Sentences with phrase «weapon balance for»

A larger studio will stick five individual designers on weapon balance for eight months — but you can't do that at a small indie studio.
This has led to all sorts of gripes throughout the years, as whenever Bungie tweaks Destiny's weapon balance for PvP, it can have a negative impact on PvE and vice versa.

Not exact matches

And we're voting for this with our dollars, which are possibly our strongest weapon in changing many things that have become out of balance.
The recently added Shooting Test # 1 PTE is now only playable in Solo mode, with certain weapons tweaked for more balance, and players should no longer find themselves sliding off rooftops by mistake, which is definitely a good thing.
The multiplayer is laggy as hell, and the balance of weapons are completely broken, buy if you like spawn camping, which is too boring and weak for my tastes.
Finally, the update introduces a number of weapon balance changes, including an increase in great sword damage, an increase in the stun values of the hammer, an attack power increase for the hunting horn, and a reduction in the difficulty of using the lance.
Most notably, it features the first monster to be added to the game post-launch, Deviljho, along with balance changes for almost every weapon type in the game.
The March update is also going to introduce plenty of balance changes for most weapon types as well as new features.
Anyway, this is the best MH yet with beautiful visuals, great controls, FINALLY new monsters and armors and locations, and many control improvements for ALL the weapons and the monster AI and behaviour and hitboxes and balance.
T'Challa's mission to South Korea to prevent the sale of an antique vibranium weapon shows that he's engaged in a tricky political balancing act, and that Wakanda has understandable (if not necessarily likable) reasons for acting as it does.
The mechanics of balancing weapons fire with energy shielding make for an engaging fighting system and its narrative tries to surpass expectation with creative choices, but it ultimately lacks the environmental detail and moments of awe that would have made its adventure a memorable one.
Great balance of weapons and monsters for high score play?
Alongside all the new homely goodness, ESO is also adding furniture crafting, overhauling a ton of class and weapon skills for balance, and tweaking loads of other aspects to the game.
That is the big draw here Plants vs. Zombies: Garden Warfare on top of the diverse and fun character classes, the good balance of classes and abilities and weapons, and the customization... the maps for the different modes are very well done.
The shooting itself feels nice and responsive, and the weapons are well balanced for the most part, with swords being the only exception.
The Final Frontier retains the visual, musical, and stylistic signature of their atomic - bomb documentary, but with their third film, Gaynor says, they wanted to offer a more balanced view of a controversial issue: whether countries should develop weapons for use in outer space.
Introductory 0 % APR card offers are the weapon of choice for many consumers in the battle against high rates, with many of the best cards offering 12 months or more of interest - free balances.
The game will have a preorder edition called the «Rapid Dominance» Day One Edition which will include three loadouts with different weapons and perks for multiplayer so hopefully this will be available to everyone post release, and will not throw out the balance of the game for those who do not preorder.
Happy to see my weapon of choice was the authors pick for best weapon, it just feels like the most balanced auto rifle... Good clip, good damage, good stabilisation and the one i found had a bonus of getting more accurate as i shoot.
The weapons in this game are well balanced you just have make sure you wear good armor for defense.
Arguably, Left 4 Dead lost some of the exquisite balance of its tiny armoury by expanding it for the sequel - filling the world with impromptu melee weapons and special ammo types.
In addition, the game now also has introduced balance changes for the weapons.
For example, Halo: Combat Evolved had some weapon balance issues (I'm looking at you, pistol), and Halo 4 didn't have a very fleshed - out Promethean faction, especially in the way of enemy variety.
In terms of balance, a variety of adjustments have been made, including the temporary removal of the SMG weapon, which was done to create some breathing room for other weapons that have been added to the game.
The replayability for the Vita release of Neon Chrome stems from important areas of gameplay such as the procedurally generated destructible environments, an incredibly in - depth upgrades system as well as a plethora of weapons, abilities and enhancements that is pivotal to the balancing of gameplay in regards to your character or your surrounding enemies having the upper hand, while the cross-buy PS4 version also brings local co-operative multiplayer for 2 to 4 players which are all features that will collectively have players returning for quite some time on both Vita and PS4.
You want to keep a balanced armoury so you have the right tool for the right job, but in a pinch a skilled player can make just about any weapon work long enough to get more weapons.
There is supposed to be balancing in all normal modes that takes away specific damage modifiers for weapons allowing everyone to be on a even playing field, regardless of level and gear.
