Sentences with phrase «when fonts are used»

On the other hand, when fonts are used improperly, they can become distracting and create an inconsistent design.
Based on experiments, people are more likely to regard information as real when this font is used versus others like Comic Sans or Georgia.

Not exact matches

Developing the core brand is a great instance when outsourcing makes sense because a freelancer can provide you with your brand package (i.e. logos and fonts) that you can use moving forward.
How do I get back to the font usually used when one is in the internet?
I probably should have used sarcasm font on the Gronk part, especially when he doesn't exactly have a sparkling medical bill, but gonkesque is something this team could really use
While reading comments they say font give your baby water I just have to say if your baby is constipated they need the extra water to help soften the stool helped my boy took a week BUT when he got constipated again I used probiotics and in 2 HOURS he was pooping again he also started cereal at 2 months he was going through 24oz of milk at each feeding and he has a milk protein allergy (gets hives) so having him on special formula cost about 100 $ every 2 days so pablum was best for him now 7 months on finger foods, solids, cereal, and formula (of course) 2x a day and doing fine.
A black, full length, incredibly vintage looking (though I believe it was made in the 80s, based on the font used in the tag and the sizing) princess coat that I bought for $ 100 (a huge sum to me at the time) at one of my favourite consignment stores when I was eighteen and living on my own in Calgary, this coat saw me through winters in two countries and three provinces.
-- simple and easy to read is always better — use the rule of 3: no more than 3 colors, 3 fonts, or 3 sizes of type — utilize a consistent palette of colors that don't clash — make sure there is a strong contrast between the text and the background — keep it consistent (different pages shouldn't feel like a different site)-- keep in mind that most visitors scan websites from left to right (so consider placing important information on the left side)-- make your logo link back to the homepage — have links change color when you hover over them
Both versions are 600 DPI and quality fonts and images have been used to guarantee a superior print when it is downloaded.
I have left a space on the front for your aims as well as your school logo, I do not have an editable copy as the fonts I have used are not available on all computers, this would mess about with the layout when you print it out.
Additionally, white is a good color for fonts when a background color may be too dark to use black.
However, this method is flawed when we produce a list of items that students must include, the specific font to use, the number of cited sources, etc..
When designing an eLearning course, it's easy to overlook the use of fonts and stick with the default styles.
For one thing, the actual screen is truly of paperback size, and when using a one - size larger font, the amount of text is still dense enough to feel like normal reading it.
Because ems are used, the indents stay proportional when the font - size is increased, which means the «we» is always going to be aligned with the comma following «mad».
If you use some embedded font only for headings and similar things but you don't set default font family in body tag CSS (font - family: serif;) then when you turn on «Publisher font» all the paragraphs that are not using your embedded font are displayed as sans - serif, using Helvetica font.
Then I discovered, when it came time to set up my blog, that WordPress had a theme I liked — Bueno — that also used Impact (or at least a font that was incredibly similar to it).
Since the «font - size - adjust» property affects the used value of «font - size», authors should take care setting the line height when «font - size - adjust» is used.
Ok, so for those who haven't watched the video, all it really does is demonstrate that the Good - Reader 13.3 is has more than 4 times the screen area of the Kindle Oasis and can display more words on screen when you use a larger font size.
When you add additional fonts using the information you provided are you adding them to the Reader itself (therefore available for all non DRM books or are you just adding them to a particular book?
Another thing that I can comment on, that I've rarely seen mentioned in articles is the need for a manuscript (even when using Calibre) to be conscious of how they use fonts.
Especially when you use embedded fonts that are included using the @font - face rule, you will find that they simply do not show up.
When you open the text file, convert it to the font you want, change the font size (I use 18 point, but it's up to you) go to Page Setup and choose 6in by 7.5 in (no margins), and then save it as a pdf file.
We used colors, fonts, typography, logos, placement, etc. to identify our assorted lines and it was always gratifying when we could come up with a genuinely unique brand for whatever we were working on.
While it may seem trivial, determining which font to use is one of the most significant decisions you'll make when designing your website.
When dealing with E Ink ebook readers I find that it's often best to use thicker fonts for better contrast.
