Sentences with phrase «weapons in the game as»

It is just as weird to see either using weapons in the game as that is quite out of character for either.
Insomniac Games may be remembered by some people for the creation of the Ratchet & Clank series, and the studio says they treat their weapons in their games as if the weapons are characters themselves.

Not exact matches

Alvin Plantinga, explaining the vehemence with which atheists like Dawkins use evolution as a weapon against theism, says that, «For the nontheist, evolution is the only game in town; it is an essential part of any reasonably complex nontheistic way of thinking...» (Plantinga 18 - 19).
It is games like this in which the talents of Giroud can be most useful, as we can use the width of the pitch and get balls in the box to exploit his size and power in the air, while his strength and ability as a target man to hold the ball up and bring other players around him into the game is a huge weapon.
In the Metro report about Ferdinand's comments Welbeck is described as our secret weapon and the former England and Man United star spoke about how Welbeck was often at his best in big games and produced some of his best games for United against Real Madrid and Bayern Munich in the Champions LeaguIn the Metro report about Ferdinand's comments Welbeck is described as our secret weapon and the former England and Man United star spoke about how Welbeck was often at his best in big games and produced some of his best games for United against Real Madrid and Bayern Munich in the Champions Leaguin big games and produced some of his best games for United against Real Madrid and Bayern Munich in the Champions Leaguin the Champions League.
He can be a more dangerous asset there because he can go in any direction: He can release for a pass attempt, he can be a front - side or backside blocker as if he were on the line of scrimmage, and most importantly, he can cross the formation at the snap and either seal the backside or release and be a weapon in the pass game.
The return game was very much all - or - nothing, but Joey Slye emerged as mostly automatic weapon in both kickoffs and place - kicking.
It might be a bit of a stretch to say that Theo Walcott is a secret weapon for Arsenal, as the England international flyer has already showed us some great form in pre-season to back up the brilliant way he signed off at the end of last season, with a stunning hat - trick in our final Premier League game and the FA cup final opener at Wembley against Aston Villa.
The Patriots passing game will need all of its weapons on Sunday, as they'll face off against one of the stingiest pass defenses in the league.
Yes, this will continue to diminish as defenses lose their fear of him as his skills diminish, but I saw enough rolling coverage in 2017 to conclude that he still is the biggest weapon for Prescott and he still causes defenses stress, which, in turn, makes the running game's job easier due to higher safeties.
Wenger will play him in games where pace is required as it is his main weapon.
There is NO need to respect a man who is using personal attacks as a weapon in a game of football.
Maryland ran for more yards than it had in the previous two weeks combined and involved as many weapons in the passing game as it had all season.
The game features a diverse weapon set, as well as a mixed offering of fighting styles that you can use to take out those who stand in your way.
The rest of the time is spent exploring (only you can't in any type of satisfying manner because after 10 seconds you've got the pointless button pressing combat again) some terribly badly designed maps (on roughly the same tech and inspirational level as Horace Goes Skiing - seriously that lost world of dinosaurs game on the Spectrum 128K had way, way better level design), following a story line that is so shallow it makes Jet Set Willy look like story telling genius, buying weapons and armour and levelling up which is all pointless because the combat is just so useless.
Based on the hit animated television show produced by Hasbro Studios and currently airing on The Hub television network in the U.S., the game lets fans play as their favorite AUTOBOT characters and embark on an action - packed adventure to save the earth from the evil MEGATRON and his new secret weapon.
The game has an assortment of awesome weapons, puzzles, worlds, and enemies, and can be downright devilish to play at times as well - in a good way.
The new system with changing the attributes of your friends and enemies, as well as having to customize your own weapon lays out HOURS of game time in itself, just trying to find the right combination.
RunGunJumpGun is a tough as nails game that puts a gravity - defying weapon in your hands.
The weapon triangle is present, but isn't as prominent as in some of the games.
In Shadow Complex, gameplay is centered on exploration and fast - paced combat as you gather game - altering power - ups and an arsenal of futuristic weapons to overcome obstacles, thwart legions of enemies, and delve into a mysterious open game world.
I found even when we played our little game here in a realistic state and not as if we were playing gears of war we were still pretty much out gunned by sniper rifle spam and tali - ban that some how obtained weapons that they have a near 0 % chance of accessing anyway.
You start with basic objects like a simple turret, wood, walls and then as you progress further in the game, you will unlock more advanced type of weapons that can prove useful in battle.
During the reveal, Treyarch confirmed that the Blackout map will feature a mishmash of many multiplayer maps from Black Ops history, as well as characters, equipment, and weapons all in the same game.
At most times in the game, players can stop off at any of Nick's safehouses or garages and grab new copies of any of the weapons or vehicles he's used or made, which made me feel a lot more free to use (and use up) my best weapons as I played.
