Sentences with phrase «weapon loadout with»

There are countless ones available and whilst many will provide a positive trait such as quadruple jump, or infinite ammo for the current floor, there are equally as many that bring a negative impact, replacing your entire weapon loadout with random new ones and even one which made me chuckle to myself as it presented me with the statement «Shit!
Titans have similar weapon loadouts with weapons scaling to the size of a titan.

Not exact matches

This focus on realism has also manifested in faithful recreations of actual helicopter designs with unique physics and historically accurate weapon loadouts.
For every kill and match played, you'll earn experience points that will increase your character level, awarding you with various perks and weapon loadouts.
Up to four of you team up and then, after deciding on which of the four weapon loadouts you each want to play with, you're dropped into a spooky environment and must survive for as long as possible against increasingly tough waves of undead.
There are multiple modes offered here including a story mode, multiplayer mode and challenges allowing you to participate with your own custom team and weapon loadouts.
That said, one small, but very far fetched hint, may be found here with regards to how a weapon loadout will look like in the game.
Once you've found your favourite weapon loadout, the ability to keep them with you and upgrade them (at a hefty cost) at blacksmiths will bring their level in line with that of your character progression — a welcome option to those struggling to adapt.
In it, I was able to choose one of several classes — from snipers to heavy weapon users — each with several loadouts.
The latter are organized into 3 classes, each with unique weapon loadouts and abilities.
As you fight to turn «no man's land into real man's land» you'll be able to customize your trench with thousands of possible weapon loadouts, joining online with other players from around the world to stomp and shoot your way through Europe, Africa, and the Pacific.
The game will have a preorder edition called the «Rapid Dominance» Day One Edition which will include three loadouts with different weapons and perks for multiplayer so hopefully this will be available to everyone post release, and will not throw out the balance of the game for those who do not preorder.
Combat gear is also rather effective with initial equipment loadout including a tactical scanner which provides a directional damage HUD indicator, while further combat gear includes a trauma pack which triggers an enhanced perception mode when health is critically low, hi - capacitor which increases the maximum weapon capacity, a medical module that increases the maximum hit points and a shield emitter that increases the maximum capacity of the shield.
The character design is rather varied as characters are referred to as assets as your character is sitting in an immersion chair in full control over an asset with different assets effectively having their own loadouts including a specific weapon to begin with, unique abilities and enhancements such as Collene Deckard classed as an Assassin with a 20 % increase in critical shots to enemies and a 10 % increase in speed who also has a Nanofiber Shadow Skin which makes the assassin practically invisible when in shadow as well as being equipped with a burst rifle and a laser pulse.
Finally, equip up to five attachments and an optic while customizing nearly every aspect of your loadout with the new Gunsmith, then tap the power of the Weapon Paintshop to give your weapon a signature look.
Combining weapon - crafting with acrobatic movement and over-the-top comedic violence, Loadout is packed with personality and style that deliver a fresh and satisfying alternative to the vast array of modern combat shooters.
Two (2) Weapons — The Bal - 27 AE Assault Rifle and the Atlas 45 AE Pistol: Trick out your loadout with these two sleek weapons fitted with an Atlas Corporation theme to match your other custom content.
A new type of difficulty is thrown at you in the form of strict loadout limits, with certain missions asking you to select a weapon and forcing you to stick with it until completion.
Modifying and updating gameplay is to be expected, particularly when there has been a 12 year gap between titles, but simply being handed power weapons and allowing everyone to run rampant through the map with them did not feel like Doom, it felt like Halo or Call of Duty, particularly with loadouts being present.
Players may choose one of seven basic loadouts, from duel - wielding, carrying two handed weapons, or carrying a lightweight arm in conjunction with a torch or shield.
If the Lancer was retired there could be a fuss given the weapon's iconic nature in the series, but the exact same loadout used and presented in the same way on the same units versus the same opponents in a mode fans have been using for years with no change?
Players will find themselves tracking their targets with careful preparation as they will adapt their loadouts (weapons), armor, and even potions in order to ensure that their fights lean in their favor.
While the metagame of PVP will still shift focus to a few select weapons that get the most work done, there's still enough room for strategy with your loadout going into a multiplayer game.
Monsters follow pre-set paths with next to no AI and while you can choose 4 different guns in your loadout, I found that just choosing 4 of the same gun made for the easiest loadout and many earlier weapons just become useless as you unlock more powerful variants.
Teamed up with AI - controlled allies, you'll arm yourself with your favorite assortment of weapons and abilities, carefully tailoring your loadout for the battle ahead.