A lot of powerful weapons can be unlocked like Doberman Pincer, a shotgun perfect for close quarter combat or K - 12 AX an SMG with a balanced range and fire rate.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Jared: For balancing, we needed to have weapons that were different and better for different fighFor balancing, we needed to have weapons that were different and better for different fighfor different fights.
-- Handcrafted 2D graphics with explosion animations galore — Cutesy gore art and cheeky humor all perfectly balanced to enhance the gameplay — Multi-layered parallax backgrounds that draw the player in — The brash, but lovable anti-hero, Harry... aka... you — 30 levels crammed with relentless waves of bug assaults and evolving game design — 5 Merciless boss fights that are not meant for the timid or meek hearted — Dozens of different types of ferociously quirky bugs to slaughter — Coin hoarding to your heart's content — An arsenal of firepower to slice through the bugs like soft, melted butter — Upgradeable Weapons to make any trigger happy player smile — Turn the bugs to dust with the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alike.
Loadouts and weapons are, of course, locked down from the outset — that's integral for the game's meticulous balance, you should always be aware of what your rival has to hand before you engage.
A fighting game relies on the balance and variety of its characters» move sets, and it certainly looks as though Yoshinori Ono and company have kitted Cole out with enough moves for him to hold his own, most notably in that handy little electro - rod melee weapon he's smacking Ryu about the face with.
I found, for the most part, that the balance between weapons didn't feel quite right, especially some of the slower firing weapons that negated some of the fast pacing to the game.
In the December update for the monumental World War I shooter, Battlefield 1, a new map, weapon balances and general bugfixes are all hitting the game today.
Balance Weapons and Perks — Balancing some over-powered perks and weapons could be important for fast competitive gameplay.
Kiryu comes with Brawler, Rush, and Beast — one for balanced fighting, one for speed and dodging, one for taking out many enemies using area weapons and grapples.
Everything feels a tad extraneous to the gunplay, which isn't necessarily a bad thing since the gunplay itself is well - balanced and solid, but it did make me question the importance of magic when all I was mostly using it for was hitting enemies behind cover (since magic apparently doesn't adhere quite so stringently to line - of - sight as bullets do) or buffing the people in my squad with the best weapons.
As your technology improved — once your soldiers started bringing home alien guns and grenades for your scientists to reverse - engineer, once your workshops began turning out armour made from the same material as UFO hulls — the situation did grow less dire, and by the endgame, the balance shifted decisively in favour of a human player who brought an «A» squad loaded with the game's most powerful weapons.
Spring will also bring balance adjustments to weapons and abilities, and a «comprehensive design pass» for exotics to help ensure that they are, in fact, exotic, and not just inconvenient to wear or wield.
Unfortunately that mea culpa only further illustrated just how out of touch the developer is as their proposed changes really do nothing to address the core issues with this game, namely that PvP is in its most broken state in Destiny history largely due to a strive for «balance» that has neutered all weapons useless and that there is no real end game to keep players involved once the story is concluded.
There are three playable characters that fulfill a speed, power, and balance trifecta, and every once in awhile the player will encounter different weapons to use for brief stints.
The only reason that this beta was possible was because of the delay, and I admire Epic for delaying a game in order to iron out all the bugs that they suspected were present, as well as test the balance of the weapons.
This includes the addition of more than 100 pieces of new and returning gear, new songs, the introduction of a challenging new X Rank for the top - performing players in Ranked Battle, weapon balance adjustments and the return of Callie of the famous Squid Sisters.
The Closed Beta 15 update for Paladins adds the Glacier Keep map, cosmetic weapon skins, and provides a few balance tweaks.
In the next twelve months we will deliver ten free DLCs featuring brand - new locations, mechanics, weapons, enemies, and story - driven quests alongside gameplay improvements, balance tweaks, and exclusive content for our most dedicated fans.
First Person Shooters are all about their weapon arsenal and for Conduit 2 we worked tirelessly at crafting new weapons, tweaking and refining old weapons, all while ensuring each is balanced for single player as well as multiplayer.
We have to deal with multiplayer features now, both local and online, plus a whole lot of balancing for weapons, maps, and so on.
The starting weapons players receive, some of which are unlocked by playing the game for a few matches, are well - balanced.
Other content updates: — Added controller customization features — Speeding up the digging of the Wormhole Digger will be reflected on personal score — Added new plan to Base Camp Dig — Added enhancement items for weapons and gears (Legendary)-- Bug fixes and game balance changes
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