New
weapons unlock gradually, which provides good incentive to replay the campaign on Hardcore Mode with a full weapon stock.
Not exact matches
Character creator effectively allows players to mix and match components from
gradually unlocked characters; comprising of 7 categories including head, hats, hair, neck, torso, legs and
weapons as well as a name, the ability to randomise a character and entering or sharing a share code in order to utilise another player's created character or vice versa.
This time around there's no creating classes, instead you pick a division of the military to be in, and
gradually unlock combat and
weapon skills via XP earned by kills.
This genre is all about mastering a combat system and
gradually cranking up the difficulty as you do so, learning the ins and outs of an incredibly complex move - set and the different styles inherent in its various
weapons (I've
unlocked eight, and there are more).
Letting players choose which
weapons they want to improve Ryu's skills on would provide more diverse gameplay options from the get - go, instead of
gradually unlocking them through the game.