Sentences with phrase «what genre the game»

It's unclear what genre the game will fall under or who is attached to the project.
When asked about what genre the game will be, he stated that it will be a first - person shooter, before going on to say that, «'' I don't ever want to make a game that has a cutscene or a scripted sequence in it ever again»
«Of course, the story is what drives this game forward, but it's the perfect blend of platforming elements and action - shooting that are so good, feel so right — and with guns that feel so good — that in the end, I don't give a damn what genre this game actually falls under.»

Not exact matches

For example, you both may like video games and you may want to ask what their favorite genre or gaming console is.
Stacked against the genre's competition, this game was scraped from the bottom of the barrel, but if what you want is a straight - forward, good - looking destructo-fest, «B!GE» should be considered.
I will leave you with one last not, regarding those that think that The Walking Dead is not a «game»: Considering that adventure games have been going on since 1975 and been considered a legit genre of video gaming for years, I don't think you have the right to determine what constitutes as the definition of what makes a video game, well, a video game.
A Game of Dwarves could have been a better revival of the genre that Dungeon Keeper started, but it's still a solid title and at $ 10, anyone in this particular niche will get what they payed for.
I was questionable about how meshing three genres together would work, and the result isn't that bad of a game, as long as you know what you're doing from day to day.
But here again, another fun idea inevitably joins what feels like a game thrown together out of genre spare parts.
In the end Free Realms doesn't show anything really deep or innovative compared to what we can find in other similar games, but it's still a good way to have a first approach to an overly played genre like MMOs, collecting and presenting to the customer a great deal of minigames that can offer something different for each time we log in.
What Airtight Games needed was more confidence: their pedigree with the flight sim genre would have probably been better served if they'd kept their game in the skies.
The genre may not be what it once used to be, but Unbox: Newbie's Adventure proves that you can still create a fun and inviting game within its constraints.
What Horizon Zero Dawn does well is just a pretty routine affair of copying what other great games have done, and its a good showing for that, but what it doesn't do is add much to the genre or come up with any hook or innovatWhat Horizon Zero Dawn does well is just a pretty routine affair of copying what other great games have done, and its a good showing for that, but what it doesn't do is add much to the genre or come up with any hook or innovatwhat other great games have done, and its a good showing for that, but what it doesn't do is add much to the genre or come up with any hook or innovatwhat it doesn't do is add much to the genre or come up with any hook or innovation.
XBLA Fans has got what you need in case you need a game immediately in one of those genres.
What You Need To Know: In a year where there's plenty of other movies involving battles with aliens for the fate of the earth («Oblivion,» «After Earth «-RRB-, there's one that's going back to a lauded classic novel of the genre, with the first adaptation of Orson Scott Card «s beloved book «Ender's Game
It lost out «Best Narrative» to another genre cohort in Giant Sparrow's What Remains of Edith Finch, and «Best Independent Game» to StudioMDHR's Cuphead.
Resident Evil VII won «Best VR Game», but what about the rest of the genre fare?
This mechanic is really what sets it apart from other games in the genre, adding a tactical depth to each fight.
In any other game genre, repetitive gameplay would be frowned upon, but roguelikes are one of the rare exceptions where monotony and repetitive gameplay cycles are part of what makes it work.
Even with the overcrowding of the genre, many developers took the general concept of a party game and implemented new ideas that gave new life to what many consider to be a stagnant genre.
What a game gets rated is meaningless if it is not your genre.
While I've played and enjoyed my share of job simulation games — such as bus and truck driving, street cleaning, and what have you — one relatively popular corner of the genre never appealed to me.
What's worse, the game ignores the traditions of the arcade genre.
This mechanic speeds - up the gameplay style over other games in the genre, and it's what makes Vanquish feel so unique and fresh, especially at a time when people were beginning to become tired of slow - paced shooters.
A combination of old - school, first - person dungeon crawler gameplay and updated visuals, this indie game certainly has what it takes to offer fans of this classic genre with a new adventure.
Screen Rant got a chance to interview David Leitch on press day where we discuss how he challenged his choreography team to display Domino's powers, being the new kid on the block with the longtime Deadpool creative team of Rhett Reese, Paul Werneck, and Ryan Reynolds, and what he hopes to bring the the video game genre with his adaptation of The Division.
