That's
what keeps this game interesting on a macro level.
Not exact matches
The collusion in the CDO - squared leveraged fraud
games (which were illegal) allow Fed / Treasury to collect
interest (or is that an extortion fee) on certificates that can be traded or sold —
what a nice pool of assets — it is a perpetual motion money machine that magically
keeps zombies alive, even though their dead... totally cool.
to me we are just watching the inevitable consequences of a bursting football bubble which is
what AFC (Arsenal Financial Corporation) has become under the Franco American alliance... to be honest its lasted longer than I expected as the signs of a Ponzi club were visible 5 years ago but somehow the 4th place zombie fans
kept the thing going longer than I expected but the bust is, consequently, even more worrisome for the long term health of the club... obviously Wenger should have gone 5 years back but that was not in the
interest of the vulture owner... next steps are uncertain but I hope fans show their disgust by not showing up to the emirates next
game
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show
what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to
keep any goaltender that Juventus had
interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of
what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't
keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below
what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any
interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
I understand it was an important
game but I'm wondering when is Campbell going to get a good run of
games... Kills me to see Ozil on the wings when he and Cazorla should be rotated as the # 10 to
keep them fresh...
Interesting to see
what Wenger will do now since we've secured CL football for another year...
Interesting to know where all this speculation about lamar is coming from, won't be surprised if generated by their agents or arsenal fans ourselves, I
keep saying this
what we need are defensive midfielders who can break up opposition plays so we control the
games much better
You feel free to attempt your worthless and futile attempts to convince anyone who will listen to you that this PREHISTORIC DINOSAUR is capable of improving the performances.So many of you seem prepared to accept the humiliation he is putting us through
game after
game season after season.Well it will be
interesting what you will do when he is gone.And that day will be here soon.Then not only will be rid of Wenger but also his adoring public like you.Honestly Pal it's
what keeps me going now.
So, if you want to know
what games that are worth it will be releasing in 2017 and 2018 in the much appreciated open - world gameplay style, here's a list that covers ten of the most
interesting titles that are worth
keeping an eye on.
This confirms
what Nintendo originally said of their intent to provide a steady flow of
games to
keep Switch users
interested.
A host of
interesting extras like Music Unlimited and Video Unlimited for music and video streaming, respectively, provides much in the way of entertainment, and the PlayStation app lets you
keep tabs on
what your friends are playing,
what games are available and more.
If the XBO doesn't have
interesting compelling AAA exclusives to rival PS4 exclusives nothing else would matter.Exclusive
games will always matter first & foremost when it comes to gaming consoles, that's
what differentiates every gaming console &
keeps the competition going.
- the developers» main goal was to break conventions, but they weren't sure how far they should go to do so - they took a look at
what was core to Zelda
games, and decided it was the sense of relief you feel after solving a puzzle - they tried to fix the parts of puzzle - solving people found boring while
keeping the
interesting parts intact - they wanted people to think outside the box - there are multiple ways to approach / solve puzzles and gameplay challenges - anyone who plays the intro will find a way to enjoy the story naturally - NPCs do have things the want you to do, but don't bug you about it, and you can ignore them if you want - some of the bosses are hidden in plain sight - the Sheikah tribe are key to the story, as is Zelda's blue tunic
What surprises you at first is that for a fighting
game the Injustice series has done pretty well in terms of delivering an A class comic book story that is actually an
interesting narrative that
keeps you glued to the screen.
New software technology's and original
game mechenics, those are
what keeps it all
interesting.
It's too early for me to really say whether this
game is worth buying, especially as I don't know
what it will ultimately cost, but SkyKeepers is definitely worth
keeping an eye on if you're
interested in 2D action platformers.
It's why we see so many developers and publishers who are positive about good changes to
game design, becuase they understand that every little and big thing added to existing concepts is
what keeps gaming
interesting and the customers engaged.
And you know
what's
interesting about
what Jim said, PS4 is the best place to play, with the best support for 1st, 2nd and 3rd party support, and there is still PSX to go, for more new
game announcement, NOW that will truly be an
interest time, when MS
keeps talking about power and SONY just
keeps bringing out those high quality
games.
NHL 18 is
what every hockey fan loves about EA's hockey franchise — with some added extras in the way of gameplay features and modes to
keep the
game fresh and
interesting.
The
game fleshes out its lore much like a horror movie and that's part of
what makes it so
interesting and
what kept me coming back to the
game.
What is really awesome is that you can
keep the
game interesting by downloading different ghost cars to race against which all have their own unique stats as well and how they perform on tracks.
