Sentences with phrase «weapons found throughout»

That isn't to say the game is low on content however, as it features plenty of VR missions that test not only your sneaking skills but also your proficiency with the many weapons found throughout the game.
Slaying the otherworldly beings somehow grants you money, which can in turn be used to either purchase the weapons found throughout the map or to acquire one of four items accessed via the D - pad, these being a deployable machine gun, an ammo crate, a missile defense system and claymores / mines.
Each weapon you find throughout the level or buy at the beginning of missions can be upgraded up to level 4, increasing the damage done with the weapon.

Not exact matches

Frank can now find mech suits throughout the game that increase his strength, and allow him to carry special weapons.
Very loosely based on Russian arms deal Viktor Bout (aka «the Merchant of Death»), and composites of several other figures in the world of arms dealing, Lord of War tells the story of Yuri Orlov (Cage, National Treasure), a Ukrainian raised in the United States that finds a way to make a fast buck buying and selling weapons and ammunition to various factions involved in aspects of war, initially with underworld types in his neighborhood, then eventually expanding throughout the world.
Hundreds of unique combo weapons and vehicles — Combine and customize hundreds of pieces found throughout the sandbox world including the gruesome Boom Cannon weapon or the Party Slapper vehicle.
Throughout the game, you will find several storehouses of food (Where you'll find items like Instant Noodles and Calorie Mates) and ammunition (Often where you find new weapons).
Throughout the game, players will be able to find 50 combo cards which unlock additional weapon combinations.
There are potential weapons strewn throughout the world and finding new and exotic ways to kill the undead is the game's biggest allure.
As a 2D side - scrolling platformer, the combat is pretty standard in that you attack the enemies in front of you with your different form - based weapons or the power - ups you find throughout the levels.
You will also find and earn blueprints for new weapon abilities throughout the game also changing the way you may play.
The heavy weapons you can find throughout the game that have there own backstory as well as they help with dealing with groups of enemies.
These weapons require ammo, which can be found scattered throughout the levels.
Choosing the weapon to take from the safe house is usually a gamble, as you won't know what sort of ammo you'll find throughout the next mission.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
- no compass - chests do not feature the traditional music when Link opens them - there will be green clothing in the game, but not specifically confirmed to be Link's familiar tunic - earn rupees by selling off treasures you find throughout the game - rupees aren't found by chopping grass - cutting grass will sometimes unearth grasshoppers - has a dedicated jump button - horses can die in battle - you don't acquire weapons in the dungeons - Link's enemies will pounce whenever they see a good opportunity, instead of circling around and waiting - all of the bombs in the game are detonated remotely
Your ship travels from left to right and you shoot enemies with three main weapons: a rapid - fire machinegun, a narrow laser beam that pierces targets, and upward - and downward - firing bombs that help take out heavily armored turrets you'll find throughout each sector.
Health, magic, and side weapon capacity are all increased by finding colour coded chests scattered throughout the levels.
Gems, which can also be found throughout the world are used in the weapon's forging process to provide additional effects — including a variety of different elemental abilities.
Lost Maiamais, small snail / octopus hybrids that can be found hidden throughout the realms, can be exchanged in order to upgrade any purchased weapon.
Arena Onslaught is your typical horde mode with various weapons scattered throughout the stage and stronger enemies getting thrown in; Onslaught on the other hand is the same thing except that you have to move from area to area to find the enemy waves you're supposed to kill.
Speaking of which, rare and legendary weapons introduce upgrade nodes which allow you to improve your wares with resources you find throughout the game world.
At a glance it's obvious that Section 8: Prejudice was built for a multiplayer experience, but a fair - sized single - player component is included which mostly serves as a tutorial for using the numerous weapons, tools, deployable structures, and vehicles found throughout the game.
The saving grace is that there's plenty more weapons to find throughout the levels, thirty odd in total, some of which felt more effective than others.
Hundreds of unique combo weapons and vehicles — Combine and customize hundreds of pieces found throughout the sandbox world including the gruesome Boom Cannon weapon or the Party Slapper vehicle.
This was done by finding and collection weapon parts scattered throughout the world.
There is a wide variety of weapons you will get the chance to use throughout Wolfenstein: The New Order, including multiple alterations of the same weapons, as well as upgrades you will find as you progress that provide additional functions and fire modes to each weapon.
Despite losing all of your weapons, and having to find them scattered throughout the world, Valley of the Yetis shows promise at the start.
Each weapon can be used by a simple spin of a mouse - wheel — something I originally had trouble with, since I used my track pad to play the first few chapters of the game — and relies on an ammo bar that Rocketbird can replenish simply by finding one of many crates of ammo made plentiful throughout every stage.
Blue gems can also be found at set intervals throughout the story, these grant access to new variants of previous weapons, such as «The Dentist», which allows the machine gun to fire three times the amount of bullets which have the ability to home in on a target.
Players can expect plenty of new weapons to find and use throughout the campaign.
Finding necessary gear throughout your journey in the vast wasteland allows you to upgrade your vehicle with cosmetic changes as well as weapons and armor.
Each weapon has limited ammunition, which can be bought either at Junker HQ from Harry, or obtained at any of the Joy Division stores found throughout.
Each weapon, too, can be upgraded a certain number of times with the use of materials you find spread throughout the world and dropped by slain enemies.
Three of those weapon types are used whilst underwater (mercifully, you begin the game with a breathing apparatus that allows you to move freely underwater with no breath level or other enforced time limit), and there are items to be found throughout the environment which have their own set of skills (for example, a Hazmat Suit bestows 6 usable skills when equipped).
Using blueprints you find throughout the campaign, you can craft new weapons with varying levels of damage, accuracy, and other traits such as whether it produces fire after the shot, if it is affected by wind, how much it bounces, etc..
As you progress throughout the game, you will also be able to upgrade your weapons with materials that you will find in the game's world.
From there, it's up to either finding weapons scattered throughout the level or spending hard - earned dosh at the trader that pops up between rounds.
Like its clear inspiration, Shadow Complex found you searching for weapon and armor upgrades throughout a cavernous underground facility, and became all the more exhilarating as it went.
However, he finds many allies throughout his adventures who each carry a unique weapon.
First of all, he can use his powers to craft weapons and armor out of the raw materials found throughout the world, hidden in treasure chests or on monsters.
Your character's Offensive and Defensive values depend on the weapon and armour you find throughout the story and directly dictate the number of dice used for attack and defence rolls during battles.
You can also interact with a number of NPCs here to receive goodies from missions, such as blueprints for weapons and gear that you find throughout the world.
You'll find weapons, armor, and other accoutrements scattered throughout Neuro Tower which you can naturally use on your character.
Each mission presents a different set of enemies to fight against using the hundreds of weapons to be found throughout the game.
In most Metroid games, Samus finds upgrades to her armor and weapons throughout the game world.
We also have guides on how to get the best weapon, as well a handy guide to help you find all of the Ancient Vessels hidden throughout the game.
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