Sentences with phrase «well during gameplay»

During my general use tasks like emails or simply browsing Facebook or Instagram, performance was fine even with multiple other apps open in the background, like Spotify, and it even performed well during gameplay of titles that were more graphics intensive.
This move is awesome and works really well during gameplay.
In short, Alan Wake looks good during gameplay.

Not exact matches

He had problems to adapt to Wenger mediocre gameplay and little ambition... He showed his best during the first half of the season as Central Striker untill guess who changed him back to the wing... yes «Marvellous knows it all» Arsene Weneger.
The investigation of Erica Reed is a good mix of ideas, that can transmit the emotions of the characters and explain very well the events occurred during the gameplay.
Although Peach wears her golfing outfit during gameplay itself, she also wears her main dress during the Castle Club mode as well as magically changing into it during post hole celebrations (when the player scores a Birdie or better as her).
Trade shows like E3 are excellent because there's a good chance that you'll see some gameplay after a trailer during Microsoft or Sony's press conference.
At one point during development, the bitter cold was designed to have an impact on the player's health, but that punishment was removed as it didn't offer a good gameplay experience, Tanimura said.
For the folks who own the console, we have some good news regarding some gameplay that you'll be able to experience during this test period.
Not to leave just there though, the previous edgy soundtrack that could be a touch too soft at times, with no music supported during off - TV gameplay, Twin Robots: Ultimate Edition now comes with a new soundtrack by Levi Bond that better portrays the events of Twin Robots, which is two robots who must undergo a series of tests to prove they are not yet defunct.
Cut the Rope: Triple Treat compiles three standalone adventures, bursting with over 650 levels for more than 50 hours of gameplay, as well as the precision control interface of the Nintendo 3DS stylus, online leaderboards, in - game achievements, stereoscopic 3D visuals during gameplay and cheerfully animated Om Nom Stories.
Though actual gameplay doesn't look as good as the concept art shown during loading screens, there's still an organic, vibrant feeling to the graphics, which straddle that Tim Burton-esque line between creepy and cutesy.
18:00 PT - Thurs 8 Jun 21:00 ET - Thurs 8 Jun 02:00 CET - Fri 9 Jun 10:00 Tokyo - Fri 9 Jun During the live stream, the Project Rap Rabbit team will be conducting a deep - dive of the gameplay systems, with Masaya Matsuura and Keiichi Yano detailing precisely how the different phases of their branching rap mechanic works, as well as demoing a call - and - response phase in action.
Modern day shooters gameplay (as we found out during the alpha) are not very well suited to accurately represent the way that battles took place.
This was achieved by using gravity as a gameplay feature, adding an intelligent and choice - based dialog system, as well as allowing the user to make deterministic choices during gameplay — such as choosing which points to traverse from and to.
You never really see the shadows up close during normal gameplay but their moaning and groaning will definitely catch your attention and when they start moving towards your current position, you better have a quick escape route at hand because they will get to you one way or another.
Each time I killed an Awakened I supposedly grew even more deadly, but again during the actual gameplay this didn't seem to be the case: i felt almost the same as I had in the beginning, except now I was better at fast talking and my armor was a bit shinier.
During this level, the gameplay shifts from above to the ground with very slick transitions, allowing you to play as a ground soldier as well as the directing agent above.
There are non-visual emotes that you don't need to unlock that simplly put some words up in the chat bar during gameplay and allow you say phrases like «thanks» and «good fight» in a similar fashion to the Battlefield games.
However, flow isn't built up by just successfully executing tricks and skating well — it's productively built upon the player's creativity during gameplay: such as looking for lines and creating them.
Mid-battle cutscenes also flow better than before, such as cameras focusing on areas of interest mid-battle, and meetings with certain generals happening in a more realistic way; while in the old games you would sometimes see your character interacting with a general on the other side of the map during a cutscene, this doesn't tend to happen now, some scenes flowing back into gameplay with your character standing in front of the officer they were speaking to, rather than suddenly finding yourself back on the other side of the map as though nothing had happened.
This scheme is based on how we play recent 3rd - person HD shooter games, factoring in the physics of atmospheric and zero - gravity environments, and how Japanese action controls are mapped as well as control intuitivity during fast - paced gameplay.
Yesterday, during the latest Nintendo Direct presentation, Nintendo gave us a good look at Mario Tennis Aces, and shared a fair bit of details about the gameplay systems.
PS4 Pro support enables 1800p resolution which is upscaled to 4K resolution with PS4 Pro's increased RAM allowing ultra textures for enhanced surface detail across everything during gameplay and even better dynamic shadows.
