This dragon's mantle is made up of some golden
weapons it has acquired over time and they can be yours.
Crafting options include larger carrying capacity for your various weapons, and modification of your outfits and weapons with one to three upgrades each, depending on the rarity of the outfit or
weapon you have acquired.
This dragon's mantle is made up of some golden
weapons it has acquired over time and they can be yours.
Not exact matches
They're very concerned about Iran's ability to develop a nuclear
weapon, and they
've stated that if Iran
acquires, or looks like it's going to
acquire a nuclear
weapon, they will do so as well.
The FBI admitted on Friday it
had failed to follow up on that tip, and another in January that went into even greater detail about his threats and the possibility that he
had acquired a number of
weapons.
CNN also reports that the Republican - controlled state government in Florida is expected to raise the mandatory minimum age to buy a semi-automatic
weapon from 18 to 21 — a move that
would have prevented the 19 - year - old Parkland shooter from legally
acquiring the gun that he used in his attack.
A family that lost eight members in a shooting at a small Texas church earlier this month
has filed a wrongful death claim against the US military, asserting the Air Force's negligence helped the gunman
acquire his
weapons.
The idea that Iran
would give up its ambition to
acquire nuclear
weapons if Israel were to stop building apartments in East Jerusalem seems fanciful to Israeli analysts.
Liriano was a struggling mess when the Astros
acquired him, but they figured they could straighten him out in relief and
have a super
weapon.
Pakistan, which
has been at odds with India since the two countries were created, especially concerning border disputes in the Kashmir region, was understandably frightened by its neighbor
acquiring nuclear
weapons and wanted its own for deterrence against potential Indian aggression.
«As New Yorkers, we must stand together in condemning tyrannical governments like Iran which sponsor terrorism,
have attempted to
acquire nuclear
weapons and threaten U.S. allies like Israel, as Iran
has repeatedly done.
If he were to
acquire nuclear
weapons, I think our friends in the region
would face greatly increased risks as
would we.»
The measure also
would create an elevated felony charge of «aggravated threat of mass harm,» punishable by up to 4 years in prison, for individuals who make an overt act to follow through on the threat, including compiling a target list, drafting a plan and
acquiring weapons, officials said.
So if Iran were to
acquire nuclear
weapons putting them in a position of undeserved authority, then all the Arab countries in the region
would recognize this as a direct threat - not simply because Iran
would bomb them but because it could help them support their local enemies and put pressure them.
So unless your terrorists are on the territory of a signatory nuclear state (US, Russia, China, the UK, France), a non-signatory state (India, South Sudan, Pakistan, Israel) or a state that
has acquired nuclear
weapons in contravention of the Treaty (North Korea), it's probably illegal to nuke them.
But a document newly obtained by the Washington, D.C. — based Federation of American Scientists (FAS)-- founded by the creators of the original nuclear bomb in 1945 and monitoring the
weapons ever since — reveals that in recent years the U.S. target list
has expanded to include so - called «regional proliferators,» smaller states seeking to
acquire such
weapons of mass destruction.
The tightened security and heightened awareness following September 11 wasnt enough to stop Scientific American, just a few blocks away from Grand Central station and one floor below American Media Group (whose Palm Beach, Fla., office
had just received anthrax), from
acquiring the precursors of one of the worlds most notorious chemical
weapons.
You'll
acquire guns such as a standard handgun (that you can later exchange for a machine gun), a
weapon that shoots deadly bubbles, a sword that you can throw, and a powerful rocket launcher that unfortunately
has limited ammunition.
Go to the Smithy, which is where you can sell the
weapons you
acquire via
weapon drops and playing, as well appraise and remove attributes (skills on the
weapons like Rainstorm, Strong
V and Healer.)
At your disposal you
have projectile
weapons like rockets and boulders, traps that you can set to slow your opponents or take them out, and boosts you can
acquire to give you a competitive edge in the madness.
After
acquiring this
weapon, they
had to complete a headshot challenge to then unlock an extra reward: some in - game currency and an identical
weapon skin for Red Dead Online, provided they play the upcoming game with the same Rockstar Social Club account.
So, put on your killer dress,
acquire a ticket to Britannica, pick up your favorite
weapon, hide it in the sleeve and
have a bloody good time!
Hunt is tracking a massive stack of
weapons on the plane and won't surrender until he steals them away from the terrorist organization that
has acquired them.
