Not exact matches
The game has over 17,750,000
weapons with variation of firing speed, reload speed, damage type and rarity.
A long and enjoyable game provides challenge
with great
variation of
weapons, enemies and levels.
There are 14 different
weapons, each
with a lot of
variations.
The player can even add
variations to these
weapons ---- for example, the «Freedom Bear» can be equipped
with grenade launchers, a push cart for you to go careening down the street
with, or a boombox to lure the zombies in range of your cuddly cohort of catastrophe.
The new double - action revolver unlocked in the GTA Online #RDR2 «treasure hunt» comes
with its own 50 - headshot challenge and will give you a «GTA$ reward and exclusive
variation of the
weapon in Red Dead Redemption 2».
Enemies can drop
variations of these
weapons with different passive skills, such as a higher chance to drop a
weapon with more skill slots, dealing extra elemental damage, or dealing extra damage
with a specific combo.
There are 5 unlockable
variations: classic survival mode, survival
with only the assault rifle (rush), survival
with no reloading (
weapon picker), survival
with only power - ups and no
weapons (nukefism), and fast - paced survival (blitz).
It's also disappointing to see just two character models for henchman and very limited customisation choices so that most of your warband will look the same until you can equip them
with different
weapons and armor, and even then there's not enough
variation in equipment.
There's a lot to play
with, from new masks to legs, arms,
weapons and much more, changing the visual style of the characters immensely so that when you head online or even just into the multiverse you're constantly seeing different
variations and styles.
New items are gained via Supply Drops, or loot chests as they essentially are, each one providing a random selection of new stuff, including different
variations of
weapons with slightly altered stats and visuals and rarities.
* Physical game
with Kickstarter Exclusive collectible Steel Case and altered
variation of the original slipcover on either PC, Xbox One, or PS4 * Kickstarter Exclusive in - game playable Jason character designed by Tom Savini,
with unique
weapon * Kickstarter Exclusive in - game Counselor Clothing Packs * Digital Art Book featuring concept art from the game's creators * Exclusive Beta Access on PC * In - Game credit under «Special Thanks» * Digital Wallpaper Pack 1 & 2 * Our eternal gratitude & a heartfelt «Thank You...»
The ships you fly are more than just
variations on a theme,
with different hull and shield strengths, energy levels and
weapons payloads, and all
with markedly different visual styles.
Their only allies are the 25 varieties of
weapons, each
with dozens of
variations.
Armor, meanwhile, is a new money - sink that offers both statistical and visual
variations for your units, and Specialists are new supplemental troopers that can be hired for the next mission and come pre-equipped
with speical
weapons or better guns.
There's a ton of
variation between the different mechs,
weapons, movement systems, and both the story campaign and freelance missions are pretty fun to run through,
with the many options giving both replayability and multiple approaches to the same mission.
With weapon types such as blades or bows having different levels of range and melee abilities — as well as
variations in raw power — acquiring, selling and fusing
weapons is an enjoyable diversion.
PvZ: Early in the progression, players will be unlocking all of their core abilities, but as they level up further, players will earn
weapon attachments and new outfits that allow them to augment their primary abilities
with different
variations like ice, fire, toxic, electric, dark energy and numerous other crazy powers.
Even worse, there are a number of issues
with some of the models in the game, at times your character's hand can twist backwards due to a collision problem, or a
weapon model showing up as a gigantic
variation of itself in your hands.
You can choose from different characters (
with different abilities) and enjoy a
variation of
weapons.
Players pre-ordering the DOOM collector's edition or the standard edition of the game will receive the Demon Multiplayer Pack which contains a unique demon armor set
with three skin
variations, six metallic paint colors and three id ® logo patterns that can be applied to
weapons and armor, plus a set of six Hack Modules — one - time consumable items that can give you an edge in a multiplayer match.
While the LMG 08/18 is a powerful
weapon, another
variation arguably competes
with it.
Vayne comes
with two separate outfit types (
with the standard
variations), as well as three separate
weapons.
Really, if you can picture a Nintendo GameCube quality character model lifting its» arm and then lowering it a little faster, you get what the majority of combat is like in Eternal Darkness,
with some
variation in speed and force depending on your
weapon.
In addition, each character can use any
variation of arms (the name given for the
weapons), provided you unlock them for that character first; though each character starts
with three special variants of arms.