Sentences with phrase «well paced action»

The film was funny, had well paced action sequences, and good dialogue, but once the ending came around, which goes on for about twenty minutes more

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Despite the author's idiosyncratic and condescending substitution of nicknames for Polish surnames he assumes readers will not be able to keep straight, the story is fast - paced and keeps in play the action in Warsaw as well as the diplomatic dramas in London, Moscow, and Washington.
wenger is a very stuborn manager and his actions as always caused us games, i will continue to say this when arsenal plays with pace they do well i remember when playing ramsey on the wing he was awful same as diaby also when we had denilson and fabregas in midfield van persie would come into the middle to assist play but since we have good midfieders now i expect wenger to use proper wingers such as ox, campbell, sanchez, serge, theo e.t.c. putting midfieders on the wing loses pact and we» r easily caged.
«I commend the governor for his action, and I'm proud to say that our city workers are already on a pace that's well ahead of the state minimum wage as it is, and I think would be very consistent with what the governor put forth,» Mr. de Blasio said, trying to put the onus on Albany and particularly on the Republican - run State Senate.
Of course, the flip side of all this excitement is that the fast - paced action can mean it's hard to meet singles to really get excited about — something many Chicago singles know only too well!
It's Spielberg's best and truest action film since Jaws, relentlessly paced, pitch - perfectly acted (the young Fanning is almost certain to get a Best Supporting Actress nod come Oscar time), and rife with moments of such horrifically poetic imagery that it's all you can do not to stop thinking about them long after the film has enbest and truest action film since Jaws, relentlessly paced, pitch - perfectly acted (the young Fanning is almost certain to get a Best Supporting Actress nod come Oscar time), and rife with moments of such horrifically poetic imagery that it's all you can do not to stop thinking about them long after the film has enBest Supporting Actress nod come Oscar time), and rife with moments of such horrifically poetic imagery that it's all you can do not to stop thinking about them long after the film has ended.
Its fast paced action and a perfectly balanced rhythm provide an experience which today is as good as it was years ago, not having suffered at all from the action of time.
This show has turned into utter bollocks, the first two seasons were very good and paced really well, but this missing baby storyline is a joke, the characters have become overly sentimental and schmaltzy which is difficult to reconcile with the uncompromising action a show of this nature needs.
For someone with my background, the film is effectively paced with a good balance of exposition, character development, and special effects - enhanced action.
DMC: Devil May Cry sublimates the best of the genre and conquest PC user with a fast - paced and eye - catching title, made of pure action.
Though it generally suffers from a pervasive vibe of familiarity, Night at the Museum: Secret of the Tomb remains relatively watchable for the duration of its brisk running time - with the movie clearly faring better in its action - packed, fast - paced second half.
Well, as sure as sunshine, if Jesse Hibbs succeeds at nothing else, it's sustaining a certain entertainment value through directorial pacing that is tighter than structural pacing, highlighted by some tensely well - staged action sequences that also mark heights in dramatic resonance, which is lacking, but there at times in which it's most needed to establish some sense of conflict and human weiWell, as sure as sunshine, if Jesse Hibbs succeeds at nothing else, it's sustaining a certain entertainment value through directorial pacing that is tighter than structural pacing, highlighted by some tensely well - staged action sequences that also mark heights in dramatic resonance, which is lacking, but there at times in which it's most needed to establish some sense of conflict and human weiwell - staged action sequences that also mark heights in dramatic resonance, which is lacking, but there at times in which it's most needed to establish some sense of conflict and human weight.
Well made, excitingly paced action, spy pic.
The action, especially a midpoint chase scene, rivals many of even the best Marvel set pieces when it comes to innovation and pulse - pounding pacing.
There are some good stunts and action sequences, but you don't really care about the outcomes, and the pacing is sluggish, meaning everything feels slow and
Its well - paced, action packed and full of nostalgic 80s references and Easter eggs.
The single player campaign is better crafted and this time the character - driven narrative takes a backseat to high - action gun fights, and fast - paced interdictions.
Dunwall is an amazing place in terms of the way it incorporates elements of steampunk with a victorian feel and setting a pace that wouldn't normally suit a 1st person action game but it just flows so well and the artwork on the characters is stunning but sadly let down by a bit of collision detection which is hard to ignore, combine all this with a satisfying story you get a really decent game with plenty to get stuck into.
A good sequel with superior controls, some new features, a steady pace and a lot more action compared to the first game.
The movie itself has good pacing, pulse pounding soundtrack that harkens to 80's action films, decent action (not enough), and well - played performances.
sound of a switchblade, are the primary weapon of choice, which keeps things moment - to - moment as the movie snakes its way towards its outrageous, excruciatingly shocking final act with the kind of economy and pace found only in the best action movies.
