Perhaps it's their previous success that goes to their heads and clouds their otherwise sound judgement or maybe players are just not ready for
what gaming companies are offering them.
Julia Boorstin tells
us what gaming companies are doing to find real money in a virtual reality world.
Not exact matches
The pair, along with Lobanov, started talking about
what a
company focused on the intersection of analytics and
gaming might look like.
Nintendo lost $ 97 million dollars in its most recent quarter, and
what's worse is that the
company's handheld
gaming console, Nintendo 3DS, is on the decline.
What might that mean for private
companies in the
gaming space?
But as is often the case with politics — and business — better to watch
what they do rather than
what they say: Nintendo Canada GM and VP Ron Bertram told Canadian Business Online that the
company was uninterested in
gaming experiences that required the player to go online and buy additional content to complete a game.
Cue went on to draw parallels between
gaming on iOS devices and
what the
company is learning about
gaming on the Apple TV, aligning Apple's product offerings with casual gamers.
In a blog post, the
company said it would ban
what it called «terrorist content» on some services such as
gaming tool Xbox Live, the consumer version of its Outlook email service, and its consumer documents - sharing service.
As we compete for discretionary dollars in this tough economic climate, we feel it's important for guests to understand and experience
what a regional
gaming company like MTR can offer,» Billhimer says.
Speaking with Source
Gaming, Platinum Games» Atsushi Inaba discussed a potential Bayonetta 3, saying that he would like to develop it and that the
company is talking about
what to do with the franchise, especially regarding a possible change of the main character.
What's important to me is that another major
company is now switching to the ARM / Android chassis for another product category which means Android is now in phones, tablets, media players, cameras,
gaming devices, TVs and smartbooks.
What sets Tegra apart from Snapdragon is the Nvidia graphics pedigree: The
company claims smooth 1080p video, like Snapdragon, but also hardware - accelerated Flash video and even respectable
gaming (though no, you won't be able to run Crysis).
I know of one
company, Tapas Media, that will launch this spring, that is combining a sexy
gaming interface with
what they're calling «bite - size» content.
I have to admit I don't really know
what that is as I don't do any video
gaming, but I didn't make the investment because of
what the
company does.
Twenty - five years ago today, a certain Japanese
company released
what was to become the greatest
gaming console of all time, the Nintendo Entertainment System.
Even WiiU had some real great ninty - oriented offerings... it was just way too expensive for a handheld in the wake of PS4 / xb1 launch...
what I meant to say was Microsoft's 180 - degree turns on their agenda + cloud / power / secret - sauce lies + crap like gaas + DRM + 0.127 % exclusives... I mean no
gaming company in HISTORY devastated their fanbase this much: O
They need to become a
gaming company and stop focusing on
what they can market.
But guess
what, Microsoft is a PC
company, and console
gaming has it to thank for bringing with it all the wonderfully terrible PC ideas to console
gaming.
i don't know
what game Microsoft is playing at, but if a
company is serious about expanding into the
gaming market in force, i'd think that INCREASING their internal dev studios would be the order of the day.
Here's
what Gaute Godager, Producer and Game Director of Age of Conan, has to say about the delay: «The
companies standing apart in the
gaming market today are those with a relentless drive to achieve quality.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other
companies as well in the future - by using Nintendo IP in mobile apps, the
company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the
companies, so they decided to partner - one important factor to think about when managing a
company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized
gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «
what can we do to continuously tighten our relationship with the customers?»
Let's be completely honest here: despite
what companies want you to believe an expensive keyboard will not magically make you better at
gaming, and you can do just fine with a relatively inexpensive model.
phil and xbox ai nt nothing to sony halo, forza is
whats pretty much all they have and just splash the cash on third partys that should stay multiplatform if they wan na be like sony then buyout
companys, and as for updates im sure xbox owners would more games n games instead of updates after updates they should let go of the xbox brand and keep
what made them best in the first place pc
gaming
What if the
gaming community became outraged enough to stop supporting any
company who treats their teams poorly?
whom has done nothing with their
gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off
what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only
company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know
what any of that is...
Had you asked this question just a few short months ago, I would've said that PlayStation Plus is hands down the better of the two, but recent changes with the heads of Microsoft's state are proving to be precisely
what the
company needed for gamers to enjoy games on their
gaming machine.
They settle for less that perfection, and cling to
what Nintendo was: a great
gaming company that pushed the limits and delivered groundbreaking, innovative games.
m not a role - playing gamer), but I hope against hope that someone at the
company will look back at the 32 - bit era of
gaming to see
what made Square so popular back then.
What is more, the
gaming company says that a strong collection of classic titles will land on 3DS over the following weeks.
The beginning of Gamescom is nearing and with that some
companies are already releasing
what they will be showing off at Europe's premier
gaming event.
