Not exact matches
Fall of Cybertron promises the most in - depth, advanced
customization ever
seen in the franchise, allowing fans to choose their head, shoulders, arms, legs, wheels, wings, vehicles,
weapons, colors and much more to create the TRANSFORMERS character they've always dreamt of.
They also claim that the game will feature a level of
weapon and character
customization never
seen in a Call of Duty release before.
For you as a co-op player to
see what
weapon I have, you have to have loaded in the memory — in resident memory — every single
weapon customization.
However, given all of the possibilities with such a large and diversely open world, it might even be possible that we could
see added
customization features to the game such as personalized custom horses or maybe personalized custom
weapons.
There is plenty of
customization, but you won't notice it for a while — most items need to be unlocked, so starting out what you
see is just a list of class load - outs that amount to a few more
weapons and armor than in Renegade Squadron.
Skull and Crossbones will have an emphasis on ship
customization, and the ships we
saw during the demo had primary and secondary
weapons (like cannons plus a long - distance mortar) as well as unique abilities like a «war cry» that weakens nearby enemy ships.