Last time I checked (November 19th, 2006), what MotionPlus offers is
what the wiimote was already promised to do.
With so much potential for puzzles, as Scooby mysteries often are, we look forward to seeing
what Wiimote controls they come up with.
Not exact matches
And still, I am glad there is at least some
Wiimote support there and I still like the Gamepad, so I guess I can't really tell,
what's the best way to go.
And that's
what I don't like about the Gamepad, Nintendo went away from that forced
Wiimote support in certain games.
hardly
what i'd call asymmetric gaming, this could be done on the 3ds, and i wouldn't hog the tv, unless it is multiplayer and someone is making it more challenging with a
wiimote or something
What started as great sparring potential quickly became a
Wiimote flinging slap-fest set to equal Wii Sports Boxing.
Depending on
what Jack was doing on screen, I was prompted to either slam the
Wiimote down to jam the chainsaw through his face, pull the
Wiimote and nunchuk apart to snap the poor dude's neck, or pull off some other sick move seemingly designed to make the ESRB cringe.
That leaves Spector's 280 person team with around two months for some fine tuning, and from
what I played, hopefully the framerate can be ironed out, and the
Wiimote pointing could use a little tightening.
SD Card support for WiiWare and Virtual Console titles should have happened at least 12 months earlier than it did, and Wii MotionPlus charges you to fix your
Wiimote to be (still a little less than)
what it promised to be 4 years ago!
I could hardly make it work when doing
what it said to do (literally jumping), and I could only make it work half of the time by doing it my way (flicking the
Wiimote upward).
This was right before viewing the video demoing
what the soon - to - be-called
Wiimote could do.
What we are talking about is motion control, so post Natal, Move and Wiimote, what will gamers use to control their ga
What we are talking about is motion control, so post Natal, Move and
Wiimote,
what will gamers use to control their ga
what will gamers use to control their games?
I just cant play this game being left handed... the thing is... all my life i've moved the character / cursor / whatever whit my left thumb and my main hand is left... so heres the problem... i hold the
wiimote with my left hand... since is the only way i can, and i have to do with my right thumb (and im not that good with my right hand)
what i have been doing all my life with my left thumb... is just odd... and it makes my movement slow and cluncky...
Knowing
what to do is simple, their insitance at using the
Wiimote for precise movements make continuation impossible.
That's
what I do...
Wiimote in left hand and Nunchuck in right hand... but I think it has to do with the whole moving around with my right thumb... I'm so used to playing like everyone else on a normal controller with my LEFT thumb.
What we will not be doing is adding mouse support as the Wii game did not support the
Wiimote's pointer and doing so would work against the design of the original game, and we will not be trying to perfect the game running at 60 fps.
While we don't have specifics on
what that means, but don't expect another
wiimote of any other similar form of play.
The second player uses their own
Wiimote, but does not use the nunchuck add - on (
what non-gamer would want to anyway?)