Not exact matches
Lead attorney Matt Gonzalez has argued that the
weapon was a SIG Sauer
with a «hair trigger in single - action mode» — a
model well - known for accidental discharges even among experienced shooters.
His
weapon of choice is a bamboo rod attached to a sharpened stone,
modeled after the killing tools wielded by early modern humans some 50,000 years ago, when they cohabited in Eurasia
with their large - boned relatives, the Neanderthals.
No immersion, very little teamwork (everyone is just running around doing their «thing»),
weapons are unrealistic (nothing but giant, over embellished chunks of metal
with exaggerated functions), player team
models make no sense (a mix of future U.S. Army soldiers, English soldiers, terrorists
with masks, and this ape thing)-- the enemy has the same
models too, too many screen markers
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game,
with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character
models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new
weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up
with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Special
models were outfitted
with gun turrets and high - tech
weapons for the British army.
during SP mission Nightshift • Fixed issue
with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR
models instead of the right marine
models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE
with the wrong
weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
It's also disappointing to see just two character
models for henchman and very limited customisation choices so that most of your warband will look the same until you can equip them
with different
weapons and armor, and even then there's not enough variation in equipment.
I have yet to really delve into this so I can't say too much about it as of yet — but you can form gangs
with other players, battle
with other groups and participate in team shoot - outs, gaining EXP to unlock new character
models,
weapons and mounts.
Priced at # 9.59, the Additional Weapons Pack for Dynasty Warriors 9 is here and it delivers 3
weapon types and
weapon models that come
with new actions attached.
[To clarify: it is also not acceptable to provide players
with custom
models and / or
weapon skins that do not exist in the CS: GO ecosystem] If your server provides any of the above services then we request that you disable them.
The video shows us some new off - screen footage from the game,
with some character and
weapon models, and an interview
with producer Jun Takeuchi in the mix.
Even the game's
weapons models are drawn
with enough duteous detail to earn a centerfold spot in Guns and Ammo.
Every character
model and
weapon carries
with it a tonne of detail.
Even worse, there are a number of issues
with some of the
models in the game, at times your character's hand can twist backwards due to a collision problem, or a
weapon model showing up as a gigantic variation of itself in your hands.
«We've collaborated
with Bandai Namco artists to faithfully recreate Geralt, and shared original Witcher 3: Wild Hunt assets like Geralt's
model, animations, and
weapons,» said CD Projekt Red community lead Marcin Momot.
«We've collaborated
with BANDAI NAMCO artists to faithfully recreate Geralt, and shared original Witcher 3 assets like Geralt's
model, animations, and
weapons.
With Extras you can check out the Records Hall, which consists of Warrior Gallery (the means of viewing character
models, wielding different
weapons and in different costumes,) but you can only look at
models of characters you have unlocked.
It would be easy to have come up
with «roguelike plus rhythm» and end there, but tweaks to the
model include compressing the game into four distinct worlds (so you can achieve some progression even if you don't beat the game first try), adding new characters who change the structure (one has no
weapons; another can not pick up gold) and breaking out boss battles to a separate level entirely.
Everything is crazily detailed (more so than before), be it the crazy
weapons, awesome character
models, and beautiful environments that are filled to the brim
with awesome things to find.
One cool part I want to make note of is that every time you combine something or don new equipment, your character
model will change
with the new outfit,
weapon, or headgear.
Originally released in 2000, FINAL FANTASY IX for the PlayStation ® 4 gives players the chance to relive a classic
with various enhancements, including: High - definition movies and character
models Auto - save functionality Seven optional booster features, including high speed mode and no encounter mode, the Master All Abilities booster, which will allow players to automatically master equipped
weapons and gear, as well as features to maximize character levels, magic stone counts, and gil PlayStation ® 4 trophy support, share functionality and remote play
with the PlayStation ® Vita handheld entertainment system
The
weapon is a silenced SMG,
with the standard
model getting a bigger magazine size and damage bonus.
It was officially announced at the Kotobukiya booth in the AnimeJapan 2018 this weekend that a sequel to the anime series inspired by its popular
model kit series «Frame Arms Girl» featuring robot girls equipped
with various armor and
weapon parts is now in the works.
Detachable backpacks
with equipment, advanced
weapon optics, material penetration
modelling, remote real - time simulation of Unmanned Arial Vehicles (UAV), and much more.
«We've collaborated
with Bandai Namco artists to faithfully recreate Geralt, and shared original Witcher 3 assets like Geralt's
model, animations, and
weapons.
