Sentences with phrase «what square enix»

Here's what Square Enix told IGN:
It is too soon to tell, but I can honestly say I love what Square Enix is doing so far, and my excitement for Final Fantasy XV has been reinvigorated.
That's exactly what Square Enix has done with Theatrhythm Final Fantasy.
The mysterious girl from The World Ends with You: Solo Mix «s secret ending was briefly shown, so we'll perhaps finally learn what Square Enix's mysterious post-game stinger is all about.
It's been a wild ride, but I can safely say that I'm ready to present to you, the reader, a decent portrait of what Square Enix has done with their star MMORPG since the release of this, the third expansion.
A steady stream of extra content added to a single - player game after its release seems to be what Square Enix is working to achieve with its promise to keep looking into games as a service.
We look forward to seeing what Square Enix has in store, and Nov. 29 is not that much further, anyway.
On this week's Xbox show, we discuss our thoughts on the gameplay features of Far Cry 5 we know about so far, what Square Enix might do with Hitman, Take - Two's surprising indie purchase, and much more!By [email protected] (IGN).
I don't think any Final Fantasy fan will forget the event where everyone expected a Final Fantasy VII remake announcement but what Square Enix ended up announcing was a port of the PC version.
Like always, here's a full list of what Square Enix has on sale right now on Android.
However, it seems like work for a possible PC version is already underway in some form, judging from what Square Enix recently showed at the GDC 2017.
For years, we have been waiting for its release with no clue what Square Enix's plans are for the game.
Final Fantasy XII: The Zodiac Age was fantastic, but no matter what Square Enix did they'd never be able to hide that it's a PS2 game at heart.
On Day 2 we hope to find out what Square Enix has been up to and possibly more about this Guild Wars 2 expansion.
The game plays very in line with what Square Enix has said they wanted to achieve, from going bigger and incorporating various elements from past entries.
Despite this being a difficult pill to swallow for some fans, this news falls in line with what Square Enix said about this latest game taking the series to new heights and Lara Croft to new depths.
That's what Square Enix have decided to do ahead of the release of Final Fantasy XII The Zodiac Age with «Moogle Watch» and it's actually made for some pretty compelling viewing...
But if nothing else that Hitman name will attract attention, and ultimately that's what Square Enix wanted.
HITMAN was announced during Sony's E3 press conference with a cinimatic trailer that provides us with a glimpse at the games setting and plot, hopefully this reboot of the franchise will be just what Square Enix needs You can can watch the new trailer below:
Without a proper development team, a new entry in this brand may feel like a far cry from the title so many fell in love with, but many still yearn to see what Square Enix could do given the advancements in gaming technology.
Many are speculating what Square Enix plans to reveal.
It underperformed (by what Square Enix forecasted) and there were rumors that the sequel was going to be shelved.
Here's what Square Enix told IGN:
I Hope they make this game compatible in the future like what square enix did with Dues Ex
In the meanwhile, if you want to see more, you can check out quite a lot of lovely gameplay and a nostalgic trailer showcased this morning, and read what Square Enix CEO Yosuke Matsuda had to say about the company's sales expectations for the game.
I don't think any Final Fantasy fan will forget the event where everyone expected a Final Fantasy VII remake announcement but what Square Enix ended up announcing was a port of the PC version.
I wonder what Square Enix has in plan for Final Fantasy XI and Final Fantasy XII.

