Sentences with phrase «what gaming companies»

Perhaps it's their previous success that goes to their heads and clouds their otherwise sound judgement or maybe players are just not ready for what gaming companies are offering them.
Julia Boorstin tells us what gaming companies are doing to find real money in a virtual reality world.

Not exact matches

The pair, along with Lobanov, started talking about what a company focused on the intersection of analytics and gaming might look like.
Nintendo lost $ 97 million dollars in its most recent quarter, and what's worse is that the company's handheld gaming console, Nintendo 3DS, is on the decline.
What might that mean for private companies in the gaming space?
But as is often the case with politics — and business — better to watch what they do rather than what they say: Nintendo Canada GM and VP Ron Bertram told Canadian Business Online that the company was uninterested in gaming experiences that required the player to go online and buy additional content to complete a game.
Cue went on to draw parallels between gaming on iOS devices and what the company is learning about gaming on the Apple TV, aligning Apple's product offerings with casual gamers.
In a blog post, the company said it would ban what it called «terrorist content» on some services such as gaming tool Xbox Live, the consumer version of its Outlook email service, and its consumer documents - sharing service.
As we compete for discretionary dollars in this tough economic climate, we feel it's important for guests to understand and experience what a regional gaming company like MTR can offer,» Billhimer says.
Speaking with Source Gaming, Platinum Games» Atsushi Inaba discussed a potential Bayonetta 3, saying that he would like to develop it and that the company is talking about what to do with the franchise, especially regarding a possible change of the main character.
What's important to me is that another major company is now switching to the ARM / Android chassis for another product category which means Android is now in phones, tablets, media players, cameras, gaming devices, TVs and smartbooks.
What sets Tegra apart from Snapdragon is the Nvidia graphics pedigree: The company claims smooth 1080p video, like Snapdragon, but also hardware - accelerated Flash video and even respectable gaming (though no, you won't be able to run Crysis).
I know of one company, Tapas Media, that will launch this spring, that is combining a sexy gaming interface with what they're calling «bite - size» content.
I have to admit I don't really know what that is as I don't do any video gaming, but I didn't make the investment because of what the company does.
Twenty - five years ago today, a certain Japanese company released what was to become the greatest gaming console of all time, the Nintendo Entertainment System.
Even WiiU had some real great ninty - oriented offerings... it was just way too expensive for a handheld in the wake of PS4 / xb1 launch... what I meant to say was Microsoft's 180 - degree turns on their agenda + cloud / power / secret - sauce lies + crap like gaas + DRM + 0.127 % exclusives... I mean no gaming company in HISTORY devastated their fanbase this much: O
They need to become a gaming company and stop focusing on what they can market.
But guess what, Microsoft is a PC company, and console gaming has it to thank for bringing with it all the wonderfully terrible PC ideas to console gaming.
i don't know what game Microsoft is playing at, but if a company is serious about expanding into the gaming market in force, i'd think that INCREASING their internal dev studios would be the order of the day.
Here's what Gaute Godager, Producer and Game Director of Age of Conan, has to say about the delay: «The companies standing apart in the gaming market today are those with a relentless drive to achieve quality.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
Let's be completely honest here: despite what companies want you to believe an expensive keyboard will not magically make you better at gaming, and you can do just fine with a relatively inexpensive model.
phil and xbox ai nt nothing to sony halo, forza is whats pretty much all they have and just splash the cash on third partys that should stay multiplatform if they wan na be like sony then buyout companys, and as for updates im sure xbox owners would more games n games instead of updates after updates they should let go of the xbox brand and keep what made them best in the first place pc gaming
What if the gaming community became outraged enough to stop supporting any company who treats their teams poorly?
whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know what any of that is...
Had you asked this question just a few short months ago, I would've said that PlayStation Plus is hands down the better of the two, but recent changes with the heads of Microsoft's state are proving to be precisely what the company needed for gamers to enjoy games on their gaming machine.
They settle for less that perfection, and cling to what Nintendo was: a great gaming company that pushed the limits and delivered groundbreaking, innovative games.
m not a role - playing gamer), but I hope against hope that someone at the company will look back at the 32 - bit era of gaming to see what made Square so popular back then.
What is more, the gaming company says that a strong collection of classic titles will land on 3DS over the following weeks.
The beginning of Gamescom is nearing and with that some companies are already releasing what they will be showing off at Europe's premier gaming event.
