Sentences with phrase «weapon switching during»

Additions include the day - night cycle as well as the emphasis on real - time action and weapon switching during combat.

Not exact matches

In what may be a glitch, Dutch is seen with various different weapons during the course of the «And The Truth Will Set You Free» mission even though he doesn't have opportunities to switch them out.
For example, a sharpshooter can pick up a demolitions - focused weapon during battle, allowing players to then add XP to that class if and when they decide to switch character types.
There were also some problems with face's being covered by black squares during the kill cam, the primary weapon not coming up properly when switching from pistol and mission events not triggering correctly.
Switch between four fighters during combat to bring in the best weapons for each situation.
Unfortunately, it just feels unnatural and counter intuitive as the aim really hinders the movement, leaving you in the lurch during the frantic moments; maybe having the right stick firing at the enemies and a button to switch weapons would've been better.
There were over a dozen times where Tomb Raider would hear noises from the game itself, or misinterpret words I was using to pause the game or switch weapons, which can be detrimental during combat.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
By selecting a new weapon during fights, you will switch between skillset and open a new character build with more offense or defensive skills for instance.
To keep the combat from becoming repetitive, Omega Force also added the ability for your controllable characters to carry multiple weapons which can be easily switched between during battle.
You will need to use both of these weapons during battle to defeat your foes, and switching between them is as simple as a quick press of the Right trigger.
-- Switch between weapons during the action.
Three weapons can be switched between on - the - fly during gameplay.
Gamers can swipe on the weapon symbol in the top right corner of the screen to switch between their main and secondary weapons, and they can tap on this area to manually reload their equipped weapon during battle.
What Needs Improvement: camera angles / movement, weapons switching, music during a few boss fights
When you want to switch the weapon you are using during battle, just simply tap the weapons icon on the top right corner of the screen and you will automatically browse through them and equip the one you prefer
During battle, you can switch between either weapon each character is using to choose the tool best suited for each situation.
There will also be 14 different types of weapons to choose from, each offering different play styles and can be switched around during quests and while at camp.
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