Not exact matches

Compared to the previous installments, Dissidia Final Fantasy NT also has the trappings of what could be Square Enix's entry into the world of competitive console e-sports.
What's more, Square - Enix hasn't announced whether that stage show would be livestreamed, or when exactly it would take place.
So what better way for Square Enix to replicate the success of Portal than to hire its lead designer, Kim Swift, to create a new intellectual property under the guise of Quantum Conundrum for the Xbox Live Arcade, PlayStation Network, and Steam.
Square Enix has dropped a reveal trailer for its upcoming Hitman game, which we have for you here... Here's what makers, IO - Interactive have to say about the latest game in the franchise: The new game is simply called «HITMAN».
What the company has specifically planned for the title remains unknown, but Square Enix has provided a trailer for the remake, which can be seen above, to give players a taste of what to expect from the new versWhat the company has specifically planned for the title remains unknown, but Square Enix has provided a trailer for the remake, which can be seen above, to give players a taste of what to expect from the new verswhat to expect from the new version.
It's really encouraging to see a developer like Square Enix taking notice of the importance of modding for PC gamers and making it available for what is considered their flagship series.
@tsunami2311: Dragonquest 11 is turn based so it should be good and you should definitely buy it to show square enix with money what you want since it's all they will really understand (I know I will)...
DualShockers talked with Final Fantasy Brave Exvius Producer Hiroki Fujimoto on what's coming for the successful mobile game by Square Enix.
And, surprisingly enough, the most compelling change that developer Square Enix has made to what could be called the Minecraft formula is something that Minecraft itself had very little of — direction.
Dragon Quest XI Producer Hokuto Okamoto explained what kind of scenes will receive English voice acting, and why Square Enix decided to add it.
Square - Enix has released a new trailer for Hitman that outlines just what kind of world the upcoming episodic game is set in...
We recently learned that Square Enix will add English voice acting to Dragon Quest XI for PS4 and PC (and presumably to the Switch version coming sometime down the line), but the announcement was rather lean on what scenes would receive the treatment.
Going into Front Mission Evolved I wasn't sure what to expect.I normally am not the biggest fan of mech games, however, Square Enix and Double Helix Games have done a great job with this title.Long time fans of the series, or of this genre in general, might not like some of the changes that were made in the latest title, however, Square Enix has made it a lot more accessible.The game is much more like a third person action game as opposed to the tactical type of game play that the series is generally known for.There were definitely times when it felt a little like Lost Planet with the difference being this game actually worked pretty well and was fun.
What I can tell you is that I have definitely enjoyed my time playing Lost Sphear and I'm already thinking if Square Enix is considering a sequel.
What started with Capcom's Monster Hunter has spawned into Namco Bandai's God Eater, Tecmo Koei's Dynasty Warriors: Strike, and even Square Enix with their just announced game: Lord of Arcana.
The only novel thing here is that the game is played in the portrait orientation rather than landscape, a change that makes it resemble Square Enix's iOS Dragon Quest games in what I'm sure is a total coincidence.
With two weeks to go until the physical release of Hitman: The Complete First Season, Square Enix has unveiled a 101 gameplay trailer, giving new players a whistle - stop tour of what to expect and the skills you will need to craft an assassination in the game.
It appears Square Enix doesn't realize what the word «exclusive» means now that NieR: Automata is coming to PC.
Square Enix registers a trademark for the name «Outriders» in Europe and fuels rampant speculation as to what this title could be.
I am a big fan of Platinum Games after having played games like Metal Gear Rising and Bayonetta so when I originally heard about the collaboration between Square Enix and Platinum Games, I was genuinely excited to see what they could accomplish with it.
BEST NARRATIVE Night in the Woods (Infinite Fall / Finji) Hellblade: Senua's Sacrifice (Ninja Theory) What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive) Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment) Wolfenstein II: The New Colossus (MachineGames / Bethesda Softworks) Honorable Mentions: Nier: Automata (PlatinumGames / Square Enix), Tacoma (Fullbright), Persona 5 (P - Studio / Atlus), The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo), Divinity: Original Sin 2 (Larian Studios), Uncharted: The Lost Legacy (Naughty Dog / Sony Interactive Entertainment)
GAME OF THE YEAR PlayerUnknown's Battlegrounds (PUBG Corporation) Nier: Automata (PlatinumGames / Square Enix) The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo) Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment) Super Mario Odyssey (Nintendo EPD / Nintendo) Honorable Mentions: Cuphead (StudioMDHR), What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive), Persona 5 (P - Studio / Atlus), Hellblade: Senua's Sacrifice (Ninja Theory), Gorogoa (Jason Roberts / Buried Signal / Annapurna Interactive), Divinity: Original Sin 2 (Larian Studios), Night in the Woods (Infinite Fall / Finji)
BEST DESIGN Super Mario Odyssey (Nintendo EPD / Nintendo) Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment) PlayerUnknown's Battlegrounds (PUBG Corporation) The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo) Nier: Automata (PlatinumGames / Square Enix) Honorable Mentions: Cuphead (StudioMDHR), Gorogoa (Jason Roberts / Buried Signal / Annapurna Interactive), What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive), Divinity: Original Sin 2 (Larian Studios), Getting Over It with Bennett Foddy (Bennett Foddy), Prey (Arkane Studios / Bethesda Softworks)
a b c d e f g h i j k l m n o p q r s t u v w x y z