Sentences with phrase «weapons dropped on»

When the asteroid hit, it's estimated that it delivered over a billion times the energy of the nuclear weapons dropped on Hiroshima and Nagasaki, and displaced roughly 48,000 cubic miles of sediment.
This can get pretty hectic if you don't work together especially when you have that one asshole who runs ahead of the group to burn the coffin to get ammo or the guy who runs off by themselves to pick up the next weapon dropped on the field.

Not exact matches

After the conference, Spicer offered additional clarification, telling an NBC reporter, «In no way was I trying to lessen the horrendous nature of the Holocaust, however, I was trying to draw a contrast of the tactic of using airplanes to drop chemical weapons on innocent people.»
According to their calculations, based on data released by the Pentagon as well as information collected by think tanks and news organizations, the U.S. dropped some 26,171 bombs across all its weapons platforms, on targets in seven different countries.
The letter specifically noted Trump's efforts to impose sanctions on foreign businesses and banks doing business with North Korea to get the authoritarian nation to drop its nuclear weapons program.
Granted, it's affected Trump and lead him to drop some bombs on an airport (after giving the Russians a head up) and it lead Trump to make a threatening tweet, but for the voting american public the use of chemical weapons doesn't move the dial that much.
Prime Minister Clement Attlee authorised a British nuclear weapons programme in 1947, two years after the USA dropped its first atomic bombs on Japan.
Bit over the top, I'm not suggesting we drop a nuclear weapon on the local libs office.
The debate over guns in Westchester has also made its way into local conversations, particularly in the town / village of Harrison, the village of Rye Brook, and the town of Mamaroneck, the latter of which briefly attempted to ban carrying weapons on its public property — an initiative that was quickly dropped after vehement public backlash.
«We don't want to give the military something that, if they have to use it — which we hope they don't — they're not dropping a dud on the enemy so the enemy can pick up that weapons - grade material and turn it against us,» he adds.
WITH 80 per cent of the Syrian regime's chemical weapons removed or destroyed, who could be behind the alleged dropping of toxic - gas canisters on Kfar Zeita, a rebel - held village 200 kilometres north of Damascus?
I'm a huge Bio Brightener (and W3ll People) fan, and this product is truly my secret weapon (elevates my skin to SUPER levels of natural glow, aw yeah); however, the latest update on this product made me drop it from 5 to 4 stars.
On a battlefield during the first World War, a group of French soldiers experience something which causes them to drop their weapons and walk away from the fight.
While the blaster has its own fuel meter that recharges on its own, the other three weapons share the same energy gauge that can only be refilled by yellow crystals dropped by enemies.
Hold down on the d - pad to drop a weapon, or tap it to use a health item.
Weapons are also found on the battlefield and can be equipped in - between missions; it's possible to reforge certain weapons so they gain additional bonuses, such as increased item drops or extra damage.
Lure Kulve Taroth under pillars, and drop them on her with stones or a range weapon for massive damage and points.
Up to four of you team up and then, after deciding on which of the four weapon loadouts you each want to play with, you're dropped into a spooky environment and must survive for as long as possible against increasingly tough waves of undead.
Sure, having unlocked a vanity weapon skin would seem like a pretty weak argument to drop cash on a full - price AAA title, but psychology proves that it works.
Almost everything is a weapon in Duck Game, as boxes thrown at players will disarm them, and if dropped on their head, will kill them.
Go to the Smithy, which is where you can sell the weapons you acquire via weapon drops and playing, as well appraise and remove attributes (skills on the weapons like Rainstorm, Strong V and Healer.)
But, like a Destiny Super, you'll do very well to quickly investigate exactly what your current weapon of choice can do, learn its strategic ins and outs, and get a handle on exactly when and how to drop the big power for maximum effectiveness.
Your menu will still have the small» how many do you want to drop» on the screen, however you can move the stick to select your weapon you are duplicating and drop it from your inventory.
You have to be wise about which weapon to take along, and which to drop based on the types of enemies appearing in a level.
Some of the dropped loot can be equipped on your weapon to increase or enhance their stats which comes useful in combat.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
Having trouble getting diamond this guide will help you first you have to drop the diamond (s) on the ground then kill yourself then pause reloaded checkpoint go to where you left the diamond (s) then the diamonds will still be there (little tip you can do it in dead island riptide to) easyiest way to do it would to be on top of the life guard tower where you kill the first thug then jump off you could also do it with weapons.
In addition, enemies often clip through scenery and objects in the world, weapons disappear sometimes when you drop them and every so often a vehicle will get caught on something hidden forcing you to abandon it and move on foot.