The most surprising system in place is the fact that
weapons and armour are
acquired almost constantly and each piece is unique unlike the Souls series where pieces
have defined stats.
reporters, who
would then dutifully report that anonymous administration officials believed Saddam Hussein
had acquired aluminum tubes as part of his nuclear
weapons efforts... and then Cheney
would go on all the Sunday morning talk shows and get to say, «Don't take my word for the aluminum tube stuff — even the
Slaying the otherworldly beings somehow grants you money, which can in turn be used to either purchase the
weapons found throughout the map or to
acquire one of four items accessed via the
D - pad, these being a deployable machine gun, an ammo crate, a missile defense system and claymores / mines.
As one
would expect the slaying of said monsters and beasties grants XP that in turn can be spent to
acquire new abilities and attacks, while
weapons themselves can also be levelled up through the Mastery system, one of the game's few original ideas.
As a young lad stuck in a magical realm Max
has no traditional
weapons like a sword or bow with which to directly confront any of the monsters he'll encounter on the way, but he's not entirely without help as he soon
acquires a magical marker pen which fittingly allows him to draw helpful things directly into the world, essentially granting him magical powers.
Each Champion
has a unique
weapon that can be upgraded through cards or
acquiring weapon cards.
A few hours into my play - through of the Taken King I
had already equipped every single piece of armour and
weapons with newly
acquired loot, and the strangest thing happened when I first picked up my green loot and it turned out to absolutely destroy my current legendary setup, my mind was blown but I knew I was onto something really good at that moment.
If you
have already set a precedent on
acquiring ever more powerful
weapons in a game franchise, to deny that in a sequel
would (most probably) irritate the hell out of your customers.
It's also the difficulty you
have to play on if you want to
acquire the 5th
weapons.
By the time you're about halfway through the game you'll
have acquired all of Alice's abilities and
weapons, leaving the rest of the game with purchasing the rare upgrade to increase damage.
Each new
weapon a character
acquires has a different size attack zone, the bigger the attack zone the longer your attacks reach and the more enemies you can hit.
The
weapons inside Hyrule Castle, where the final boss can be found, are stronger than anywhere else in the game so if you possess the skills to survive there without Hearts to protect you (or, equally possible, you
have quickly
acquired meals that supply you with a lot of bonus yellow Hearts), it becomes possible to grow in power near - instantaneously and be ready to win the game in just a few hours.
The game
has been sharply criticized for a system where character progression and
weapons could only be
acquired from loot boxes, which, originally, could be purchased with real money.
Aiming for high scores and the ability to
acquire other
weapons may add some replay value, but I don't see why anyone
would try and play this game more than once.
- no compass - chests do not feature the traditional music when Link opens them - there will be green clothing in the game, but not specifically confirmed to be Link's familiar tunic - earn rupees by selling off treasures you find throughout the game - rupees aren't found by chopping grass - cutting grass will sometimes unearth grasshoppers -
has a dedicated jump button - horses can die in battle - you don't
acquire weapons in the dungeons - Link's enemies will pounce whenever they see a good opportunity, instead of circling around and waiting - all of the bombs in the game are detonated remotely
You
've journeyed far, sailing the seven seas and
acquiring the sacred Sword of Kaflu, the only
weapon that can slay the villainous undead pirate LeChuck.
With
weapon types such as blades or bows
having different levels of range and melee abilities — as well as variations in raw power —
acquiring, selling and fusing
weapons is an enjoyable diversion.
Additionally, chapters also bring a number of secrets and side quests that will
have players deviating from time to time from the main path to
acquire large sums of coins, unique items like powerful
weapons, and other goodies that will give Kay the edge against the gorilla and rat forces.
Each character
has their own unique set of
weapons to
acquire and unlike the previous game, where the items you
'd get
would be totally random, this time around the loot you get is specific to the character you're playing.
The game
has an array of
weapons that can be
acquired such as knives, swords, shotguns, pistols and assault rifles.
You are able to forge
weapons, buy and sell any loot you
've acquired through the waves of enemies.
I can understand
having to use money to unlock newly
acquired weapons and to purchase perks for each mission.
I
've heard of some Call of Duty YouTubers and Streamers spending upwards of hundreds of dollars on CoD points, just to
acquire these new
weapons, and some of them haven't collected them all yet.
So, put on your killer dress,
acquire a ticket to Britannica, pick up your favorite
weapon, hide it in the sleeve and
have a bloody good time!
Go to the Smithy, which is where you can sell the
weapons you
acquire via
weapon drops and playing, as well appraise and remove attributes (skills on the
weapons like Rainstorm, Strong
V and Healer.)
It simply feels cruel to lose a
weapon so soon once
having acquired it, especially after working so hard to
acquire the very item you need.
Having recently
acquired the latest Zelda entry, Breath of the Wild for Switch, much of my time over the last few weeks
has been spent shouting at Link for his inability to maintain a
weapon for more than twenty seconds.