Not really, consider
what Yoshida did with FFXIV, it was a dead duck before he came in and now it is flourishing, having him on the board of directors can only mean good things, same with the producer of NieR Automata — that game was a massive risk and it ended up being one of the best games released last year.
If you can find a few hours I highly recommend the noclip FFXIV documentary, it takes a very frank look at why it initially failed and
what Yoshida and team had go through to turn it around, it also paints a clear picture of what game directors actually do.
One has to wonder
what Yoshida was expecting.
Not exact matches
Man City goalkeeper Ederson gets the nod between the posts, while Maya
Yoshida, James Tarkowski and Nacho Monreal form
what is becoming a usual back three for Crooks.
Tokyo — January 18 2018 Tagruato has begun development on a revolutionary new energy technology In
what Ceo Ganu
Yoshida called a technological great leap foreward for our planet This renewable technology will take at least 4 year to complete with along with another six years International regulatory bodies to bring the powerful revolutionary energy source by april 18 2028
Tokyo — January 18 2018: Tagruato has begun development on a revolutionary new energy technology in
what Ceo Garo
Yoshida called a technological great leap forward for our planet.
For those who have doubt,
Yoshida says: «You can look back at
what we did for Gamescom in the past (for PGW)»
«It's based on
what you plan,» Dr.
Yoshida said.
I think it is this one: https://www.youtube.com/wat... Why is
Yoshida responding to
what is obviously just trying to make fun?
While talking to GI.biz, Sony Worldwide Studios president Shuhei
Yoshida addressed these issues, letting third - party developers know that they are aware of
what's going on with their machine saying, «We know there's a lot more that we can do, and with the massive growth of the industry we understand that third party publishers have so many choices, many more than they have resources.
So
what can
Yoshida offer to the saddened Sony faithful?
Yoshida has recently said that that's exactly
what's happening — well, I would hope so!
Speaking with Develop, SCE Worldwide Studios boss Shuhei
Yoshida admitted that Sony's previous gaming platforms had been
what he described as «peaky», testing even the best of developers.
If by remote play you mean VITA / PS3 «all games» remote play there's news yes, Mr
Yoshida twitted like two days ago that due to memory constrains on PS3, remote play wouldn't be possible for most titles, I don't think Sony is even working on that (that was one of the main reasons I bought a VITA...), hackers on the other hand have it working somehow... so I don't know
what is happening, probably that will be a PS4 / VITA thing (it's called marketing opportunity).
Straight off, Shuhei
Yoshida, President of Sony Computer Entertainment Worldwide Studios, made it clear
what the day was all about:
I asked
Yoshida what are some of the aspects of MMOs he felt single player games struggle with in relation to his comment about FFVII «having a powerful feel similar to an MMO»?
«I could spend 30 minutes talking about
what was wrong with PSPgo,» said SCE Worldwide Studios head honcho Shuhei
Yoshida in an interview with CVG, stressing that they won't be making the same mistakes with the NGP.
Sony Worldwide boss Shuhei
Yoshida has responded to disappointment in that uarter, saying that really the PS4 itself is «just a console», and reiterating that
what next - gen is really all about is the games, and the way in which we play them.
Sony's Shuhei
Yoshida has gone into some detail regarding the structuring of the PS4's February reveal, and
what it means for the console and Sony going forward.
Speaking with the site following the reveal of the firm's NGP today,
Yoshida said 3DS's $ 250 price tag was «pricier than
what Nintendo typically launched their hardware for,» and that while the handhled seemed to be «pretty interesting», and it feels like a more powerful DS.
Shuhei
Yoshida wasted little time introducing
what everyone had come to see at the «cryptic» Sony session.
Yoshida believes fans are aware of
what is truly required of their hardware.
Later this week, producer and director Naoki
Yoshida will take the stage to detail
what's next for the MMORPH, including details on the next major content update Patch 3.1.
So
what did
Yoshida manage to do within the 3 - year gap between the original and the creation of A Realm Reborn?
Yoshida did not elaborate on
what attune means, but it's likely to be something like collecting a resource or some form of level progression.
Yoshida - san then asked
what the difference is between having characters running off a script as opposed to controlled by an actual AI.
Yoshida - san asked Morikawa - san
what kind of AI he is being asked to produce by game developers and publishers he works for.
In regards to
what comes after, however,
Yoshida is keeping his cards close to his chest «there's no specific goal for developing [any] MMORPG.
Say
what you want about the others but Naoki
Yoshida has done excellent work with FFXIV, not only saving it from total disaster but also turning it in to one of the worlds best and most commercially successful subscription based MMOs.
President, SCE Worldwide Studios, Shuhei
Yoshida is pointing the finger at the publishers saying, «
What's happening is that lack of -LSB-...]
You whined about the people being moved on to the board, to which I responded that in essence
Yoshida has proved he has the chops for it... You know
what?
In this section, some of the creative minds of the company such as Naoki
Yoshida and Hajime Tabata, and CEO Yosuke Matsuda had a chance to share
what they see the future of their games is going to be like.
Toshio
Yoshida (1928 - 1997) adopted the mantra of Jiro Yoshihara — «Do
what has never been done before» — to explore the intersection of painting and performance, and was one of the great original thinkers and innovators of Gutai alongside Kazuo Shiraga, Sadamasa Motonaga, Atsuko Tanaka, Shozo Shimamoto, and Saburo Murakami.
Even for viewers familiar with the diversity of art forms cooked up by the Gutai artists and the attitudes that informed them, much of
what is on display in this
Yoshida show may come as a surprise.
They include Ctrl Walt Delete with Walt Mossberg and Nilay Patel, which dives deep into tech; Verge ESP with Emily
Yoshida and Liz Lopatto, which blurs the lines between science and entertainment, and
What's Tech?
One thing Matsuda - san and
Yoshida - san talk about
what it was like viewing the downfall of XIV from the outside, as
Yoshida - san wasn't given the position of director until after the game's launch.