We'll alert you to events happening in the area, point you to
interesting games to play, suggest new folks to follow, and
keep you informed on
what's happening in
game culture.
If you like to build or explore and if you have a vivid imagination there are no boundaries to
what you can create in Minecraft.And since the official release the
game has seen numerous successful ports to different consoles, and the pc version is still blooming with multiple mods and servers to
keep things
interesting for those that crave alittle more.
The mind
games between players are
what keep it
interesting, combine this with randomly generated maps, distinct match types and a very open combat system and this guarantees that no two matches will ever be the same.
Few
games have the ability to switch it up and
keep things
interesting quite the way that Fortnite does and that's
what's led everyone to rave about it this year.
-- Nintendo previously made Zelda
games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out
what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world —
Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the w
Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the
game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the w
game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can
keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this
game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the w
game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of
interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the
game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the w
game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the
game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the w
game to make for a more cohesive storyline — Most difficult Zelda
game to make — Aonuma is still finding new things in the w
game to make — Aonuma is still finding new things in the world
Unfortunately after digging into Babel Rising, I found there was very little to this
game and
what little there is failed to
keep my
interest.
What keeps things
interesting is that in each of the
game's 4 worlds there is a theme and that will lead to some variations in your enemies as well as some of the things you'll need to do.
For
what it's worth, GameSetWatch deliberately paid a
game journalist to check out Second Life from the in - world
game perspective, and
what he found was
interesting, but ultimately didn't
keep him around.
Mario Maker offers
gamers the power to shape and reshape
what it is like to play through a Mario platformer with their own take, and that's something Nintendo will need to
keep their flagship mascot fresh and
interesting.
But graphics alone are not
what makes this
game look so great, the environments all look unique and very detailed they are made very well with always having something
interesting in sight, so you always
keep engaged with the
game.
What Nintendo need to do is to ensure that it encourages more third party developers to put their
games on the Switch to
keep all potential buyers
interested in the long run.
From a mechanics standpoint, both
games also make an effort to constantly change up
what the player is doing to help
keep things
interesting and also put players in the mindset of these characters.
This isn't a complaint: It's
what keeps these
games vital and
interesting as creative works, not mere commodities.
Shocking as usual, its ok everyone saying we have a AAA sports
game in nba.its no use to me in the UK where basketball isn't watched or played not one
game in the last 10 months have I even considered
keeping I have been loyal to Sony since ps1 and spent thousands
what's happened in general to the developer s.games just aren't
what they were, i think it's getting near time to jump ship and see if Microsoft has any
interest in its customers I feel I've been a cash cow long enough.
What makes Mass Effect (the series) so
interesting is how BioWare
kept the story going through three
games.
Take - Two Interactive chairman and CEO Strauss Zelnick has shared that the publisher is «very
interested» in Nintendo NX, adding that they are
keeping an eye on
what Nintendo has planned for their «dedicated
game platform.»
What is to
keep someone mildly
interested in the
game from feeling overwhelmed by all of the story tie - in projects?
Ubisoft has been mastering these open world exploration
games for the past decade, so we're curious to see
what they've done with the latest entry in the franchise to
keep us all
interested.
That's
what makes the Thief series so
interesting, because it's a stealth
game through - and - through, yet it
keeps you almost exclusively in the first - person view.
Why I am excited: Open world, progress in AI and complex systems in
games interest me a lot due to
what can be achieved if
games keep pushing these boundaries, hence the
interest in Pine.
If the gameplay isn't
interesting,
what's there to
keep players intrigued up until the end of the
game?
Either way, it'd be nice if the world of gaming journalism stopped with this social justice crap, and
kept it to personal social media blogs instead of
what are presumably supposed to be fun,
interesting sites about the gaming world and all the great video
games released in it.
What's
interesting is that it's the arcade version of the
game, complete with all four levels, rather than the NES version that Nintendo
keeps recycling on most of their Virtual Console releases, which is missing one of the levels.
Despite this, Dying Light is a great
game that mixes parkour style exploration as seen before in Mirror's Edge with zombie slaying similar to that of Dead Island in a more simple way that always
keeps you on your toes and
interested in
what else Dying Light has to offer.
You send Edward to tell us «In the meantime I hope I can show you enough of
what's going on to
keep you all
interested in the
game, and when it launches I hope you're all still excited for it.»
Current work is even moving beyond this to predict whether players will make purchases or not,
what it is in the
games that
keep them
interested or frustrated, and how to adapt the
game as a response.