Sentences with phrase «when choosing objects»

Also when choosing objects, the only thing that matters is colour and shape and how they allow you to create an interesting composition.
Be careful, however, when choosing objects that the objects are easily recognizable as a whole when grouped together.

Not exact matches

By what criteria do we absolutize the principle of autonomy independent of the object chosen — even when that choice entails the destruction of innocent human life?
It seems that we live in a free country but when people choose to use that freedom other people object.
The World Alliance for Breastfeeding Action points out that «When feeding bottles are used in public for fear of public exposure of breasts, or when women's reasons for choosing bottle - feeding include fears that breastfeeding will alter the shape of their breasts, then women are being treated as sex objeWhen feeding bottles are used in public for fear of public exposure of breasts, or when women's reasons for choosing bottle - feeding include fears that breastfeeding will alter the shape of their breasts, then women are being treated as sex objewhen women's reasons for choosing bottle - feeding include fears that breastfeeding will alter the shape of their breasts, then women are being treated as sex objects.
Let her choose a transitional object such as a blanket or stuffed animal — it will provide comfort and help reassure her when she's alone.
When playing with your 11 month old, choose activities that increase your little one's cognitive interest, not only by improving the nascent speech, but also by teaching your child to walk, to express her wishes, and distinguish objects.
Elana — first — you are doing a good job second — at 9 months your bubba is learning about object permanence — if he fusses when you leave the room — he is developmentally right on track don't worry — it doesn't last — and is actually a good sign — it signals that he is well attached to you — which is highly desirable in terms of raising happy well adjusted children that are willing to explore their world He isn't to young for independent play — It just might be for a little while that it happens while he can see you As he chooses to — allow him to move himself out of your sight (somewhere safe of course) i.e around the edge of a couch, through a door way etc — playing disappearing and reappearing games like peek - a-boo and hiding things under boxes / blankets for him to «find» etc is good too as time goes on — he will learn that things re-appear when they disappear
During the first few months of life a child can focus on an object 8 - 10 inches away, but does not see detail, so it's good to have bright contrasting colors with defined edges when choosing gifts for newborns.
When 7 - month - old babies see an experimenter reach toward one of two objects, and then are given the opportunity to reach toward those same objects, they unsurprisingly choose the same object as the experimenter.
So when the Goblet of Fire, the enchanted object given the task of choosing the winning contestants, pulls from its blue flame a piece of parchment on which is scribbled «Harry Potter,» there are suspicions of interference from evil sources.
When you read the samples of comparison and contrast essay, you learn how to arrange your own comparison contrast essay, which points to mention, and how to hold an analysis of the objects you have chosen to become subject of your work.
However, when choosing accessories for your hamster's cage, be sure not to overcrowd with objects.
There is of course very little statistical evidence of this assumption, and one should never allow dogs to eat things which seem dangerous for this reason, but all dog owners are familiar with, for example, when their dogs choose to eat soil, tree roots, bark, stones and other seemingly random objects.
Exploration is only meaningful if rewarded with discovery, and when you do stumble upon an object with which your girl can interact — like an old building facade littered with spent rifle shells — you are granted not just an item to collect for your basket and potential rooms to unlock in Grandmother's house, but a short line of pop - up text that gives insight into your chosen avatar's thoughts, feelings and personality.
- get Public Works tasks from Isabelle - early on you'll have to build a school - choose the outside look from a selection of options then work on the inside - inside includes work on benches, lockers, tables and more - later you'll work on a hospital, cafe, a shop and more - the hospital tasks you with working on multiple rooms - use the stylus to drag and drop items into the playing field - tap the object to change the perspective and move them all easily to somewhere on the grid - drag the characters around as well - tapping on the D - Pad lets you change the camera angle - move around with the Circle Pad and interact with others by pressing the A-button - the plaza is where old and new animals are gathered - a speech bubble above a head denotes requests - once you've wrapped up the development of a property, a scene will play where the animals interact with the property - animals will say specific things when they are in stores / school or comment on things that are placed around the house - throw in your own favorite characters by purchasing amiibo cards - scan them and they will enter the house or scene - cards also give requests from characters before you even meet them in the game - some characters are exclusive to the cards - put data back on the card and give that information to the friend
