Smashbox at least tries to liven things up with the inclusion of special
weapon pickups like heat seeking missiles, giant boulders, sniper rifle scopes, and grenade - like bombs.
Not exact matches
Weapon pickups now disappear for the player who picked it up, until it can be picked up again (now works
like weapon lockers).
Sure, there were
pickup items,
like health and
weapons or a few useful collectibles
like spraying tags in San Andreas, but the «big» ones were just «get 100 of X» type collectibles which didn't really reward you with anything more than an achievement (if that!).
Whenever you
pickup a
weapon, somehow it feels exactly
like you would expect it should.