Numerous
Gaming companies are beginning to reveal their plans, and
what we can expect from them.
PORT WASHINGTON, NEW YORK, March 6, 2013 — According to Core
Gaming 2013, the latest report from global information company, The NPD Group, within the US population ages 9 and older, almost half play video games on what would be considered a core gaming device, but only 14 percent, or 37.5 million people, would be considered a core ga
Gaming 2013, the latest report from global information
company, The NPD Group, within the US population ages 9 and older, almost half play video games on
what would be considered a core
gaming device, but only 14 percent, or 37.5 million people, would be considered a core ga
gaming device, but only 14 percent, or 37.5 million people, would be considered a core gamer *.
http://www.podcastgarden.com/login/audio-4/4340/Ep69.mp3Podcast: Play in new windowIn this weeks video podcast we discuss Activision being sued by the family of an Angolan rebel's family, Gay dating App Grindr being bought by a Chinese
gaming company, Google Chrome accidentally displaying users» porn histories, the new Hitman game going episodic, Snoop Dogg's Xbox Live woes, plus
what we've been -LSB-...]
Continuing
what may be
gaming's biggest fall - from - grace in recent years, Konami's CEO has stated in an interview that mobile games will now be the
company's main platform.
Sierra On - Line began in 1980 as just husband and wife team Ken and Roberta Williams, making simple adventure games like Mystery House that nevertheless pushed the boundaries of
what people expected from games at the time — like having graphics — before booming to become one of the biggest and most important
companies in
gaming history.
The news, however, was primarily about Supercell and
what will change (and won't) as Tencent continues its rise as the owner of some of
gaming's most important
companies.
Japanese
gaming website «4gamer.net» sat down with Kou Shibusawa, the CEO of Koei Tecmo, at the end of last year to talk to him about the progress the
company has made and
what we can expect in the future as well.
What you may not know is that the movie team at Virtuos, a
gaming company with studios in Shanghai, Chengdu, and Xi'an, played a part in generating the visuals of Star Wars as well as other several other blockbuster movies and AAA games.
You just have to take a look at
what French
company Gameloft has been doing in the past few years, taking popular
gaming franchises and creating equivalents of them for phones (N.O.V.A is a Halo clone, Modern Combat 3 is Modern Warfare 3, Hero of Sparta is God of War, StarFront is StarCraft...) or taking Ubisoft staples into bite - sized chunks (Prince of Persia, Splinter Cell, Brothers in Arms).
AMN's Lucas DeWoody has written one of the best Sega editorials in recent memory in which he recounts how the
company has squandered its gamer goodwill over the last few years with shoddy retro ports, lackluster new games, baffling business decisions, and the tarnishing of
what was one of
gaming's most beloved characters.
In either case, this episode reaffirms
what game
companies, the
gaming media and the mainstream media have suspected for more than a year now.
Yes, I wish topic selection was more robust, genre selection was more varied, and that you could actually see other game
companies being formed around you and their successes (you get almost no perspective on
what's going on in the rest of the
gaming world outside of console development), but these limits are understandable given its an indie studio that's never done anything like this before.
The Epic CEO and founder is interviewed on stage by Develop editor Will Freeman as they discuss Seeney's 22 - year journey into making Epic a
gaming giant, and
what the future holds for the
company and the industry as a whole.
It's survival for the fittest, I hear of
gaming companies filling for bankruptcy and I stand by
what I said, plus there was an attempt by activision trying to sue EA...
The issue is, we've seen
companies like EA and Activision introduce anti-consumer measures into their games before,
what is to stop them from taking a piece of the ever growing pie of Youtube
gaming.
We here at This Gen
Gaming think this trend needs to continue, and
what better way that with sequels to some of the best loved games from the
company.
With a range of surround sound modes for games, movies or music, Elite 800 features active noise cancellation along with DTS for
what the
company calls an «immersive audio experience» that marks a first for console
gaming headsets, part of a deal with Sony announced earlier this year.
Brawlhalla doesn't really take the Smash - style fighting genre in any bold new directions, but it does take it to new players, and unlike Nintendo or Sony's crossover brawlers, it doesn't count on you being familiar with the extensive history of a
gaming company to recognize the characters — everybody knows
what a pirate is.
Somehow, a
gaming fan got his hands on a campaign being developed by an advertising
company for Bungie which represents a general outlook on
what to expect from Destiny's plot, values, and feel of the game.
Games Workshop, Slitherine, and developer Proxy Studios have announced a new game set in the grimdark Warhammer 40,000 universe, and for a change of pace it's adopting the 4X model of «explore, expand, exploit, and exterminate» combined with
what the
companies call a «combat - focused» strategy
gaming system: Warhammer 40,000: Gladius.