Sentences with phrase «weapon types makes»

The variety of monster and weapon types makes for some seriously fun encounters.
Each of 14 weapon types makes combat feel like an entirely different game, from the grace and familiarity of a sword and shield, to the explosive pummel of an ammo - switching Bowgun, to the downright oddity of the Hunting Horn, a massive hammer that plays stat - buffing tunes.

Not exact matches

This is not a situation of President Obama's making but a direct result of Assad using chemical weapons against his own people, so if you're getting all jacked up and thinking about giving Putin some type of international accolade on the level of the Nobel Peace prize, I'd caution you Congressman, I fully expect this whole deal to fall apart in about 3 days in any case; and for the President Obama to be forced to move forward post haste with Syrian Strike legislation.
The Remington Plant makes several types of weapons that now fall under that assault weapons ban.
Researchers from Royal Holloway, University of London, together with an international team from across the United States and Europe, have found evidence which challenges the belief that a type of technology known as Levallois — where the flakes and blades of stones were used to make useful products such as hunting weapons — was invented in Africa and then spread to other continents as the human population expanded.
Called induced pluripotent stem cells (iPSCs), these cells can be differentiated into any somatic cell type, making them a potentially valuable weapon against numerous diseases.
The rest of the time is spent exploring (only you can't in any type of satisfying manner because after 10 seconds you've got the pointless button pressing combat again) some terribly badly designed maps (on roughly the same tech and inspirational level as Horace Goes Skiing - seriously that lost world of dinosaurs game on the Spectrum 128K had way, way better level design), following a story line that is so shallow it makes Jet Set Willy look like story telling genius, buying weapons and armour and levelling up which is all pointless because the combat is just so useless.
The type of enemies helped me decide as to where my towers would work well and which weapons I can use in order to make an efficient blockade.
Mel Gibson makes a belated appearance as a Bond - type villain, a weapons manufacturer who plans to initiate a global war after first launching a rocket filled with a selected lucky few into space who will return once the rest of us have destroyed ourselves.
Nice graphics boring gameplay killing few thousands of already dead guys isn't very fun.I like the weapons trough they are the same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the same and do the same.tones of insignificant AI which comes in front and try to crack open youre skull.I got one!!!
Camera control feels cumbersome and clunky, and a full complement of Truth Bullet types — even though you're Metroided quite early on and have to play with only two types for a long while — make for clumsy weapon switches when you're already struggling to track baddies.
There are different types of weapons: manned weapons like mortars and turrets, and automated trap weapons, like spinning blades and plates that make the creatures trip.
The patch will also make balance changes to almost every weapon type, primarily those of the melee variety.
Very loosely based on Russian arms deal Viktor Bout (aka «the Merchant of Death»), and composites of several other figures in the world of arms dealing, Lord of War tells the story of Yuri Orlov (Cage, National Treasure), a Ukrainian raised in the United States that finds a way to make a fast buck buying and selling weapons and ammunition to various factions involved in aspects of war, initially with underworld types in his neighborhood, then eventually expanding throughout the world.
The echoes with the original Star Wars are unmistakable to any fan; there's a bar filled with mercenary alien types (which Abrams creates largely with old - school make - up and masks), an even bigger and badder Death Star, a masked Darth Vader acolyte (Adam Driver as Kylo Ren) who leads the new Imperial army with the help of the dark side of the force, and yes, those plans reveal the weakness in the new planet - killing weapon.
As you play, you'll earn coins and other currencies that allow you to level up weapons and characters, making spec sheets and party selection into powerful tools when facing certain enemy types.
This type of ammunition made the weapon extremely powerful.
For the first two types of quest, the difficulty, XP reward and any weapon or items are displayed at the beginning, making it easy to decide which quests are worth embarking on.
Many weapons and pieces of armour have made a direct leap as have the many monster and item types.
We made plans on where we would meet and what type of weapons we could defend ourselves with.
And that's just some of the different weapon specific bonuses on offer that make your weapon choices unique from other weapon types.
How about NOT making almost every character of a weapon type play the same?
Naturally there shall be a vast array of new weapons to enjoy, with two new types revealed: Cryo obviously freezes targets, while Lasers make you think your in Star Trek.
You will be able to mix and match your arsenal of weapons, of which there are over 25 different types to choose from, and you'll need to choose your loadout carefully as you make your way through a 16 - tier campaign.
Weapons - New weapon customization parts and ammunition types, along with the addition of the modern - classic MP5 submachine gun will offer players even more customizations in the game that prides itself on making thousands of weapon combos and upgrades possible
As Frank West you have access to three types of weapons: melee, ranged and tossed (e.g., grenades), and the game does a great job of making it easy to employ your entire arsenal by assigning buttons to specific types.
From new mission types and weapons, new ship parts and functions (like a modified ram that cuts through sheets of ice), new towns and places to explore like New York and the Artic, and new collectables and mini-games, Rogue takes the best elements from Assassin's Creed III and Black Flag and adds a couple of new elements to the mix to make it a very solid and compelling experience.
I do believe the in - app purchase model can work nicely for extra gameplay variations (other weapon types and new features) that make it easier to play the game or offer the player more choices and strategies.
