Sentences with phrase «weapons and items while»

Not exact matches

If Red Dead Redemption 2 fielded it's multiplayer component with lootboxes that provided players with weapons, horses and other items that greatly affected gameplay, then slapped huge prices on them while saying «psst, you can also get them for real money», the outrage would rain on the game's parade big time.
Tapping the button once switches weapons and items quickly, while holding it opens the entire collection of weapons in that class.
Melee, thrown, and ranged weapons now have individual slots and are assigned to the D - pad, while health items sit in their own expandable section.
One brand new addition is the Exo suit - this limited use robotic suit lets Frank dish out tremendous damage while also using weapons such as big machine guns, flame throwers, and even larger environment items that you normally aren't able to lift.
The entire Zelda lineage is covered here; while you won't see areas from games such as Wind Waker or Majora's Mask, there are items, weapons, and surprise throwbacks which will leave fans in awe.
While ostensibly a shooter — and a shooter with a respectable variety of guns at your disposal at any given time — Incursion follows the tradition of Half - Life and Dead Rising by inviting you to see every item around you as a potential melee weapon.
While exploring the colorful 2.5 D stages of World One, players will have to fight enemies with long range weapons and a powerful melee attack, jump over platforms, collect items and more.
This extends the playability and replay value of this title several folds, and it's last you quite a while to get all those weapons, items and unlockables.
Attack button combinations specific to the weapon you're using are helpfully displayed in the top right corner of the screen as they come available, and consumable items and actions — such as sharpening your blade on a whetstone — are available from radial and scrolling menus while playing without needing to pause the action.
If Red Dead Redemption 2 fielded its multiplayer component with lootboxes that provided players with weapons, horses and other items that greatly affected gameplay, then slapped huge prices on them while saying «psst, you can also get them for real money», the outrage would rain on the game's parade big time.
Hunting Horn: similar to Hammer, but tends to have less damage with the ability to create songs that have different affects, overall great weapon for groups, such as multiplayer Sword and shield: able to use items while holding weapon, able to block as well Switch Axe: Ability to morph inbetween Axe and Sword form, sword form tends to have different effect than axe.
Up to 4 players can battle each other as different coloured ducks while wearing cool hats and experimenting with the game's vast variety of weapons and items.
One of the most simple weapons in terms of combos, this one is most about stamina and item management while dealing your damage.
While your chosen class of character does place certain restrictions on the weapons and items you can use, there's still an absurd amount of gear to choose from.
More expensive packs have a better chance of snaffling a rare item, while lower value packs are generally quite good for getting your characters off the ground with some weapon parts and gear.
Once in that area, action takes place in side - scrolling fashion and players can dispatch of enemies using various attack combos all while collecting loot - drops of weapons for her or her party members, items to improve their weapons and potions that regain health or heal status ailments.
While their level is reset (which means players will have to clear out each floor before they move on unless they want to be under - powered), they keep all of their weapons, charms, and items.
Some items and properties are said to be somewhat cheaper online than in the game's single - player, while others such as weapon and car mods will be more expensive.
While there is clearly no character levels, the equipment and weapons that Kratos uses have levels, which can be leveled up by gathering items from downed bosses.
While the top 3DS screen displays the core action, the bottom screen serves as a quick - select inventory screen, allowing players to quickly switch between weapons, reload guns and use healing items.
Sword and shield type weapons allow for cutting and impact type attacks in Monster Hunter World, though the big kicker is that you can use items while your weapon is drawn with this weapon type.
The weapon switching is now done in real - time, too, so you can still run and take damage while switching items - so be quick about it.
While the village basically acts as the game's main hub, where players can purchase items, improve weapons, buy additional costumes for all characters and more, it actually plays a much bigger role in the grand scheme of things.
Hidden Audio Logs develop the background plot, while the optional objectives reward players with experience points and gear boxes that unlock new weapons, items, multiplayer characters, and upgrades.
Players attempt to reach the goal at the end of each level while avoiding enemy capture with various items and weapons.
While there are a few different options in terms of secondary, heavy, and item - based weapons, there is only one primary weapon available to each of the game's classes.
While it is fun to unlock new customizations such as weapons, armor, and items, it does come with a punishment of sorts.
