The Titans are a direct answer to this problem
where gameplay depth is reduced in favour of this «hide and seek» mechanic.
Not exact matches
At certain points during the game a silhouetted foreground can be seen
where bugs and creatures scuttle, scurry and hide, with this kind multiple layering MOON studios have achieved a
depth in 2D
gameplay that is both convincing and inspiring.
We've played it a couple of times now and I think the humour lands well, especially
where Rabbid Peach is involved, and there's some genuine
depth to its tactical
gameplay.
The criminal accompanies a sage named Kaslo to a snowy castle
where Bad Things have happened, and then it's straight into
gameplay: tactical, in -
depth combat against demonic enemies.
343 gave us an in -
depth look at the collection at E3 2014,
where we saw the game's interface, feature set and a good helping of beautifully nostalgic «Halo 2: Anniversary»
gameplay.
Masahiro Sakurai recently published the latest in his beloved series of articles for Famitsu,
where he revealed that he thinks Satoru Iwata supported him the most, he'd rather not make sequels to other people's IP, in -
depth thoughts on Nintendo's StreetPass feature and
where it could go in the future, and the most tumultuous discussion: his thoughts on the balance of competitive
gameplay in his beloved Super Smash Bros. series (and Melee in particular).
These two re-workings of the standard Kirby
gameplay bring an additional puzzle solving and exploration element (figuring out which powers to use
where), and add a sense of
depth that may be lacking from the other games in the package.