Tarantino calls Fair Game «a female Straw Dogs», introduces the idea of those special moments of genre cinema where «you can't believe you're seeing what you're seeing», then cites the following sequence as an example of this concept: «after fucking the girl over like crazy, they strip her nude and they tie her to the front of their monster truck.
It's fair to say we were absolutely spoiled with racing games in 2017, in what was a landmark year for the genre.
Whilst there seems to be an underlying strategy to ZombieSmash in deciding where and when to use your special weapons, particularly as some weapons combine to do additional damage, as a castle defense game that incessant flicking - like - a-madman gameplay is unescapable, and is ultimately what turns people away from the genre.
Luckily, there's another game that may succeed in doing what Yooka - Laylee failed to do: A Hat in Time, developed by Gears for Breakfast, is the tribute to 3D platform games of the past, wearing its influences right in the open without being bound by them, offering a varied and creative experience that fans of the genre will instantly love.
Maybe by «crap» you just mean «I do not enjoy that type of game», because within its genre, it's pretty darn flawless form what I saw.
The tennis genre has actually been a fun one, with Virtua Tennis for the Dreamcast and later on for the PS2 it really set the standards for what tennis games should be like.
Regardless of what they're saying about the whole «endless» genre nowadays; I find these games insanely fun.
The last game was probably Burnout Paradise, and what this game does similar to Burnout Paradise, is that it hits the arcade genre perfectly while still making a unique and interesting racing experience.
The game is a physics based endurance run that succeeds at what it intends to do, but fails to bring anything new to the genre but isn't a bad attempt by any means.
But admittedly, I'm biased because I love everything about Splatoon and what it does / brings to the online shooter genre and as someone who is a long - time fighting game fan Super Smash just doesn't excite me that much.
There is only so much you can do with a bike, and so far we have seen a lot of solid entries into this genre, which can give developers plenty of insights to what gamers want in this genre.
Where past games attempted to get there through huge character rosters and deliberately predictable trips down memory lane, FighterZ has bottled the essence of what makes the series» characters, animation, and sense of humor so beloved and reconfigured it into something new: a Dragon Ball fighting game that can go toe - to - toe with the best of the genre
While there are lots of strategy / RPG style games out there it's always welcome to see what a company can bring to the genre.
Not only has Sting captured the essence of what makes those two games great, they've added their own unique spin to create something freshly original while being familiar enough for fans of the genre to jump right in.
«I think it makes a special kind of sense for horror games where immersion is more important than perhaps in other genres... I think we should most definitely start thinking about what we could do with that kind of technology in the future.
Lawrence is an underappreciated stylist who makes exciting genre movies where very little actually happens («Constantine,» «I Am Legend «-RRB-; here he steps up his game by making what is arguably the best movie of his career.
And I've also had the chance to play a couple of the Codemasters» F1 PC games in the past, so I have a pretty good sense of what the developer brings to the racing genre.
Horizon Zero Dawn isn't the most original open world game that's ever been made in terms of design, but I thoroughly believe that it's the best execution of what we've come to expect from games in the genre.
This is easily my favorite game that Housemarque has ever made, and despite them shifting away from making games in the arcade genre, I'm stoked to see what they create next.
Tekken 7's story mode seamlessly blended CGI scenes into in - game fights, giving a certain flourish far above and beyond what I had come to expect from the fighting game genre.
Leading up the development of the game is Hiroshi Yoshimura, known for his work on the God Eater series, and if early footage is any indication, Yoshimura and his team seem to have a firm grasp on what makes the Soulsborne genre so appealing to fans.
Basically it looks like a throwback to what I like to call the «serial killer playing cat and mouse games» genre, which includes movies like Speed, Seven and Die Hard with a Vengeance.
Going into Front Mission Evolved I wasn't sure what to expect.I normally am not the biggest fan of mech games, however, Square Enix and Double Helix Games have done a great job with this title.Long time fans of the series, or of this genre in general, might not like some of the changes that were made in the latest title, however, Square Enix has made it a lot more accessible.The game is much more like a third person action game as opposed to the tactical type of game play that the series is generally known for.There were definitely times when it felt a little like Lost Planet with the difference being this game actually worked pretty well and was fun.
Rather than extending a superficial single - player experience by offering extra modes that reward the player with trinkets, I believe the genre should focus on educating new arrivals about what makes fighting games fun to the people who already love them.
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