Not exact matches
As you play
through the missions you collect and
unlock new
weapons to make your worm killing that much more effective.
As for gameplay enhancements, Omega Force has introduced new «ultra-powerful» versions of certain
weapons that can be
unlocked through play.
Play
through the new History Maps to
unlock a special
weapon for each new character and other Fire Emblem Awakening characters.
As you play
through each level your characters gain experience and
unlock new
weapons that can be used for each mission just adding a little more depth to the way you can approach levels.
As players progress
through the game, they will create new armour and
weapons, and there is quite a lot on offer — these kinds of games tend to rely on grind to
unlock the more powerful
weapons (and considering the game continues after completing the main storyline, fans of monster hunting titles have a lot to be excited about).
If you enjoy chaotic play and have invested in the Warrior end of the skill tree, you'll want to
unlock to carry two melee
weapons and switch between them at will, so you've got a heavy
weapon to bash
through tower shields and something more suited to crowd control.
Both games will have persistent leveling systems; Future Soldier will allow players to
unlock new attachments for their
weapons as they work their way
through each of 50 possible levels for a given multiplayer character.
You'll
unlock most of the cast by playing
through Legend Mode but most of the extra
weapons, along with a few playable characters, are
unlocked in Adventure Mode.
As you progress
through the campaign you'll need to
unlock additional abilities, tower slots and orbital
weapons purchased with cash earned after each level.
Also, uncovering all the hidden bits,
unlocking new characters, classes,
weapons, and enhanced abilities that you can take over to multiplayer is more than enough incentive for players to buzz
through the story mode.
Were more time and thought put into how players progress
through the game and
unlock upgrades /
weapons, I feel Battlefront 2 may have just been the step forward many were expecting from this entry.
Each level has multiple objectives with their own unique rewards and as you storm
through the game new
weapons and troop classes can be
unlocked.
By murdering your way
through every match you'll earn points which can be spent to
unlock any
weapon, perk, Killstreak or attachment you want so there's no waiting around to get your hands on a gun you actually enjoy using.
As you
unlock new tech for your ships
through research you can use the ship design panel to create new templates that make use of improved
weapons, armor and power supplies, and existing fleets can be commanded to return to a starport for an overhaul.
Note: new costumes, character - exclusive
weapons, and
weapon attributes must be
unlocked as rewards from playing
through the new History Maps.
He wields the legendary Mystletai — ... er, Missiletainn, which is a character - exclusive
weapon you can
unlock by playing
through his History Map, «Scion of Legend.»
The following
weapons are
unlocked through the co-op portion for the four available kits in Battlefield 3.
By default, all racers come with two mounted cannons that can be replaced after
unlocking new
weapons through completing challenges in the game's Career mode.
Like Aiden, T - Bone can purchase new
weapons, upgrade his skills, and
unlock new outfits to wear
through street sweep tokens you earn from completing missions.
You gain XP for kills, assists and completing in - game challenges, but instead of
unlocking new guns as you progress
through the ranks you
unlock weapon parts.
Through quests you will learn more about Rune Story and
unlock new characters to play as, along with new
weapon combinations.
Progressing
through the story and completing various side missions will grant
unlocks for your car that range from better handling to new
weapons that help make enemies go boom!
You'll happily plow
through thousands of enemies, all in the hope of
unlocking some better
weapons or earning a more impressive combo so that next time you're on the battlefield you can do it all again, only even more dramatically and to even more enemies at any one time.
Spencer gains several
weapons unlocked throughout his journey
through each area.
There are also multipliers and
weapon unlocks available for purchase, which will allow you to progress more quickly
through the game than normal.
Complete the campaign once, and this mode will
unlock, allowing you to play
through the entire game with all your progress on each
weapon, which is, as the mode's name suggests, overkill for the first portion of the campaign.
Features in the upgrade pack include the players level cap being increased from 50 to 61,
unlocking a third play
through of the game, and access to the new pearlescent - colored
weapons tier, the rarest
weapons in the game.
The game has a wealth of different unit types (that slowly
unlock as you play
through its campaign), each with different strengths and weaknesses and
weapons that have varying ranges and recharge times.
Each arm has its own
weapon loadouts and more are
unlocked as you progress
through the campaign.