Drake's dialog during gameplay segments also helps provide more insight into his character as well as the other characters you'll fight with.
Random elements and unique situations in open world games are some of the best content to happen during gameplay in my opinion.
These visual miscues pop up during gameplay on occasion as well.
The game looks great during the gameplay sections, and distinguishably better during the pre-rendered cutscenes.
Yesterday was a very good day for fans of the Mass Effect series, as Mass Effect Andromeda, the new entry of the series currently in development by BioWare, has made a surprising appearance during the PlayStation Meeting with a proper gameplay video showcasing the game running on the soon to be released PlayStation 4 Pro.
Both the Deathmatch and Last Man Standing options are set over no less than 12 differing stages, and there are a whole ton of powerups that become available during the manic gameplay, but it most definitely pales into insignificance alongside the bigger, better, more exciting solo mode that is present.
They've also tweaked the gameplay a little, so now you will be able to save your crew positions, save and quit during real - time combat, as well as purchase new items in the store.
More comfortable 3D viewing The super-stable 3D function allows the system to recognise your face using the inner camera, automatically adjusting the angle — even if you move a lot during gameplay — to give the best possible 3D experience.
Following the first demo for the game, the public were hardly impressed with fans of the series criticizing the games «on - rails» gameplay, but Lionhead have since stated that much of the games features, such as the navigation system, were removed from the demo to ensure that it all went smoothly during the public showing, and that Fable: The Journey will actually be more open and accessible than any game previously seen in the series, and that it will likely be bigger as well.
Beyond Good and Evil 2 may not have had a proper gameplay demonstration during Ubisoft's E3 conference, although the prequel game was shown off behind... [Read full story]
Having all the functions listed off to the right during gameplay works very well, and because the game does feature button prompts, there's definitely validity in having it visible all the time.
A new trailer surfaced at E3 today during the Nintendo press conference, showcasing some new areas and there was a pretty decent gameplay demonstration after the show as well.
The music is awesome as well adding to the gameplay, after each level you feel like you accomplished something, which you should feel, and during the game it made me feel like I was in an 80's action war movie.
During gameplay, these pairs were sticking together well and a closely fought battle unfolded.
Although Peach wears her golfing outfit during gameplay itself, she also wears her main dress during the Castle Club mode as well as magically changing into it during post hole celebrations (when the player scores a Birdie or better as her).
I wish there was a better sense of speed during gameplay.
Roger Craig Smith and Troy Baker both provide quality performances as Batman and the Joker, and the rest of the cast do a good job of making Blackgate come alive in cinema scenes and during gameplay.
The plot is developed through dialog spoken during gameplay, as well as numerous «audio journals» scattered throughout the world.
Alongside this new and riveting information during the most recent active time report that featured Hajime Tabata, a new and enticing trailer was revealed that releases new Type - 0 gameplay as well as a section dedicated to Final Fantasy XV and it's intense new mechanics.
A variety of regions offering more than sixty randomized dungeons; different PvP modes as well as more than 300 skills and thousands of items will guarantee hours of exciting gameplay, extended by regular content updates already during Early Access.
Of course, most platforms allow you to take screenshots during gameplay and cutscenes, but the advantage of a photo mode is that you can freeze the game, move the camera around any way you like, as well as remove the HUD and other obstructing elements.
During this event, they showed a teaser trailer as well as some gameplay, featuring both Deku and Bakugou in action.
While it's great to have so many items, there are some control issues with selecting them during more intense moments of the gameplay — and it's rarely a challenge to actually decide which disguise or ability is best suited to the situation, as there's almost always only one way to approach a situation.
The way the game is presented is also fabulously cinematic, with choreographed and well thought - out cutscenes and often excellent use of a fixed camera angle during gameplay.
During the latest D23 Expo this past weekend, the developer release new gameplay videos showcasing a new world from the Monsters Inc. film, as well as a new Utada Hikaru song, gameplay mechanics, and a tentative release date of later this year for the PlayStation 4 and Xbox One.
Best of all it features the 3.5 mm jack allowing you to plug in headsets to the controller - meaning no more wires dragging across the floor if you want to do some late night gaming - and the new Impulse Triggers that feature vibration during gameplay.
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