I tend to use basic fonts, but which are best when converted, and what size should I use?
That said, to make it easier on your typesetter and to reduce your cost, I suggest you learn the basics when it comes to which are the best fonts to use in your book and which ones you should avoid at all cost.
It's terrible when used as a display font.
When he is in the Kobo reading APP and is talking about changing the fonts, and size, he is not using the correct place to change these things.
Although this Desktop application is not entirely new, select people were invited to use it when Kobo updated their factory firmware that allowed ePub books, downloaded outside of Kobo, to display the proper fonts.
B&N made a few minor cosmetic changes to the homescreen and library, they added a couple of new fonts, and they removed the menu that used to come up when pressing the «n» button (now it takes you to the homescreen) but overall the software is still 95 % the same as it was on the Nook Glow and Nook Touch.
The irony is that Kobo's ereaders offer more layout and font adjusting options than any other brand, but when it comes right down to it there are too many limitations and variables to make good use of the settings.
For those reasons, authors should be careful about the fonts they use in their manuscript when it comes to converting their eBook.
Big tip: if you're writing a serial or series, make a note of the fonts you used when create your first cover design.
Text, in particular, is a sore point for me: The pixelation and fuzziness in many fonts — including the font for the icon labels, and the standard text I see in the Web browser or in iBook — borders on unbearable, in the same way that I cringe when I go back to my iPhone 3GS after using my iPhone 4.
As long as the text on your site and in your graphics is legible and aesthetically pleasing, there is no wrong answer when it comes to the question of what font you'd like to use on your author website.
Where it helps the most is when you jack up the font size and only have a few words per line (a lot of sight - challenged people like using e-readers specifically because you can adjust the font size).
When embedding fonts in a reflowable eBook file, it is imporatant to remember that the reader has the ability to override your embedded fonts and view the book using the default system fonts built into their device.
As you know, «page count» in an eBook is arbitrary in a reflowable eBook, and can change based on the reader's preferences (font face, font size, device size, etc.) In July 2015 when Amazon went to a per - page royalty payout, Amazon used an algorithm called KENPC (Kindle Edition Normalized Page Count) to tabulate the page count.
Back in the»90s, when I was working for a rival comics company, and both Marvel and we were using a service bureau in the East»40s to output cover and text page films for printing at Quebecor, the bureau's staff were constantly bitching that the Marvel crew didn't know how to prepare files for print output, often failing to embed font files or sending low - rez (72 ppi) art.
Choosing and placing fonts is a snap when you use the three design elements of contrast, alignment, and repetition.
When you are using this style of writing for your Mathematics Thesis Writing you need to pay attention to text style, font, size; paragraph alignment, interline spacing, indents; special paragraph types; footnotes, margin notes, etc..
Brightness, font - size, and other options are all controlled by finicky draggable bars when they'd be better suited software buttons, since it's still using IR touch tech.
The update will install, Kindle will restart and when it does — old fonts will be used and there will be no trace of the hack in the Kindle file system.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginWhen dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginwhen walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginwhen they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginwhen accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginWhen stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginwhen they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginwhen buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginwhen entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
When you find yourself spending two hours trying to change the font on your website, that is not good use of your time.
Do whatever you'd like when sending emails to friends and family, but when you are sending email to other professionals never use unnecessary decorative pictures, emoticons, colored fonts, flowery fonts, etc..
When the communication is in writing, the disclaimer shall be in bold type face and uppercase letters in a font size that is at least as large as the largest text used to advertise the specific or cumulative case results and in the same color and against the same colored background as the text used to advertise the specific or cumulative case results.
Butterick leads slowly up to the question of picking a font, tackling first the basics in typography, such as: when, if ever, to underline; whether there should be one or two spaces between sentences; using curly quotes instead prime marks; and whether all capitals is ever useful.
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