These days Equitrack is being ballyhooed by its advocates as the first all -
weather racing surface.
Not exact matches
In rain or shine, snow or ice — indeed, in perhaps everything but the most extreme
weather conditions — it is expected to be the only
racing surface to carry just one designation: fast.
The
weather was so hot that the track
surface started to break up and the drivers tried to boycott the
race.
It's not an overly challenging layout, but the grip level on the
weathered, glassy
surface varies dramatically from one section to the next, there are zero curbs padding the
racing line, and instead of proper run - off areas we find both sides of the track filled ankle - deep with gravel.
Graphically, Gravel is Milestone Italy's best looking game up to the date of its release with amazing vehicle models that crumple when colliding with other cars or trackside objects complimented by realistic track
surfaces such as sand, mud, foliage and rocks in numerous environments, alongside superb
weather conditions as well as lighting and shadow effects that adapt to the time of day or night the
race is taking place at, while there are outstanding subtle details such as water effects from water splashes and rain, mud splashing onto the car throughout the
race, sparks flying as vehicles trade paint and pyrotechnics throughout each lap particularly during stadium
races.
Everything impacts the way you approach a
race: front wheel drive, rear wheel drive,
weather, driving
surface and tweaks made to your vehicle performance.
That, along with a vastly enriched climate and
weather simulation system on all 60 - plus tracks, and new simulated
surfaces — dirt, ice, snow, and mud — makes Project CARS 2 by far the most authentic and immersive
racing sim we've ever created,» said Stephen Viljoen, Game Director — Project Cars 2
Every stage tests you differently, as you
race on the edge of control across varying
surfaces in a range of environments such as snow, ice, tarmac and dirt and as you tackle a variety of
weather types.