The spray - and - pray shooting is imprecise too, though certain
weapons feel powerful and are great fun to use.
Not exact matches
I wondered when we would know better how to help children more widely in schools and homes to understand their
feelings, and when we would be able to help parents understand theirs, so that the boys and girls now growing up might know not only about tanks and bullets but about the most
powerful of all
weapons for both good and evil — the human
feelings that propel us, if we do not understand them, into hating in place of loving, into killing instead of creation.
We have a way to protect ourselves from
feelings of stress, anxiety, fear and isolation and a
powerful weapon of connection, compassion and transformation.
A pencil skirt can be your secret
weapon if you want to walk into a room and look and
feel powerful.
Becoming king also bestows upon the king the powers of the Black Panther, though his threats aren't physical so much as political, having to deal with not only external forces who want to use Wakanda's stash of the worlds hardest and most
powerful metal, vibranium, to their advantage, but also within Wakanda, among those who
feel that they have a responsibility to share their advancement with the world to help those who desperately need its harnessed powers to heal, or, more extreme, to use their secretive wealth in resources and
weapons technology to right centuries of wrongs for people of African descent around the world through a revolution.
That she grew up as much a fan of martial arts as animation can be
felt everywhere, in elaborately choreographed fighting sequences à la «Crouching Tiger, Hidden Dragon,» and in small touches — the way in which Lord Shen turns his peacock feathers into lethal
weapons, especially
powerful when combined with Oldman's ability to sound so deadly.
I never
felt more
powerful as I increased in level, and gaining levels didn't open up new armour or
weapon options, so it just seemed pointless.
Basically, If you liked dinosaurs and dragon slayers growing up and you like the
feeling of defeating
powerful beasts and making awesome
weapons and armor out of them, play Monster Hunter 3 Ultimate.
It's missing an undefinable quality, as much as a cop - out it is to say that, and definitely needs its
weapons to
feel more
powerful and impactful.
Sound effects are also stellar as usual, particularly the revised
weapon sound effects, which seem to have a common theme of
feeling more
powerful just in how they sound.
With some
weapons being so
powerful it makes light work of many of the enemies and none but the toughest
feel particularly fun to kill.
There isn't even a decent
weapon upgrade system or fun collectibles to find, you just get more
powerful as you play and improve a few basic attributes that
feel meaningless during the game.
You unlock more as you progress through the game, with each one
feeling more
powerful or unique than the last — you might start off with basic
weapons, but eventually you'll have
powerful shotguns, machine guns, grenade launchers, sniper rifles, flame throwers, and even lasers.
For GBA and SFAM users, the claw's curse extends no further than the pyramid, so
feel free to take this
powerful weapon with you if you're not particularly hurting for cash.
While having a
powerful shotgun is nice it's a problem when the majority of other
weapons feel far too weak.
Each
weapon feels weighty and
powerful and you never
feel like you don't have control over whatever you're wielding.
Using tons of bullets or
powerful explosives to clear one level can
feel empowering and makes the game
feel a little easy, but soon after gamers will regret their recklessness when they are forced to use a melee
weapon because they lack any actual ammo.
Fire
powerful weapons and summon fearsome magic with realistic
feeling and motion.
The American guns just
feel more
powerful and more accurate than the German ones, and the Soviet
weapons are laughable at best.
It can be accessed fairly early on in the game, and completing it will unlock new characters and extremely
powerful weapons that make the game honestly
feel like a joke at times, and eliminates a lot of the challenge that is normally present in Disgaea games.
The game
felt the same to me as it did before those
powerful cash
weapons became so ubiquitous.
Some levels do
feel like you may need to be a little more
powerful or have better
weapons, especially with some boss battles, but much like the Megaman series, if you have your wits about you, it may be a tough journey but you can complete any stage in any order.
Series veterans might be surprised to find that the jump back 100 years hasn't changed the
weapon setup too much — there are automatic rifles, useful pistols, a couple of brilliantly
powerful shotguns — and it takes a little to get used to them, but not so much that you'll
feel out of depth.
No
weapon feels useless, but there are some
weapons that are better against other
weapons, and some that are simply more
powerful, that all players will rush to get.
Though aided by temporary
weapon pickups left behind by deceased enemies, you are granted
powerful alternatives alongside small health boosters, but these additions still struggle to
feel helpful enough at times, failing to tip the odds in the player's favour.
Every
weapon has a weight and an impact that make it
feel unique and
powerful.