Jas believes in action over words and bristles over the slow pace of the movement, as well as her perceived second - class role in it because she's a woman.
It's also emblematic of what is best in this slam dunk of an action flick that keeps things moving at a breakneck pace while also being as funny as all get out.
Perfect pace, great laughs, great action, good story, good acting, decent musical score = 8.8 / 10
Of course, there is plenty of Hong Kong fighting action that Jackie Chan is famous for, and in this sequel, the fight choreography and pacing seemed to work much better than in the original.
This is not like the Spy Hunter games I remember, because what was once just fun and fast paced action is now feels disjointed and doesn't flow all that well.
Still, it's difficult to find an action film as well paced and well scripted as this one.
A veteran action director, McTeigue shoots individual fight scenes well enough, but never provides any modulation or sense of escalating terror — at no point is anyone allowed to crack a smile, and even when the children are threatened with imminent death, the film's pace never seems to quicken.
There's also a slight lull in the action around halfway through the picture, just after the two Sams have established exactly what's happening to them, but this is a minor flaw in a film that is generally well - paced, and which builds to a satisfying climax.
Anyway, the scientist starts to investigate and then all hell breaks loose and it's a pretty fast - paced series of chases, escapes, and kinetic action sequences for the next (appreciably well - paced) 90 - some minutes.
There are some issues I had with the film such as some of the cinematography not looking as good as it could've been due to the poor lighting, some of the quick cuts in the action scenes were distracting, the movie can drag a little at points and I do think cutting off 15 minutes could've made the pacing move a little more faster (some scenes felt a little rushed too), where the film decides to take its story can be predictable, and some of the green screen was REALLY noticeable.
Anorak: «The film flows at a good pace, and even without the fantasy action pieces every 20 minutes the events transpiring in the whorehouse world are captivating in and of themselves.»
It is Star Trek re-imagined as a fast - paced brash action movie and works remarkably well on that level.
These action scenes needed better pacing or straight up culling.
Other action - based sequences are well paced and mostly terrifying with two scenes in particular in the third act taking the tension up through the stratosphere.
However, if you are just looking to have a good time and enjoy a fast paced action adventure, it might be right up your alley.
Whilst the action is largely well - paced and provides a sense of isolated paranoia that should have been implemented from the get - go, such a sudden alteration feels desperate.
Donaldson incorporates a good deal of action to keep the film's pace brisk, while observing the mounting chaos through the eyes of Smith.
Cooper certainly serves up the action sequences expected from this genre but isn't afraid to play his film at a deliberately paced tempo that serves the effective and affecting story well.
Great ensemble cast Beautiful visuals Incredibly fun action set pieces Great directing Really good editing Quick and engaging pace
The process of scouting «locations» for the picture as well as the ways in which the voice actors» paces are described speaks to the extent to which the Japanese treat anime as an equal to live - action and not the ward of the children's table.
Directors Anthony and Joe Russo do provide impressive and well - paced action sequences, but it's what comes between the fisticuffs that gives The Winter Soldier a weighty, dare I say realistic relevance.
That's the good news: the special effects, photography and sets remind one most of Raiders of the Lost Ark whilst the action and banter is more reminiscent of Last Crusade's leisurely pace as opposed to Temple of Doom's everything goes mentality and Raiders» gritty realism.
This isn't Ghost Recon: Future Soldier, but it may be better, delivering tactical action and fast - paced play in an online only, free - to - play computer game.
These films give an aura of respectability and complexity to an otherwise disreputable genre, and Annihilation is basically Predator for people who think Predator is dumb, but without any of the qualities that actually make Predator good (structure, pacing, action, coherence).
Though pushing his agenda, the director expertly paces the action, drawing us in via fervent debate, and good old - fashioned suspense.
The second half of the film is better than the first, with more action, interesting developments, and better pacing.
The action as Thomas braves the maze is well - paced and suspenseful, as The Griever's make their creepy, multi-legged, vaguely ALIEN - inspired appearance, and Thomas becomes the first Glader to survive an attack by same.
Its dual directors, Glenn Ficarra and John Requa, who directed Focus and Crazy, Stupid, Love together, have done an impressive job, delivering a well - paced picture with action, atmosphere and — in so far as it is possible for someone who's never been in a war zone in his life to know — authenticity.
The style, pacing and conventions of both genres will leave Western fans annoyed by the noise, CGI and fast - paced cuts of horrific action once the alien plot begins to take over, while those sci - fi fans looking for some good fights and explosions will be bored by the more leisurely pace and character - driven storylines that are the bread and butter of any good Western tale.
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