Sentences with phrase «weapon during this encounter»

«Our investigation has shown that Officer Kerrick did not have a lawful right to discharge his weapon during this encounter

Not exact matches

The incident comes at a time when police agencies in the US have made headlines for fatally shooting suspects during encounters in which the suspect was suffering from the affects of mental illness or, in many more cases, did not have a weapon.
At first glance, uniforms worn during Vietnam are remarkably similar to those worn during the Korean War, but as the war wore on, modifications in basic weapons, clothing and equipment came rapidly as the Army tried to solve the special problems encountered in hot and humid Vietnam.
«Males may encounter problems that negatively affect weapon growth during development to adulthood, like self - amputating a limb as a self - defence mechanism to escape predators,» says Joseph.
Depressed over family and other personal matters, Greene was suicidal and according to the person who called the police, he had guns in his home, though no weapons were used during the encounter which ended peacefully.
Second, while it only happened once, I did encounter a major tracking problem during my playtime that meant I couldn't aim my weapons and had to exit the game completely to reset it.
Fixed an issue in «The Sun Shall Fall» where finishing a weapon tutorial during the Glinthawk encounter and reloading would result in some players not being able to enter the gates and continue the quest.
Fixed an issue in «The Grave - Hoard» where completing a weapon tutorial during the Deathbringer encounter would prevent the Deathbringer from respawning when some players would reload the game.
The chief dog warden of Lucas County testified that: (1) when pit bulls attack, they are more likely to inflict severe damage to their victim than other breeds of dogs; (2) pit bulls have killed more Ohioans than any other breed of dog; (3) Toledo police officers fire their weapons in the line of duty at pit bulls more often than they fire weapons at people and all other breeds of dogs combined; (4) pit bulls are frequently shot during drug raids because pit bulls are encountered more frequently in drug raids than any other dog breed....
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
The next encounter vote is placed on top of the screen during gameplay provides extra game events and changes every 80 seconds with the potential of them including random weapons, more or less zombies, random events, and much more besides.
Playing Arcade Mode with an accomplice is the highlight of the game, and each level is brimming with destructible environments and some powerful weapons to enjoy during each of the game's several boss encounters.
Based on player feedback during Early Access on Steam, QuantumSquid has revised and expanded Pylon: Rogue «s content for the official launch to include new cave levels, an assortment of new enemies, new weapon - styles, and a final boss encounter.
The few weapon selection bugs, occasional graphical glitches, and hilarious corpse - ragdolling I encountered during SGW3's beta are easily glossed over by this game's surprising brilliance.
• Fixed an issue in «The Grave - Hoard» where completing a weapon tutorial during the Deathbringer encounter would prevent the Deathbringer from respawning when some players would reload the game.
• Fixed an issue in «The Sun Shall Fall» where finishing a weapon tutorial during the Glinthawk encounter and reloading would result in some players not being able to enter the gates and continue the quest.
a b c d e f g h i j k l m n o p q r s t u v w x y z