«You might recognize timed hit combat a la Legend of Dragoon; castle building, tactical war, and mini games from Suikoden;
weapons triangles like Fire Emblem; as well as elements similar to Brave Frontier.»
Not exact matches
Engaging, emotional story, gamely tuned to perfection, diverse maps, lovable and relatable characters, interesting new mechanics
like Dragons's Vein and the new
weapon triangle... And some of THE best art and music your senses have
Corporation agents or even gang members often gang up on you, and you can pick up
weapons like swords, or bats to hold them at bay, or press
triangle to execute a 360 degrees roundhouse move.
As mentioned previously, the usual
Weapon Triangle system is in the game, just
like weapon advantage (
like bows being strong against flying units, etc.).
Square will reload a
weapon or interact with different objects —
like crates or items you discover, «X» is your general activate button, circle acts as an evade, and
triangle switches between the characters in play.
The game plays out
like most Gundam games, you can perform a melee attack (
Triangle), Jump (X) use your main
weapon (Square) and sub-
weapon (R) and combinations of these commands to perform other long / short range attacks.
Fire Emblem Warriors will combine elements of the Fire Emblem series,
like weapon triangles, with those of the Dynasty Warriors series much
like Hyrule Warriors did with the Legend of Zelda series.