Similar to Fallout 4's comprehensive settlement building, the games
weapon modification system also featured customisation on an epic scale; the various available modifications made possible an almost baffling number combinations.
The only rock solid parts of Dead Island: Riptide are the co-op experience and
the weapon modification system; but not much else can be said about either of these elements except «I can put flames on a shovel and experience the shitty story with a friend».
Not exact matches
The crafting
system is simple enough, you must have a blueprint, the
weapon or group of
weapons the blueprint calls for, and the items that are used for the
modification.
Besides for the narration, the
weapon system and The Shrine stick out as meaningful
modifications on the genre as a whole.
The loadout
system for Warhammer 40k: Eternal Crusade will consist of the character progression tree, post-battle rewards,
weapons,
modifications, accessories, and consumables.
Our complex gameplay mechanics such as
weapon modifications with 53 available
weapon skins and over 200 attachments, crafting
system and huge arsenal, couldn't achieve its full potential without the unique sniping mechanics
system we created that every sniper fan falls in love with.
The game's surprisingly deep «Arms Altar»
system also affords the ability to fuse different types of
weapons together to create new ones with different
modifications, adding a new dynamic to
weapon selection and making multiplayer games that much more challenging.
This first - person survival horror also has an RPG element and a
system of
weapon modification.
Both modes pit two teams of 12 players (total 24 players) against one another with realistic destruction, tactical support actions, and a
weapon customization
system with
modifications that generate hundreds of combinations.
The class
system is back with new
weapons and perks plus some
modifications.
These include unique rewards for Nightfall strikes, improvements to the
modifications system, «exotic masterwork»
weapons.
Involving are for processing MRO major repair and overhaul of aircraft, engines, avionics and
modifications with development of Prototype Aircraft, rockets, satellites and also with
weapons systems.
Performed and assisted in several depot level
modifications and repairs on various part of the AEGIS
weapon system.