The image shows a fair amount of content is exclusive to those who purchase the collector's edition including new game mode, unlockable
weapons and a «highly detailed resin display
model, complete
with a limited edition display box and wrap around display.
Each
weapon will include its own set of special moves, and it will have
with basic, intermediate, and advanced
models.
Really, if you can picture a Nintendo GameCube quality character
model lifting its» arm and then lowering it a little faster, you get what the majority of combat is like in Eternal Darkness,
with some variation in speed and force depending on your
weapon.
When these cosmetic systems are monetized it is every bit as manipulative and exploitative as when games make you pay for
weapons because it all feeds into that same vying for social power that happens in any setting you put people into And though I want to end
with a call to action, I am also caught up within these
models.
Earning levels through XP, equipping new armor and
weapons, character creation, and travelling
with friends — it's easy to see the comparisons
with the traditional MMO
model.
As an anthropomorphic fox dressed as a knight, Tunic tasks you we slashing your way past puzzles, locating new
weapons and taking on a variety of enemies
with a combat
model that rewards well - timed dodges and parries.
INTENSE ONLINE MULTIPLAYER ACTION * Epic team - based matches
with up to 8 players: 1v1, 2v2, 3v3 and 4v4 * 11 customizable match types: Annihilation, Bio Mode, Shotgun Shower & more * 9 PVP maps * Take part in multiplayer qualifier matches for bonus XP and Gold HUGE SELECTION OF
WEAPONS AND GEAR * Over 40 upgradeable weapons: pistols, assault rifles, sub-machine guns, sniper rifles and the awesome Gatling Gun * Upgrade your armor and kit including helmets, body armor and grenades * 10 configurable loadouts for tactical superiority * Stand out from the crowd with rare weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics with incredibly detailed weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practic
WEAPONS AND GEAR * Over 40 upgradeable
weapons: pistols, assault rifles, sub-machine guns, sniper rifles and the awesome Gatling Gun * Upgrade your armor and kit including helmets, body armor and grenades * 10 configurable loadouts for tactical superiority * Stand out from the crowd with rare weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics with incredibly detailed weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practic
weapons: pistols, assault rifles, sub-machine guns, sniper rifles and the awesome Gatling Gun * Upgrade your armor and kit including helmets, body armor and grenades * 10 configurable loadouts for tactical superiority * Stand out from the crowd
with rare
weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics with incredibly detailed weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practic
weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics
with incredibly detailed
weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline
with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mode?
In the first chapter, Xiao Yu takes the craft
model ofThe Liaoning — China's first aircraft carrier — as a primer and sample to be a metaphor of the era of consumption: when the most advanced
weapon been made into a craft
model with the nature of exchange as gifts, its practicality had been transformed into aesthetics and consumptions; meanwhile, it enters into a rapid cycle which was internalized in its status as a consumable — it is this «quick update», together
with «rapid abandonment / oblivion», that consist the paradoxical dialectics of contemporary life.
I've worked
with some of the climate
models and frameworks, as well as frameworks at
weapons labs.
Faced
with competitors eager to deploy giant patent arsenals as competitive
weapons and patent trolls whose entire business
model depends on extracting settlements, many small businesses feel obliged to fight back by amassing a few patents of their own — whether or not they really need the protection of a limited monopoly.
We've collaborated
with Bandai Namco artists to faithfully recreate Geralt, and shared original Witcher 3 assets like Geralt's
model, animations, and
weapons.
Cruz posed proudly online
with his
weapons, which include pistols and knives, and in one Instagram post, he seemingly asks followers for advice on a certain
model of gun: «I plan on getting this but I need more information on it so if someone could give advice on how much I'm spending and background cheeks [sic] please to god let me know.»
The DLC bonus pack included
with this special edition is a set of 15
weapons modeled after the game's signature monsters.
Cruz posed proudly
with his
weapons, which include pistols and knives, and in one Instagram post, he seemingly asks followers for advice on a certain
model of gun: «I plan on getting this but I need more information on it so if someone could give advice on how much I'm spending and background cheeks [sic] please to god let me know.»
The observed cross-loadings of individual items as well as items that belonged to other domains than in the conceptual
model may reflect that female victims often are not exposed to one form of violence in isolation of the other.32 For example, the sexual violence item «Forced me to have sex against my will by using his / her physical strength (by hitting, holding me firmly or threatening me
with a
weapon),» which loaded in both the physical and sexual IPV components, is hard to divide into one or the other category.