That seems far - fetched to our Western minds,
where Dynasty Warriors has not been nearly as popular as in Japan and other asian countries.
Not exact matches
For anyone who's not played a
Dynasty Warriors game, it involves fighting hundreds of enemies to protect key areas and defend
where you can, while levelling up your characters.
If you've played
Dynasty Warriors, Fire Emblem
Warriors follows a similar premise of the musō fighting genre
where you battle...
Nintendo partners up with Omega Force and Team Ninja to deliver the Zelda take on musou, aka
Dynasty Warriors,
where you slash your way through hundreds and thousands of enemies on the battlefield, while also commanding your army.
So there are going to be some of you who can remember times
where you really enjoyed one of the Samurai
Warriors or
Dynasty Warriors titles.
If you are unfamiliar with the
Dynasty Warriors series my first question is
where have you been?
Even to the point
where even long - running franchises that never before had open world installments jumped on the bandwagon, for better or worse (mostly worse), like Mass Effect: Andromeda and more recently
Dynasty Warriors 9.
Using a similar engine to
Dynasty Warriors, Tecmo Koei are developing a Zelda title
where Link fends off dozens of enemies at a time, with previous bosses from the series fighting alongside smaller foes.
Dynasty Warriors 9 is the latest game in a sweeping subgenre of 3D brawlers
where you play as historical figures from 2nd and 3rd century AD China during the fall of the Han
Dynasty and the ensuing civil war.
On the one hand this is the joy of a
Dynasty Warriors game — entering a trance - like state
where simple button mashing is transformed from clumsy nonsense into beautifully coordinated, deadly gymnastics.
Nintendo is going cross-over crazy with their wii U.
Where wii gave us the unexpected Sonic & Mario at the olympics, while Snake and Sonic appeared in Smash bros Brawl — the Wii U has Megaman and Sonic returning for smash, Fire emblem x SMT, Yoshi and Zelda levels in Sonic and a Zelda /
Dynasty warriors mash - up.
That's pretty different from
Dynasty Warriors,
where smashing jars and crates is the best way to find items, and rare treasure is only available after you meet long strings of esoteric conditions.
Dynasty Warriors has also never been particularly popular in the West, but it is a major franchise in Japan,
where there've been crossovers with everything from Gundam to The Legend Of Zelda.
Dynasty Warriors has been utilizing RPG elements for a while but this is a first for me: An entry (or spin - off, whatever)
where the RPG and strategy aspects actually stand toe - to - toe with the action.
Some creatures can take between 30 - 60 minutes to take down based on what weapons you have and if you are solo or with other people — this isn't a game
where you can just run in and hack and slash your way through everything like
Dynasty Warriors — it takes planning, strategy and patience in order to take a lot of the later creatures down.
The special edition,
Dynasty Warriors 8 Xtreme Legends features 5 different story modes, an offline / online free mode, an Ambition mode
where players can develop a camp to «look to welcome the Emperor to your side», a challenge mode, a gallery and an encyclopedia.
Move - sets are designed to be as close to each character's series of origin
where applicable, though some liberties have been taken — entirely necessarily — to ensure that they don't feel out of place within the
Dynasty Warriors - style control system.
Review: Metal Gear Survive, Kingdom Come: Deliverance, Celeste, EA Sports UFC 3, Dissidia Final Fantasy NT,
Where The Water Tastes Like Wine,
Dynasty Warriors 9, A Case Of Distrust, Fe
In addition to these, the Jin kingdom is now also playable, making it the first
Dynasty Warriors game
where the player can actually unify the kingdoms.
While they do a decent job of setting the stage for when and
where things are happening (which is an improvement over previous
Dynasty Warriors titles), there are times
where the story seems to suffer from a little hand - waving.
Dynasty Warriors 9 is the next hack and slash game with stealth elements that revamps the hardcore, fast - paced gameplay of the series with the introduction of the open world environment with day - night cycles and dynamic weather systems set in China that can be explored on foot, horseback or boat, though the game will focus on livable environments such as cities and towns as well as places
where large battles take place.
Dynasty Warriors 9 has gone back to the «free - for - all» aspect
where anyone can equip any weapon.
For anyone who's not played a
Dynasty Warriors game, it involves fighting hundreds of enemies to protect key areas and defend
where you can, while levelling up your characters.
Dynasty Warriors 7 allowed players to use just about any weapon type with any character, whereas
Dynasty Warriors Next takes it back to
where it originally was and only allows a character to wield one weapon type.
Unlike previous games,
Dynasty Warriors 9 is not broken up into stages, but is an open world experience
where you can freely roam ancient China.
Both groups viewed franchises like
Dynasty Warriors and Samurai
Warriors as repetitive, tedious treks,
where players button - mashed their way to victory.
I can imagine this tech being put to excellent use in a more robust Samurai
Warriors /
Dynasty Warriors - like adventure,
where you use the buttons and analogues for movement and swords and move the controller for your shield — or even a firstperson combat game like Ryse.
You won't be sticking around as any one single officer throughout the entire story of
Dynasty Warriors 9 and will be picking up
where you left off at the start of a new chapter as someone else in the same faction (or can take up arms as someone completely different).
The open world nature of
Dynasty Warriors 9 stretches these conflicts out and flattens them such that the larger war is waged in piece - meal brawls
where little is ever at risk.
This plays out much like the
Dynasty Warriors series
where you'll be executing multiple button presses in different sequences to perform combinations of attacks.
Dynasty Warriors 9 is the newest installment in the long - running musou series
where players carve through armies of enemies as semi-fictional historical figures.
Tecmo KOEI's
Dynasty Warriors franchise is one of these games which consistently feature sequels yet alternates as to
where it finds itself on this scale both in story and in gameplay.
Last but not least is the story, those that have played a
Dynasty Warriors game before will be aware of the Three Kingdom period in ancient China;
where several warring factions are vying for control of the land.
He showed off a demo of
Dynasty Warriors running on NGP,
where multiple and specific enemies can be attacked by using touch.
Even with the technical issues aside,
Dynasty Warriors 9 is truly an epic title, one
where what the series truly shines when combat begins and hordes of enemies are put before the player.
It brings to mind the mindless brawlers of old, like
Dynasty Warriors and Final Fight,
where the thrill lies in fighting mobs of enemies as a one - person fighting force.
Yes, in fact our whole team was originally from Koei Tecmo
where we worked on titles like
Dynasty Warriors, Nioh, Fatal Frame and Dead or Alive.
What really gets me is how
Dynasty Warriors is often treated as an industry joke, at least in the West,
where critics deride it and everybody else dismisses it.
Even to the point
where even long - running franchises that never before had open world installments jumped on the bandwagon, for better or worse (mostly worse), like Mass Effect: Andromeda and more recently
Dynasty Warriors 9.