The default loadouts are pretty sparse at the start, but if you stick with one weapon over time, it'll accumulate experience that feeds into a leveling system that governs special unlocks for that gun, such as suppressors, sights, extended magazines, and other useful weapon boosts.
But when you start tooling around with various weapons and Star Cards, you can come up with some pretty creative loadouts.
Select Piers for a slightly different weapons loadout than Chris including a sniper rifle with thermal scope.
Choosing an agility - based loadout from a selection of pre-leveled characters, my character came equipped with an interesting weapon — a one - handed sword with an alternate mode that split the blade into two swords for dual wielding.
Everything that can be bought with premium currency can be also earned in game (except loadout, warframe and weapon slots, but those can be gained through trading with other players and through mastery levels).
This new version of Prestige requires players to complete raids filled with deadly enemies using a curated loadout of weapons and a special modifier that enhances the way you play.
o Two (2) Weapons — The Bal - 27 AE Assault Rifle and the Atlas 45 AE Pistol: Trick out your loadout with these two sleek weapons fitted with an Atlas Corporation theme to match your other custom content.
For every kill and match played, you'll earn experience points that will increase your character level, awarding you with various perks and weapon loadouts.
Revealed last year, Time Carnage is billed as a «frantic VR survival wave shooter», wherein players travel through time and wreak havoc through worlds swarming with dinosaurs, monsters, robots and zombies.They can customise their loadout from a total of 25 different weapons, including guns, flamethrowers and time - stopping grenades.
Aside from that, there were some nice quality of life changes with the HUD including your selected Striker indicator is now moved from the bottom of the screen to above your weapon loadout.
Infinite Warfare also features a familiar weapon loadout customisation before each mission, allowing you to choose your playstyle; either raise hell with an LMG and explosives, or tactically annihilate with a sniper, your choice.
As part of their loadout, players can bring one primary weapon, one secondary weapon, one heavy weapon and a variety of equipment, special weapons with different ranges and capabilities such as cluster and remote grenades, mines and more.
As a human you are able to use your weapons loadout to cover the whole place with ink or splat down your foes.
The fact that the game now utilizes loadouts that allow the player to select what weapons and equipment upgrades they start with, lets players use the guns they want right away.
With 14 weapons, four Hunting Styles and many Hunter Arts abilities to choose from and mix - and - match, plus, all the gear you can craft from the game's roster of monsters, you'll be hard - pressed to find another hunter with the same loadWith 14 weapons, four Hunting Styles and many Hunter Arts abilities to choose from and mix - and - match, plus, all the gear you can craft from the game's roster of monsters, you'll be hard - pressed to find another hunter with the same loadwith the same loadout.
You get to choose a level to play on (each with its own layout and hazards, etc.) and then pick your weapon loadout (quite a respectable list I must add).
Varying my loadout gave me a unique experience for a map I had already played countless times, and I still feel there are plenty more power - ups and weapons left for me to play with.
None of it feels essential, though - the pulse rifle and shotgun you start with are the most efficient weapons in the game and more than up to the rudimentary duck - shoot encounters you'll face, so there's never any incentive to experiment with different loadouts.
Fixed an issue where players were receiving large weapon ammo when downing an enemy with a melee weapon after changing to a pistol - only loadout.
In Blaster of the Universe, you must dodge intricate bullet patterns in full room - scale VR as you blast your way through an unrelenting onslaught of enemies with a customized weapon and shield loadout — picking and choosing from tons of parts and modifiers to make each weapon your own.
Pros: - Sniping is authentic, with concern to distance and wind - Bullet Cam is pretty awesome, showing off your skills - Changing time and weapon loadout can feel like a whole new mission
Every mission starts with you in the weapons truck where you can equip the Interceptor with your own choice of weapons by using the touch screen to arrange your loadout.
With Wildlands, the series comes back to present day and veers right into Far Cry territory with an open - world, co-op game where players can tackle whatever missions they desire in any way they see fit, from vehicle and approach choice, to weapon loadoWith Wildlands, the series comes back to present day and veers right into Far Cry territory with an open - world, co-op game where players can tackle whatever missions they desire in any way they see fit, from vehicle and approach choice, to weapon loadowith an open - world, co-op game where players can tackle whatever missions they desire in any way they see fit, from vehicle and approach choice, to weapon loadouts.
Moving Hazard will release on Early Access with a robust feature set, including cutting - edge Unreal Engine 4 graphics, loadout customizations, two player Factions with three classes, four maps, four game modes, and eight unique weapons.
Introduced with patch v4.2, the Perk Recombobulator is an unlockable item that allows players to choose the upgrade and perk loadout for their weapons.
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