The weapons come in various types ranging from bricks and knives for close range; shovels or pitchforks for longer range; and middle range
weapons like axes.
Slow and plodding
weapons like axes and great swords obviously deal damage differently than quick and paltry daggers, but there's plenty of room for nuance in - between.
You can choose to fight with swords; long weapons like spears, polearms and halberds; big
weapons like axes and clubs and even rifles, which Arno uses as shooty clubs in close combat.
As for the controls, they're simple, and every button press feels immediate, even for slower
weapons like the Axes and hammers.
There are attack - oriented
weapons like axes, swords, and rings, and then there's defensive equipment like earrings, necklaces, boots, bracelets, shields, and more.
I would have loved to of been able to use the environments and other sharp
weapons like axes knifes etc..
Not exact matches
You can choose from a variety of
weapons types
like swords, great swords,
axes, bows, and hammers.
There are close - up
weapons like big ol' swords and
axes, flashy
weapons like the Insect Glaive (a sort of sharp pole you can vault with), and ranged Bowguns for shooting monsters from afar.
On the plus side, if there is a character whose
weapon you dislike, you aren't stuck using a moveset you hate if you
like the character; I much preferred using Huang Gai with dual
axes than the oversized club he has as his default.
There are close - up
weapons like big ol' swords and
axes, flashy
weapons like the Insect Glaive (a sort of sharp pole you can vault with), and ranged Bowguns for shooting monsters from afar.
Varl, as you might imagine, are lumbering hulks that do lots of damage but aren't necessarily the most nimble nor defensive - minded fighters, while humans can use a greater variety of
weapons,
like bows, spears, and small
axes.
Some are ranged
weapons,
like magic arrows that channel the elements and large boulders you can fire
like mortars, to ranged
weapons,
like swords and
axes made out of stone or elements, transformations where you channel creatures abilities, and more.
Heavy
weapons exhibit massive build - up times to attack but hit
like trucks, medium tools such as swords and
axes are faster but do slightly less damage, and light
weapons do small damage but poke enemies extremely quickly.
Death's primary
weapon is always a set of scythes, but you can equip different secondary
weapons,
like huge hammers, maces, and
axes or smaller arm blades that deal fast damage.
Other
weapons like Fire Water,
Axes, and Daggers eventually make their presence known, but the sword remains one of the best
weapons in the game, due to its flexibility and speed.
Tokyo Mirage Sessions also brings the
weapon - type weaknesses of Fire Emblem, so some enemies are weaker or hold resistances to swords, lances, bows, and
axes, as well as skills that target specific enemy types,
like horses.
While fans are used to
weapons like the defiler (sledge hammers and
axes taped together) and electric battle
axes that would definitely put Thor in the booty mood.
Master Higgins has a variety of
weapons that he can use,
like axes and boomerangs.
The suits simply allow you to pick up big
weapons like executioner
axes and gattling guns.
Noctis will be able to have access to a lot of
weapons like swords,
axes, lances and guns.
Like the Belmonts, he can also pick up secondary weapons such as throwing axes and boomerang - like crucifixes, which require collectible hearts to be u
Like the Belmonts, he can also pick up secondary
weapons such as throwing
axes and boomerang -
like crucifixes, which require collectible hearts to be u
like crucifixes, which require collectible hearts to be used.
Bayonetta also can pick up
weapons from the ground (
like axes and staffs) and use those against the enemy.