Numerous Gaming companies are beginning to reveal their plans, and what we can expect from them.
PORT WASHINGTON, NEW YORK, March 6, 2013 — According to Core Gaming 2013, the latest report from global information company, The NPD Group, within the US population ages 9 and older, almost half play video games on what would be considered a core gaming device, but only 14 percent, or 37.5 million people, would be considered a core gaGaming 2013, the latest report from global information company, The NPD Group, within the US population ages 9 and older, almost half play video games on what would be considered a core gaming device, but only 14 percent, or 37.5 million people, would be considered a core gagaming device, but only 14 percent, or 37.5 million people, would be considered a core gamer *.
http://www.podcastgarden.com/login/audio-4/4340/Ep69.mp3Podcast: Play in new windowIn this weeks video podcast we discuss Activision being sued by the family of an Angolan rebel's family, Gay dating App Grindr being bought by a Chinese gaming company, Google Chrome accidentally displaying users» porn histories, the new Hitman game going episodic, Snoop Dogg's Xbox Live woes, plus what we've been -LSB-...]
Continuing what may be gaming's biggest fall - from - grace in recent years, Konami's CEO has stated in an interview that mobile games will now be the company's main platform.
Sierra On - Line began in 1980 as just husband and wife team Ken and Roberta Williams, making simple adventure games like Mystery House that nevertheless pushed the boundaries of what people expected from games at the time — like having graphics — before booming to become one of the biggest and most important companies in gaming history.
The news, however, was primarily about Supercell and what will change (and won't) as Tencent continues its rise as the owner of some of gaming's most important companies.
Japanese gaming website «4gamer.net» sat down with Kou Shibusawa, the CEO of Koei Tecmo, at the end of last year to talk to him about the progress the company has made and what we can expect in the future as well.
What you may not know is that the movie team at Virtuos, a gaming company with studios in Shanghai, Chengdu, and Xi'an, played a part in generating the visuals of Star Wars as well as other several other blockbuster movies and AAA games.
You just have to take a look at what French company Gameloft has been doing in the past few years, taking popular gaming franchises and creating equivalents of them for phones (N.O.V.A is a Halo clone, Modern Combat 3 is Modern Warfare 3, Hero of Sparta is God of War, StarFront is StarCraft...) or taking Ubisoft staples into bite - sized chunks (Prince of Persia, Splinter Cell, Brothers in Arms).
AMN's Lucas DeWoody has written one of the best Sega editorials in recent memory in which he recounts how the company has squandered its gamer goodwill over the last few years with shoddy retro ports, lackluster new games, baffling business decisions, and the tarnishing of what was one of gaming's most beloved characters.
In either case, this episode reaffirms what game companies, the gaming media and the mainstream media have suspected for more than a year now.
Yes, I wish topic selection was more robust, genre selection was more varied, and that you could actually see other game companies being formed around you and their successes (you get almost no perspective on what's going on in the rest of the gaming world outside of console development), but these limits are understandable given its an indie studio that's never done anything like this before.
The Epic CEO and founder is interviewed on stage by Develop editor Will Freeman as they discuss Seeney's 22 - year journey into making Epic a gaming giant, and what the future holds for the company and the industry as a whole.
It's survival for the fittest, I hear of gaming companies filling for bankruptcy and I stand by what I said, plus there was an attempt by activision trying to sue EA...
The issue is, we've seen companies like EA and Activision introduce anti-consumer measures into their games before, what is to stop them from taking a piece of the ever growing pie of Youtube gaming.
We here at This Gen Gaming think this trend needs to continue, and what better way that with sequels to some of the best loved games from the company.
With a range of surround sound modes for games, movies or music, Elite 800 features active noise cancellation along with DTS for what the company calls an «immersive audio experience» that marks a first for console gaming headsets, part of a deal with Sony announced earlier this year.
Brawlhalla doesn't really take the Smash - style fighting genre in any bold new directions, but it does take it to new players, and unlike Nintendo or Sony's crossover brawlers, it doesn't count on you being familiar with the extensive history of a gaming company to recognize the characters — everybody knows what a pirate is.
Somehow, a gaming fan got his hands on a campaign being developed by an advertising company for Bungie which represents a general outlook on what to expect from Destiny's plot, values, and feel of the game.
Games Workshop, Slitherine, and developer Proxy Studios have announced a new game set in the grimdark Warhammer 40,000 universe, and for a change of pace it's adopting the 4X model of «explore, expand, exploit, and exterminate» combined with what the companies call a «combat - focused» strategy gaming system: Warhammer 40,000: Gladius.
a b c d e f g h i j k l m n o p q r s t u v w x y z