So it behooves you to focus in on picking up dropped weapons conservatively.
From the opening set - piece, dropping in on a ship captured by pirates, Cap sends goons flying via his super-serum-assisted punches and kicks, while his trademark shield is exploited more effectively as a weapon — think killer frisbee — than it has been on previous outings.
The movie starts with him inventorying and loading his weapons with a back drop of newspaper clippings on the wall to hint at the reason for him being out in the streets during the Purge.
CREWE, U.K. — On the afternoon of Sunday, Dec. 29, 1940, a German Junkers 88 dropped two bombs on the Rolls - Royce plant here, killing 17 people who were building Merlin engines used in Spitfires, a vital weapon in the fight against Nazi aggressioOn the afternoon of Sunday, Dec. 29, 1940, a German Junkers 88 dropped two bombs on the Rolls - Royce plant here, killing 17 people who were building Merlin engines used in Spitfires, a vital weapon in the fight against Nazi aggressioon the Rolls - Royce plant here, killing 17 people who were building Merlin engines used in Spitfires, a vital weapon in the fight against Nazi aggression.
As all of this nonsense is going on you'll unlock stash drops that can award you with new character skins, weapons skins, decals, stickers and boot footprints that flash up on the enemy screen if you kick them to death or off the edge of the map.
As you make your way through the many sparsely lit corridors and into the those areas where all the bad guys are waiting to pump hot lead into your ass, you can fight fire with fire with your hand gun or pick up the varied number of weapons that said enemies will drop as you send them on to their next life.
Now onto the Single player mode or the «single player upgrade» if you've purchased the multiplayer edition, this is basically the same as a private match in multiplayer, you play one of the multiplayer selections against AI on top of that you have survival mode which was rather confusing, my idea of the game was a normal FPS game with zombies implemented so you can't camp, when you're playing the survival mode the full area has some sort of gas which will kill you if you don't get out of it, you get sent to different air pockets which open up in a set area per round, this meaning you have to camp in the air bubble and take on the hordes of zombies approaching, I've played a few zombie fps games in my days and always wanted to move around, create a train and take them out, on top of that ammo drops or weapon drops are in said bubbles and lack in quality, I wasn't impressed with the survival mode implementation and wouldn't advise any horde fans to even look at it.
You do not create your loadout on the go and weapons aren't delivered through RNG and loot drops like in PUBG or Fortnite.
Additionally, power weapons are introduced into a game on a random timer and appear at random drop points on the map.
Essentially, every piece of gear that drops could be higher than what you have, so you want to keep an eye on your inventory, look at any flashing boxes in armour or weapon slots, and compare the two.
Weapon shops deal in weapons, as weapons will differ based on where they are sold in the game, it is recommended for players to drop by new shops to get new weapons.
At first you can participate in 3 events, Power Race, this is the standard event that focuses more on the racing and winning than actual combat, although you can still smash into other cars and pick up drop - able weapons and boost tanks to give you an advantage.
Before long you'll be intimately familiar with every dropped weapon, and while the crafting system definitely opens up more options, it has completely the opposite effect to the one you want, since you'll end up converging on the same few higher - tier weapons time and time again rather than branching out.
The vehicles and weapons feel great (and the audio is spectacular when wearing surround sound headphones) but what I really love is the ability of teams of to build anywhere despite the fact I often raid enemy bases and have had a building or two dropped on my head.
I should note that on high end PC we dropped a free 4K downloadable texture pack, which upped the resolution to 1,024 px / metre and even higher on characters and weapons.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Don't miss the weapons guide gallery to get a peek at all the gear you'll want to enjoy when the game drops on October 18th.
In Resident Evil 0 that's gone, a number of weapons take up two of your six inventory slots, and your only item management option is to drop items on the ground.
The most intriguing and game - changing addition is probably the unique «Build and Battle» system, which allows players to call in supply drops of defensive walls and turrets, vehicles, weapons, and even giant mechs on the fly.
Goren also says that Hi - Rez are also hoping to innovate on the genre by making loot drops «even more meaningful than any of the other battle royale games out there,» where drops are limited to weapon and armour.
However, after watching Bungie's live stream of The Trials of Osiris, I've found myself back on that Destiny grind once again, trying to rank up my weapons and (hopefully) net some better gear before the House of Wolves expansion drops on May 19th.
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