Unlike the other upgrades, you can choose
whatever weapons you want despite the class you picked.
While you can't have anything but scythes mapped to X, you're completely free to choose
whatever weapon you want to be mapped to Y, from slow and massive damage inflicting hammers to lighting fast claws that boast insanely long combo strings.
Not exact matches
You can not hold the position that we should keep the status quo of letting people sell
whatever giant clips and assault
weapons to whoever they
want whenever they
want can you?
The best DW game was DW Extreme Legends, on the PS2 - and that was because you could create your own charter and serve whoever you
wanted, with
whatever weapon.
She did
whatever she deemed necessary to obtain what she
wanted, even if it meant hiding
weapons in her dresses.
Then take the
weapon you
want to duplicate and throw it, at the ground or wall or
whatever.
The chara - designers in charge of Rare Blades were given some elements to work with:
weapons, attributes, rough materials, and they were free to design
whatever they
wanted using those as base... and they ended up with a lot of female Rare Blades as a result.
A reasonable person would hand over
whatever the person with a
weapon wanted in order to preserve their lives.
Weapons and certain attachments / upgrades are locked until you reach a certain level, but new
weapons come a little bit too slowly, especially since it takes just a few games to get enough unlock tokens to completely kit out your starting
weapons with
whatever you
want, by which point you'll probably really be wishing you had a new gun to play with.
With Death Stranding, Kojima is starting from scratch, and he can literally take it wherever he
wants to, do with it
whatever he pleases, and that sort of creative freedom for a man as accomplished and capable as Hideo Kojima is a powerful
weapon indeed.
Activated by holding down the left trigger (if you're on Xbox 360), Blade Mode sends the world into slow motion and gives you direct control of Raiden's
weapon, with the left stick controlling the camera and the right stick controlling the exact angle of your attack — simply swipe the stick in
whatever direction you
want and Raiden will follow the motion on - screen, neatly slicing through the enemy.
Play as any type of character you can imagine and do
whatever you
want: defeat dragons, explore dungeons, interact with the people of the world, build a house, start a family, and master skills, spells and
weapons.
Two things were missing from Resistance 2; co-op for the campaign and a
weapon wheel to select
whatever inventive
weapon you
wanted.
Smartly you don't get locked into using specific
weapons or items during the game, though, leaving you free to grab
whatever you
want by spending the money accrued from killing at trader stations between waves.
But before you think you can start crafting
whatever you
want, you first need matching
weapon types and a blueprint.
It gives you more freedom to use
whatever gun you
want in each slot but the key thing to remember is the Energy
weapons.
It will also be a departure from traditional gameplay in the series, with the open - world setting allowing for much more exploration and freedom to tackle the dungeons in
whatever order players
want, while voice - acting and new
weapons also make an appearance.
What all those of the entitlement mentality practice is the equivalent of modern Native Hunting Rights, which is the freedom to do what they
want with
whatever modern tools and
weapons they can get away with.
A reasonable person would hand over
whatever the person with a
weapon wanted in order to preserve their lives.
Could it be that the neurotic woman uses sex as a
weapon of control and of power which she withholds or rations unless she gets her way or
whatever she
wants?