This also makes using heavy
weapons like rocket launchers (or specializing in multiple types of weapons for that matter) highly frustrating, as the heavy weapons are anywhere between 15 - 30 pounds of carry weight, and carrying multiple weapons can easily reserve 50 + carry weight that could be used for temporary storage.
It's still unclear if other power
weapons like the Rocket Launcher, Covenant Sniper or other oddities from past Halo games like the Hammer will be returning in Halo 5 as well.
Power - ups consist of special
weapons like the rocket launcher and sniper rifle and they take place in close quarters maps with plenty of cover.
Ad to
that weapons like a rocket - launcher, flame thrower and multiple grenades and suddenly a ghost or two rattling lockers and causing lights to flicker is not so scary anymore.
Power Weapons are high impact
weapons like rocket launchers, grenade launchers, fusion rifles, sniper rifles etc..
At your disposal you have projectile
weapons like rockets and boulders, traps that you can set to slow your opponents or take them out, and boosts you can acquire to give you a competitive edge in the madness.
Not exact matches
Each robot dinosaur was equipped with braided fuel lines, armor that can be shot off
like puzzle pieces, heavy saw blades for grinding mineral deposits, hydraulic joints, power cells, shoulder - mounted
rocket launchers and machine guns, and translucent tanks filled with red, blue, or green chemical
weapons.
Also, the
weapons don't feel
like they have much power to them at the moment, sometimes taking insane amounts to put an enemy down and just feeling a bit useless, especially when compared to those sodding
rocket launchers of doom and that sniper rifle with max damage stats.
C.O.R.E. boasts 20 different enemies ranging from your standard mad scientists and insane marines to deadly mutants and bosses, as well as a variety of
weapons from classic handguns, shotguns and
rocket launchers to experimental
weapons like the plasma gun.
There's also some sub
weapons to choose from
like rocket launchers and grenades, but using them is a challenge in itself, because to access them you've got to go into a menu using the D - pad that the game insists you have to be standing still to access, select your
weapon, ready it — which Raiden takes forever to do — and then actually use it, by which time you're probably already dead.
A wide variety of
weapons await players, from long range rifles and
rocket launchers, to medium ranged thrown
weapons like bricks and grenades, to melee
weapons like knives and frying pans.
Road Rash was a Genesis game that had you riding your crotch
rocket motorcycle while fending off other bikers with
weapons like crowbars, bats and chains.
In addition, there are also secondary
weapons that you can find in the environment
like the
rocket launcher that can hep you out of a tight spot or add that extra punch when fighting the more powerful foes in the game.
-- Rare
weapons like the Gearbox Gun Pack and Skyrocket Grenade (if that is some kind of
rocket that explodes in the sky into various grenades, I will SQUEAL WITH DELIGHT).
I
like the Blue Shift
rocket launcher over these power
weapon choices, it has nearly max blast radius and can wipe out a group of medium health enemies while still taking chunks out of bosses» health bars.
Depending on their chosen clones, the players»
weapons of choice may vary from melee
weapons such as claws, daggers, and hammers to an array of range shooting arsenal
like rifles, snipers, shotguns and
rocket launchers.
I.E there's quite a few
rocket launchers and other heavy weaponry for snake to unlock in Peace walker... and guess what you can do in Front mission evolved; get out of your mech and run around
like a soldier with hand - held
weapons including a
rocket launcher (shown in some screenshots here and there)
Other secondary
weapons include an EMP that can disable your opponents for a short time, a
rocket strike from the air or a shield that covers the car — Batman - style — in an armadillo -
like case of steel.
Protect your profound rights just
like our now - dead Founding Fathers did with the update's two new
weapons: the high - powered Musket and the spectacular Firework
Rocket Launcher.
Don't expect to rely on just your machine gun or heavy
rockets to take on HUMNX either; Archangel's best moments come from cycling between your four munitions and keeping the attack going while recharging the other
weapons, all the while keeping your shields up
like a giant mecha gladiator.
Ranged
weapons are also available consisting of the
likes of grenades,
rocket launchers and homing missiles, granting you further offensive options.
While the storyline sees the girls barred from using their ninpo, they are able to utilize an arsenal of Super Soaker - line guns, which range from a water rifle, a
rocket launcher capable of literal splash damage, and even
weapon that functions
like a Gatling gun.
Also, keep in mind that each new
weapon (shotguns, lasers,
rockets, etc.) needs to be unlocked, much
like the ships themselves, and that to do so you'll need to earn high scores.
With
weapons based on the seven deadly sins
like a recliner with a built - in
rocket launcher (sloth) and an SMG that shoots diamonds (greed).
But, we don't give you any kind of super
weapons like machine guns or sniper rifles or
rockets launchers or any of that.
The game also features pick - ups that spawn randomly throughout stages, allowing players to use special
weapons like grenades and
rocket launchers, defensive items
like bubble shields and droids, vehicles
like X-Wings and Tie Fighters, and the all - powerful and recognizable heroes and villains,
like Darth Vader, Luke Skywalker, Han Solo, Princess Leia, and more, adding some variety to the simple gunplay while letting players gain some new and cool abilities for a short period of time, a signature feature of previous Battlefronts.
WarFriends sees players train a squad of soldiers to lead into battle with modern and futuristic equipment
like drones and jet packs, and
weapons ranging from pistols to anti-tank
rockets.
Every vehicle can pick up
weapons like mortars, missiles, and
rockets, as well as fire stock machine guns, but each character has their own specific
weapon.
Whether you're looking to experience the biting realism of Dog Mode, out - of - this - world
weapons like the Excalibat, the mind - altering Shrooms Mode, all sorts of zany humor,
rocket jumping, loads of secrets or... well... all sorts of other incredible features, Rise of the Triad is the game for you.
All told, Unreal II has 15
weapons or so, ranging from your standard assault rifle, shotgun and
rocket launcher to more exotic alien
weapons like the Drakk laser rifle.
Put simply, shotguns and sniper rifles are no longer secondary
weapons you can use as easily as your primary; they're now power
weapons, in the same category as
rocket launchers and the
like.
Who wouldn't be jacked to find a super cool
weapon like Star - Lord's blaster or something out of
Rocket Raccoon's arsenal waiting for them in a chest?
With characters
like a scandalous shark ninja and a savage rocker wielding
weapons like an eagle
rocket and a shotgun ax, this brawler already looks kick * ss af.