Other sites
weren t working for me, as the older men couldn t get it up, ha - ha.
Not exact matches
\» We had actually
worked on this kind of challenge with Skyward Sword, but we
weren \»
t able to put effort into changing the linear path structure of the game.
On the design side, we were able to take away a lot of invaluable information around gestures; for example, what
worked well, what didn
t work so well, things they tried that
weren t feasible, etc..