Through the story mode you'll progressively
unlock all the
weapons, secondary
weapons and perks available to configure your ship.
As you progress
through the story, many more
weapons, abilities, and customizations will
unlock, allowing you to become even more skilled in the skies.
Pros: + Extremely well balanced classes,
weapons, and vehicle systems +
Unlock progress smoothly transitions to an era set before previous games + Vehicles are unique and authentic to their time + Multiplayer deepens the games story
through operations + Gorgeous graphics and soundscapes (music, ambiance, etc)
With each successfully completed mission your character will grow in level,
unlock better
weapons and upgrades, and earn access to half a dozen different mission types that range from sprinting
through the environment towards a goal to killing every last zombie that stumbles across your path.
There's only a handful of levels here, and like Infestation mode playing more
unlocks new
weapons and levels, but it won't take long to work
through them.
The new downloadable content pack will increase players» level cap from 50 to 61, as well as
unlock a third play
through of the game via the Ultimate Vault Hunter Mode, and a new pearlescent - colored
weapons tier — the rarest on Pandora.
Through Adventure Mode, The Great Fairy can be
unlocked as a
weapon for Link in which she keeps him in a bottle.
FEATURES — Become the ultimate soldier
through fierce combat on the battlefield — Immerse yourself in a first person shooter with amazing graphics and epic campaign — Play with players from around the world in PvP mode — Battle your way to the top of the rankings and be bestowed with riches — Assemble the ultimate squad to take on Pi Corp \'s forces and win the war —
Unlock and upgrade powerful
weapons that can mow down enemy infantry — Take out powerful bosses and gain superiority using Heavy
Weapons — Use superior tactics to battle against the violent and savage Mecha Kong, Apocalypse Tank, Hercules and Destructoid — Battle anywhere, anytime Official Website: http://play.37.com/fw LIKE: https://www.facebook.com/FusionWar.37Games/ PLEASE NOTE!
You
unlock more as you progress
through the game, with each one feeling more powerful or unique than the last — you might start off with basic
weapons, but eventually you'll have powerful shotguns, machine guns, grenade launchers, sniper rifles, flame throwers, and even lasers.
I believe all
weapons should be available at the start or
unlocked through a leveling system, not randomly from a crate.
Since you earn squad points
through leveling up, you'll need to save your points for a number of levels to
unlock the better
weapons.
As you progress
through Shadow of War, you'll earn skill points and
unlock new
weapons and armour.
As you progress
through levels you'll
unlock these additional
weapons, which definitely will help you either escape from hectic moments or tackle multiple enemies at once without breaking a sweat.
As you play
through each level your characters gain experience and
unlock new
weapons that can be used for each mission just adding a little more depth to the way you can approach levels.
As you progress
through the game, your avatar — of which you
unlock a myriad of clothes for throughout, though my Super Monkey Ball / Jet Set Radio hybrid monster below rarely changed — can handle different
weapons known as «Wispons», all of which add different skill sets to your creation and as such, they become especially handy throughout, with abilities ranging from being able to move at lightning fast speeds near rows of rings or enemies — never too far away -, granting temporary invincibility, digging
through the ground and creating platforms.
Once upon a time those extra
weapons or maps would probably have been
unlocked through normal gameplay means or a cheat code that your friend's friend's older brother read in a magazine and passed around.
Once players get used to the simple mechanics, players then travel
through the procedurally generated dungeon floor, facing off against a variety of enemies,
unlocking chests and doors, avoiding hazards like lava, poison, pitfalls and more, and collecting items,
weapon codex and letters.
Once you've completed the Legend Mode, the main storyline, you will inevitably be drawn into going
through the extensive Adventure Mode that encourages you to complete various challenges in order to
unlock new characters and
weapons and generally improve your characters.
The game will get tougher as you play
through which is where
unlocking and mastering some of the more advanced
weapons will help.
I spent way over 20 hours to complete the main quest, and then this
unlocks «NewGame +», where you repeat the whole thing again with all your
weapons and equipment from the first play -
through.
As you progress
through the games main story you also
unlock other places of interest besides the ones attached to the story, you also
unlock item shops,
weapon shops, Adventurers Guild where you can get different side quests if you want to stroll away from the main story for a few hours, and more places of interest which you will discover for yourself if you choose to get the game, which you should.