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
This only became obvious when I got to see her entire collection of found objects, where each was chosen for their unique characteristics.
When the Metropolitan Museum invited New Jersey - based Cole to participate in the second season of The Artist Project, its online series exploring «what artists see when the look at the Met,» what they are drawn to when they wander the institution's galleries, he chose familiar objects — wood Ci Wara sculptuWhen the Metropolitan Museum invited New Jersey - based Cole to participate in the second season of The Artist Project, its online series exploring «what artists see when the look at the Met,» what they are drawn to when they wander the institution's galleries, he chose familiar objects — wood Ci Wara sculptuwhen the look at the Met,» what they are drawn to when they wander the institution's galleries, he chose familiar objects — wood Ci Wara sculptuwhen they wander the institution's galleries, he chose familiar objects — wood Ci Wara sculptures.
Roman Ondák's «Swap» (2011) asks a performer to choose an object as they sit behind a table, and when visitors enter the room they are then able to swap the object with anything else they are willing to exchange, while in Chinese artist Xu Zhen's «In Just a Blink of an Eye» (2005) a body floats in mid-air as if frozen, defying both time and gravity, and making the audience question reality and reflect on the work's seeming impossibility.
As the Deja notes, «I can easily call upon them [the chosen objects] when transitioning from the real world to the virtual world.»
A place, the artist notes, «where objects, when they choose to visit us, do so with all their unknowable intelligence and perverse strangeness intact.»
The templates allow you to choose what kind of movement the lens will have, whether that's a fully animated character or multiple objects that pop up when the user turns the camera around.
Required Qualifications * Must be at least 16 years of age * Licensure requirements vary by state * Attention and Focus o The ability to concentrate on a task over a period of time without being distracted * Customer Service Orientation o Actively look for ways to help people, and do so in a friendly manner o Notice and understand customers» reactions, and respond appropriately * Communication Skills o Use and understand verbal and written communication to interact with customers and colleagues o Actively listening by giving full attention to what others are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times * Mathematical Reasoning o The ability to use math to solve a problem, such as calculating day's supply of a prescription * Problem Resolution o Is able to judge when something is wrong or is likely to go wrong; recognizing there is a problem o Choosing the best course of action when faced with a complex situation with several available options PHYSICAL DEMANDS: * Remaining upright on the feet, particularly for sustained periods of time * Moving about on foot to accomplish tasks, particularly for moving from one work area to another * Picking, pinching, typing or otherwise working primarily with fingers rather than whole hand or arm * Extending hand (s) and arm (s) in any direction * Bending body downward and forward by bending spine at the waist * Stooping to a considerable degree and requiring full use of the lower extremities and back muscles * Expressing or exchanging ideas by means of spoken word; those activities where detailed or important spoken instructions must be conveyed accurately * Perceiving the nature of sounds at normal speaking levels with or without correction, and having the ability to receive detailed information through oral communication * Visual Acuity: o The worker is required to have close visual acuity to perform activities such as: transcribing, viewing a computer terminal, reading, visual inspection involving small parts * Occasional lifting of up to 30 lbs; exerting up to 30 lbs of force occasionally and / or up to 10 lbs of force frequently, and / or a negligible amount of force constantly to move objects Preferred Qualifications * Previous experience in a pharmacy, retail, medical, or customer service setting * Previous experience as a Pharmacy Technician * PTCB National Certification Education * High School diploma or equivalent (preferred) Business Overview CVS Health, through our unmatched breadth of service offerings, is transforming the delivery of health care services in the U.S..
Think about the clouds and water when choosing reflective white, blue, and silver objects and hardware.
When shopping, choose objects that you think look beautiful empty or on their own.
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