The swings match the weapon and they are not over exaggerated or underpowered, a very subtle game mechanic that really made me enjoy the combat and seek out different types of weapons to combine with different characters specialized skill trees.
Making a return will be the randomised guns and Loot as well as a few new features like the 2 new weapon types; «Cryo Element» and «Lasers», and Will feature Low gravity movement, new moves like the «Ground Pound», jet packs and an Oxygen system which is called «Oz», the player collects «Oz Kits» and must manage their oxygen levels, because Oxygen is also what powers the players jet - packs, as well as used to breath in space.
The game is trying to deliver an old school arcade feel to the game while still being fresh by providing the mention coop mode, a variety of weapons, abilities and gameplay mechanics, and it's set in a type of game mode where you restart from the very first level each time you start the game or die, while still keeping it interesting with enough diversity to make every play session entertaining.
Because the game only has a limited number of spots to deploy weapons, the later levels become very puzzle like — making your task a game of anticipating possible enemy types, something the game's weapon testing room is particularly created for.
There are numerous weapon types to choose from, ranging from snipers to submachine guns, and better weapons will make it so you can dish out more damage to the game's enemies.
With these popping up throughout each arena, you'll be able to make the most of multiple weapon types numerous times.
-- Handcrafted 2D graphics with explosion animations galore — Cutesy gore art and cheeky humor all perfectly balanced to enhance the gameplay — Multi-layered parallax backgrounds that draw the player in — The brash, but lovable anti-hero, Harry... aka... you — 30 levels crammed with relentless waves of bug assaults and evolving game design — 5 Merciless boss fights that are not meant for the timid or meek hearted — Dozens of different types of ferociously quirky bugs to slaughter — Coin hoarding to your heart's content — An arsenal of firepower to slice through the bugs like soft, melted butter — Upgradeable Weapons to make any trigger happy player smile — Turn the bugs to dust with the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alike.
While you start with one of the 14 basic weapon - types at the beginning, completing quests will get you the materials to power up your weapon of choice, as well as create more armor to make you stronger.
Weapons have a tier - tree that help make choosing your style and weapon type much easier.
The DualShock 4 speaker implementation is yet another Housemarque game that makes some of the best usage of the feature by producing voice - overs in a tone reminiscent of Resogun; indicating when and which type of power - up has been collected; when the strength of a weapon has been maximised; an increase in multiplier has been earned; all humans in an area have been saved; when shields have been deactivated following a collision with an enemy; and more besides.
You play a character who is part of an elite faction within the God Eater system known as the Blood faction (the the most creative name), the main source of your superior nature comes from a new set of abilities called Blood Arts, which differ depending on the type of weapon you use making it more like a different set of skill trees.
With the huge range of weapon types, camo styles, shooting techniques and unique capabilities, players will be able to assemble the gear they want and make detailed adjustments for the way they like to play in Sniper Ghost Warrior 3.
With its eight different kinds of enemies, six types of weapons and shields for your ship, 24 different challenges (or modules) to make the enemies stronger and faster and set the environment against you with asteroids or EMP fields, there are tons of combinations you can do.
The type of enemies helped me decide as to where my towers would work well and which weapons I can use in order to make an efficient blockade.
Once you've tried out the dozen weapon types on offer, you'll find one or two that speak to your personal tastes, and suddenly Monster Hunter starts to make sense.
The only mode available at the moment is Survival, but the two other modes — Defend the Flag and Co-op Ladder — along with more weapons and enemy types will be made available at a later time.
Now Descent: Underground is being optimistic to bring back the game series with a 21st century upgrade utilizing the full power of today's powerful graphics cards and CPUs.Billed as a PC game Descent: Underground, if funded will feature «multiple types of customizable ships, upgradeable weapons and sensors with richly - detailed tech trees, destructible voxel maps with new power - ups and mod tools to make your own maps and more!»
• Play with thousands of online gamers • Quest Maker — allowing you to make your own quests for others to play • 3D Open world sandbox environment allows you to free roam an entire school • Fully customize your character with over 5 billion different possibilities • Real - time market that enables true economy • Over 30 different fighting moves to crush your enemies with in real - time • Loads of weapons and armors to aid you along your journey • Upgrade your equipment to make them more powerful • Meet friends, or enemies • Create or join a clan to wage wars • Buy houses, furniture, then throw a house party with friends • Buy pets and train them to fight for you • Craft rare items of various types • Actively under development which means this game will evolve greatly to meet your MMORPG desires
You will want to make sure you have a weapon / abilities corresponding to each elemental type.
Basically, you'll combine weapons, armor, and accessories of the same type to make more powerful items.
Though having a varied collection of classes on your team will make you more prepared for an upcoming assault, when the action finally goes down, it often comes down to the base qualities of the three primary weapon types.
The game's surprisingly deep «Arms Altar» system also affords the ability to fuse different types of weapons together to create new ones with different modifications, adding a new dynamic to weapon selection and making multiplayer games that much more challenging.
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