The story is much the same as in past games: you're stuck in a zombie - infested city, under threat by weapons of mass destruction that will hit in a set number of days (though, that's really handled by chapter progression now and not an actual countdown).
For deeper tactics, the in - game map, secondary weapon functions, and environmental gameplay objects are all there, as is a daunting range of upgrades and cosmetic items, but the core game is beautifully simple and moreish.
The game featured new ways to use previous weapons, such as throwing bombs accurately, or rolling them, as well as using the whip from Spirit Tracks in a manner more reminiscent of Indiana Jones.
Carefully balancing out armor against your choice of weapon can lead to a powerful build, such as how in many previous Monster Hunter games a combination of a Greatsword with the Focus and Crit Draw skills would lead to a near unstoppable damage output.
Some of the super-suit abilities and weapons feel like they were unabashedly lifted part - and - parcel out of Nintendo's franchise, and as someone who has played numerous games in this category already, I found it a little difficult to become fully engaged.
Even as a novice, I enjoyed Infinite Warfare's multiplayer mode — especially the Gun Game mode in which your weapon changes with every kill.
Originally released as a flash game in 2011, Sierra 7 is being developed as an expanded remake for mobile, bringing an updated art style, more weapons, levels, and other additions and improvements to iOS and Android.
The entire Zelda lineage is covered here; while you won't see areas from games such as Wind Waker or Majora's Mask, there are items, weapons, and surprise throwbacks which will leave fans in awe.
As shown in the above trailer, this update to the four player co-op game will add two new characters, tons of weapon parts, a few more knives, and a bunch of additional content for you and your friends to check out.
For example, you can access toy shops and make your own weapons from these toys, wear strange costumes like superheroes or tuxedos and use almost anything and everything in the game as a weapon.
The opening mission introduces us to three of a titular twelve potential agents you can choose to team up over the course of the game; the all - rounder in the shape of Hollywood, who's as quick with the quips as he is with his weapons, the heavy and wonderfully named Ishmael «Hardtack» Funderburke who has quite the walloping shotgun and a teleporting harpoon special to boot, and finally the speedy scout, Fortune, who has the ability to deploy a drone capable of stunning enemies around her.
In GTA Online, these updates bring new weapons, vehicles, and game - modes, as well as various character customization options and sometimes new apartments and properties.
Regardless, players are able to bring items, weapons, and vehicles found only in the DLC over to the main game as to compensate for this missing feature (one of the reasons why the title update was so large).
Sticking with design, the DLC also introduces new weapons / armor and abilities to improve Aloy's adventure, which are fun as hell to use in older missions in the game.
There is an element of customisation here in that you can use points accrued in order to purchase clothing items, which is a nice touch, as well as letting players choose elemental weapons that can be used at key points during the game.
So while you explore the world of this game, you will come across a variety of different enemies and bosses which must be dispatched by Aya, Saki, Saaya and Kagura in some truly spectacular ways as they decimate their enemies with a variety of weapons like swords and chainsaws.
Whilst there seems to be an underlying strategy to ZombieSmash in deciding where and when to use your special weapons, particularly as some weapons combine to do additional damage, as a castle defense game that incessant flicking - like - a-madman gameplay is unescapable, and is ultimately what turns people away from the genre.
As a means of illustration, it took me about two days of playing in order to collect enough materials to craft the weapon that I eventually finished the game with, and that's not counting the time invested for the armor I was wearing.
Iain Glen is Jack Taylor's strongest weapon and any new fans of the show will have, like me, probably been brought here out of a love for the actor, especially as he struts his stuff in Game of Thrones on a weekly basis.
Almost everything is a weapon in Duck Game, as boxes thrown at players will disarm them, and if dropped on their head, will kill them.
Voice chat adds a lot to the game as you work together with your mates to thwart the zombies, help each locate weapons and supplies, and provide cover for one another when the zombies hem you in.
In the demo, players will begin their journey as a Warrior, Mage or Ranger, and level up their character while gathering resources, crafting powerful weapons and armor and casting spells to defeat monsters in real - time combat as they explore just one of many expansive islands available in the full gamIn the demo, players will begin their journey as a Warrior, Mage or Ranger, and level up their character while gathering resources, crafting powerful weapons and armor and casting spells to defeat monsters in real - time combat as they explore just one of many expansive islands available in the full gamin real - time combat as they explore just one of many expansive islands available in the full gamin the full game.
As mentioned previously, the usual Weapon Triangle system is in the game, just like weapon advantage (like bows being strong against flying units, etc.).
Chain Chomps have a tendency to show up everywhere, too, having popped in five Zelda games, including Hyrule Warriors, where one of them serve as a weapon.
«In addition to adding a new environment to Dark Souls III, the Dark Souls III» Ashes of Ariandel» expansion will also include new weapons, armor sets, and magic for players to discover and experiment with, as well as new features for the game's wildly popular competitive multiplayer mode.»
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