and game modes along with the usual bug fixes.
Today it posted a slightly modified version of that map, which has a few of the upcoming features, including unique Nightfall rewards and changes to Exotic weapon and armor balance, pushed farther back in the schedule.
The update will also include some weapon balance adjustments, bug fixes and other changes.
In addition, the game now also has introduced balance changes for the weapons.
The result of these stat changes, as well as changes to weapon classes, should be that of better balance in competitive and co-operative play.
Players should expect an updated experience including four new areas, red zone changes, weapon spawn / balance updates, and more.
In Destiny's December update, players can expect the release of 15 new Exotics, class changes, and weapon balances.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Balance changes • Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry • Increased the damage of helicopter miniguns against jeeps • Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control • Increased the damage of the 44 Magnum slightly • Increased the range and minimum damage of the.357 Round from the MP412 Rex • Increased the range of all.45 cal and 9 mm weapons • Slightly increased the range of the P90 and MP7 and PDW - R • Slightly increased the range of the 5.56 mm PDW - R and decreased the minimum damage at long range • Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62 mm rifles • Decreased the maximum damage and maximum range of the G3 and SCAR - H 7.62 mm weapons • Reduced the damage from FIM - 92 and SA - 18 IGLA missiles against aircraft • Increased the damage and range of the 40 mm BUCK rounds • Reduced the damage.50 cal weapons do against helicopters • Updated T90 canister shell tweaks to match Abrams canister shells
If you still aren't happy with weapon balancing or mobility in Destiny 2, there are big changes on the horizon.
If you have an issue with weapon balancing or the crucible in general, see the «Weapon Changes», «Sandbox Changes», and «Crucible» sections above.
If you still aren't happy with weapon balancing, there are big changes coming in the March 27th patch.
If your issues with the weapon system run deeper than balancing tweaks, Bungie is still assessing whether or not they will mess with the Kinetic / Energy / Power system, so any changes to that system won't arrive until Fall, if at all.
Unfortunately that mea culpa only further illustrated just how out of touch the developer is as their proposed changes really do nothing to address the core issues with this game, namely that PvP is in its most broken state in Destiny history largely due to a strive for «balance» that has neutered all weapons useless and that there is no real end game to keep players involved once the story is concluded.
The update fixes several known issues and changes up some weapon zoom and balancing problems.
Additionally, Update 12 makes sweeping changes to weapon balance.
The battlecruiser of money that is Star Citizen forges ever onward with a new patch introducing ships, weapons, balance changes and, of course,...
The version 2.00 update also introduces the handy Dragonproof Mantle (which will be quite handy against Deviljho) as well as some game system changes and a number of weapon balance updates; you can read the full list on the Monster Hunter: World official website.
The big deal coming is the compatibility with the Callie and Marie amiibo, but there is some weapon balancing, bug fixes, and a stage change that helps balances the Rainmaker mode on the Ancho - V Games Map.
Other content updates: — Added controller customization features — Speeding up the digging of the Wormhole Digger will be reflected on personal score — Added new plan to Base Camp Dig — Added enhancement items for weapons and gears (Legendary)-- Bug fixes and game balance changes
Already we've seen meaningful balance changes and additions, such asnew melee weapons and changes to how footsteps sound coming from different floors of a building.
Keep in mind that a number of consistent changes will affect weapons, game balance and more.
With it comes new weapons, balance changes, and a new monster with a ravenous appetite.
* Makes minor changes to weapon spawns on the Subway map to provide greater balance.
Following a recent survey, the first of many planned for Inquisitor — Martyr players, the developer responded in a post on the game's website promising changes to weapon balancing and general difficulty.
Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
The update will also be including several tweaks and changes, including a selection of balance tweaks that should affect nearly all of the game's different weapon types.
- Splatoon is not dead, there will be some more updates, with balancing, new groupings of weapons, some changes to splatfests, and so on.
Additionally, the update will bring changes that would balance all weapon types, especially melee weapons.
In total, Titan Quest Anniversary Edition contains 1261 changes, including, for example, a better balancing of individual classes, abilities, weapons, and items.
The ability to change and personalise your weapons is a great feature as long as it's balanced and, fingers crossed, that's exactly what it will be when the game is finally released.
The developer said they will continue to improve the game, and published a list of upcoming changes currently being investigated such as weapon balancing, harsher quit penalties, and competitive cross-play with the PC version.
With it comes new weapons, balance changes, and a new monster with a ravenous appetite.
In addition, the game now also has introduced balance changes for the weapons.
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