Sentences with phrase «weapon types»

"Weapon types" refers to different categories or classifications of weapons based on their characteristics, such as their design, purpose, or method of operation. It helps classify and organize weapons into groups based on their similarities or differences. Full definition
Players can also try the various different weapon types in this beta as well.
There's a decent variety of weapon types available in the game, each one coming with their own pros and cons in combat.
You can go at it alone, try it with strangers, or bring a new weapon type with you to try out.
I was often given few choices of weapon types in the early levels (I didn't get a decent light machine gun until the late teens).
You can choose from 12 different weapon types with advantages and disadvantages, including speed and defensive capabilities.
This is reinforced by a badge system which awards perks for using certain weapon types, moves, killing enemies, and so on.
There is a wide variety of weapon types as well.
During the beta, you'll be able to choose from the 14 different weapon types available in the main game.
There are also various weapon types that offer slow and fast - paced combat options, further adding to the available tactics in the evolving combat system.
New versions of all 77 weapon types from the original game are available for acquisition in this set.
Adding a touch more depth to the combat is the bonuses for using specific weapons types against the right type of armor.
The kinetic and energy slots are meant to be more interchangeable, allowing players to equip more weapon types than the stricter primary and secondary slots from the first game.
There are a plethora of weapon types at your disposal, each with their own pros and cons.
Really looking for sets I can use for multiple weapon types.
And that's just some of the different weapon specific bonuses on offer that make your weapon choices unique from other weapon types.
You also get a lot of options in terms of choosing which weapon types to buy and which vehicles to use against specific enemies.
I love the upgrade system and diversity both within the same weapon type and across weapons.
You can choose from 14 different weapon types based on your preferred play style, which you can change any time during quests at the camp.
The variety of monster and weapon types makes for some seriously fun encounters.
It also has quite a few stats in terms of + or — weapon types against certain monsters.
It's really kind of pointless for one player to have multiple characters devoted to a single weapon type.
There are numerous weapon types and each behaves in a rather unique way, however, the game does still operate in a similar manner to the Warriors franchise.
This is a great idea and it allows new players to quickly switch between weapon types.
Several secondary weapon types are also present to suit to different play styles.
Players are never locked into one weapon type so they should keep different options on hand.
Naturally, every previous weapon type has carried over from the previous game, along with a few new additions to keep things fresh.
And even then, it takes dozens of hours to master the nuances of a particular weapon type.
Every machine has its own weapons (for melee and distance combat) and additional weapon types can be collected on an arena.
Right from the get - go, players are given the freedom to choose their preferred weapon types.
This will bring more interesting battles using primary weapon types remove the reliance on sniper camping and shotgun rushing.
Reports say that it was not a shoulder - fired missile which shot it down, but a heavier surface - to - air weapon type.
Your units can get taken out almost instantly if you're using the wrong weapon type and it can take forever to defeat an enemy.
You still have to manage weapon types, armor, parts and how they all work together in a real time against multiple enemies.
But before you think you can start crafting whatever you want, you first need matching weapon types and a blueprint.
Before you enter a battle, look for the enemy weapon types under the name of each mission.
Here you can learn the ropes, discover which of the many available weapon types suits you best, and start to gather the resources you'll need to succeed.
There's more flexibility to equip multiple versions of your favourite weapon types, though, as well as an excuse to experiment with the latest and greatest guns.
You can use whatever weapon types you like, regardless of your class.
Any of the 14 available weapon types still play the same as ever, but all have new moves attached to them to vastly improve the overall hunting experience.
A number of new base ships and fighters with unique specifications and original weapon types and equipment.
There's little variety to puzzles, as they mostly consist of shooting a power node to active a switch or finding the right weapon type to shoot a door.
There are four standard weapon types in the game.
The rarity and weapon type appears to be completely random, so make sure to keep an eye out for these guns.
You'll also be able to try out each of the 14 weapon types thanks to the new Training Room, which will also be available in the beta.
It includes three new weapon types and three high - level weapon models.
There's plenty of new and returning monsters to track down during your adventure, and all 14 different weapon types return from the last few entries.
These unlock more special moves which can be assigned to button combinations or can be used to increase proficiency with specific weapon types.
A massive array of weapon types, each with their own specific attributes.
There is quite a handful of team - members to choose from as well, adding even more weapon types and abilities to customize between encounters.
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