The HANDHELD variant got the better developed game (clearly), while the console version got
this weird addition to the series with virtually nothing tying into Animal Crossing other than some jokes about the series / trivia about New Leaf, no decorating, no designing, and no talking to your villagers - even HHD allows you some minimal conversations.
With Mario's new ability to possess everything around him, traveling to real world - like destinations, and dinosaurs, Super Mario Odyssey is shaping up to be one of
the weirdest additions to the series yet.
Not exact matches
Peppy and Slippy would be
weird additions, and Krystal is not really relevant
to the Star Fox
series anymore.
Starting out the newest
addition to The Escapists
series with a space based prison for The Escapists 2, it's almost
weird to think they wouldn't have just created a space ship, extraterrestrial, or even a new planet based prison for their DLC.
Mario World 2 has a very different feel from Mario 3, which has a very different feel from Mario 1, which has a very different feel from Mario 64, etc., and each game aims
to surprise and delight not with «novel» narrative
additions, but with new spaces
to explore and navigate (a giant world, a crystal cave, a tower
to the clouds, a
series of increasingly
weird planetoids...).