Again, a cool down for items and abilities isn't innovative, but it assists maintaining the focus on weapons while still adding flavor to the traditional Call of Duty gameplay loop.
While the cosmetics you could earn from Crimson Days are awesome because they were created specifically for it, and affect more than items such as Sparrows but weapons you use all the time as well, I feel like there should have been some specific armour and weapons.
While on a mission you can also smash crates and other destructible items and retrieve new items or weapons, which can be equipped in the menu before battle, or food which replenishes health.
The character you pair up with will also be able to gain EXP and level up a lot quicker and even defend you at times when a rival unit strikes you and while it won't work every time, when it does work, it works like a dream and then when the battle is won, performance has been evaluated, a MVP character revealed and items / weapons collected, bonds can be made.
Each class has a main weapon that they can only find better versions of, while the sidearms and grenade / gear items come from a small pool of stock weapon types.
The game also features pick - ups that spawn randomly throughout stages, allowing players to use special weapons like grenades and rocket launchers, defensive items like bubble shields and droids, vehicles like X-Wings and Tie Fighters, and the all - powerful and recognizable heroes and villains, like Darth Vader, Luke Skywalker, Han Solo, Princess Leia, and more, adding some variety to the simple gunplay while letting players gain some new and cool abilities for a short period of time, a signature feature of previous Battlefronts.
Hidden around the island are weapons and items, including crossbows, rifles and grenade launchers, and players must arm themselves while exploring the landscape and buildings.
As with all Call of Duty titles you level up unlocking new weapons, perks and items while eventually working towards a prestige where you can start over.
New weapons and items will be unlocked and added to shops as you complete missions in a given area, while destroying Cult property, clearing out outposts and completing side - missions will speed up the process.
While controversial, the weapon system, which sees items gradually wearing down and breaking, means you have to constantly assess what you carry.
In Mega Man II, jump and blast your way through a barrage of maniacal robotic monsters while collecting a variety of weapons and items to help fight more Robot Masters.
Jump and blast your way through a barrage of maniacal robotic monsters while collecting a variety of weapons and items to help fight more Robot Masters!
While trundling through dungeons, ruins, and 45 different environments, you will defeat over 60 enemy types, collect pets, craft items, weapons, and armor through alchemical experimentation, build your bestiary, and more.
Gone are healing items, gone is the chipping away of your max health when you die, and while weapons still break they don't break from a stiff breeze.
The Link and Toon Link amiibo will unlock an exclusive Spinner weapon for Link to use (an item from Twilight Princess), while other amiibo will give you random in - game items.
There is plenty of customization, but you won't notice it for a while — most items need to be unlocked, so starting out what you see is just a list of class load - outs that amount to a few more weapons and armor than in Renegade Squadron.
While charging $ 0.99 for Dead Trigger, the game also comes with a selection of in - game purchases, some of which can be bought with the cash you earn in game while other weapons and items can only be unlocked through the use of the secondary currWhile charging $ 0.99 for Dead Trigger, the game also comes with a selection of in - game purchases, some of which can be bought with the cash you earn in game while other weapons and items can only be unlocked through the use of the secondary currwhile other weapons and items can only be unlocked through the use of the secondary currency.
Players will now be able to buy weapons and ship items, while buying actual ships in the game will be added with 3.1.
While venturing to the blacksmith's workshop can fix broken weapons and there's an item shop which sells commodities like potions and food, the game shuns any kind of characterization, merely giving players a visual representation of goods and the corresponding prices.
Given the fact that he hasn't shown any substantial amount of work in the States for about two decades — aside from a few group shows, art fairs, and his inclusion in the famously identity - politics - focused 1993 Whitney Biennial, where he showed a series of weapon - like wall sculptures (dealing with notions of surveillance, the police state, militarization) that were pieced together with vintage gun parts, carved branches, and coyote bone among other sundry items — «At the Center of the World» was a rare treat for countless artists, curators, and critics who could only follow Durham from afar while his work continually appeared abroad at august venues like the Venice Biennale, Documenta, and galleries and museums across Europe and Latin America.
While fighting your way through a handful of different levels, you can also equip yourself with different power weapons, items and armor.
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