Sentences with phrase «where getting through the game»

Not exact matches

The idea behind Hinterland is that the various team members get to stay where they live, with the game essentially being designed through telecommuting.
I think it's a dumb argument to make in a 7 - 0 game, though, where obviously whatever he would have done got thrown out the window by midway through the game.
Back when the Yanks were a perennial playoff team they often had uninspiring beginnings, and I would always have to remind myself that if you get through April a few games over.500 and relatively healthy you were right where you want to be.
very much like a lot of the successful teams in the c / l these days they might not have the big names but they have a successful organized game plan and passion, thats what gets them where they are at least, we need to be better organized in the c / l next season and go to teams with a set game plan and stick to that plan to see us through the hard games wenger need to find his tactical mojo for next season.
It's been all down to a shift in mindset from one that lied to him that he's arrived just because he's Theo Walcott, England's youngest goalscorer and World Cup player and the best thing since sliced bread and the entitled attitude that follows naturally [hence wanting to play through the middle without first paying his dues on the wings, even Messi, Ronaldo, Henry, RVP and now Sanchez paid theirs] to one where he can see his career going down the drain highlighted by his Euro snub, a jolt of reality that got him to roll up his sleeves and gave us the Walcott we now see, the disciplined and commited player we no longer have to beg to track back and visibly looking to improve all aspects of his game.
If this was an October game against Man City where a Vincent Kompany goes right through a player to get a ball then I would say Theo might not last too many games in the thick of it.
After seeing a couple of games where he featured and also the one for england he's got it all for me... 1) He has the physical ability to offer the kind of game that our Giroud offers (back to the net: deflecting, relaying passes and 1 - 2 touches) but also 2) Pace, mobility and technical agility to offer so much more: dribbling past opponents (creating space), running / turning over defences either to lay down the killing pass to a better placed player or finishing a through ball from our over talented midfield and all that with speed and 3) Tactical awareness, willingness to defend players if asked (like the game Man U-Real Madrid in the CL) and could provide support not only in the air on corners!!
He can score wonderful goals, at times he will get through and you just know he is going to score, but then there are games where no matter how many chances he gets he looks like he will never score.
We've been through a bit of a rough stage where we haven't been winning games, so the main thing was to get the three points.
«But everyone has difficult situations in the game where you get criticism and you have to go through that and deal with it.
I think Giroud Is a ok forward he as come a far way and I think he will get there my problem is how long he will take he had a bad game we all have bad days at work I can't quite say the say for Ozil (yes he played through the middle) I think we should sell him and call it a lost he is very very poor since he became a arsenal player and this is where maurinho will always get my respect because he couldn't be playing like that in a maurinho team.
Sanchez - I do not know what is wrong he is going through a really bad period... times like this is where the manager earns his money he should not play him against Swansea give him the time to go shit down and get his head together we can still be effective in the remaining games if Sanchez of old comes back.
I think one of the things that has bothered me in recent years is that when we go through chaotic and disorganised games, that seem devoid of tactical understanding and direction, there seems to be a choice made by many that this has to be accepted as the trade off to getting to see some games where it all clicks in Wengerball fashion.
i can see wot you mean ice, there all like minded and all the same type player, evenin how easily they get injured, its mad... but im not sure where we would put def minded players in a system that has served us wel thus far, i just think the players we hav did nt work hard enough to getbehind the ball yesterday and alot of it was left to song whod been on intern duty and had travelled halfway round the world to get home, like i said i was hugely dissapointed with nasri, ros and ramsey who i felt did nt put in a shift worthy of beating such a resolute opponent, even AW was exasperated after the game and offered no excuse just that you cant expect to win games / leagues on this performance... when we go down i these games its always the same, with a whimper... there were 15 mins left when we conceded and you could be sure utd and chelsea woulda got their equaliser but we simply cant re-raise our game when wer only going through the motions in these games
We saw this again in the last game against Espanyol, where the opposition got through the defence on numerous occasions with comparative ease.
Swiss Express Stefan Lichtsteiner got the only goal of the game to put the Bianconeri through to the semis where they will take on Inter Milan.
They've been through a poor recent run, where they lost three games in a row away from home, but they got back to winning ways at Bournemouth.
Why wouldn't I just play Monster Hunter instead which has way more creative ways of killing every single creature in the game; or something like Tekken where I can just get into the action straight away without having to go through a 3 hour tutorial?
Apart from the above changes the game remains mostly the same, as you control Agent 47 through a series of puzzle boards where you must navigate around guards, snipers, dogs, and more as you aim to get to the end of the level without getting caught.
To get through the bulk of the game you're looking at least 10 hours of gameplay, you'll also notice where the second part of the game comes into it — it was a cliffhanger originally.
Where past games attempted to get there through huge character rosters and deliberately predictable trips down memory lane, FighterZ has bottled the essence of what makes the series» characters, animation, and sense of humor so beloved and reconfigured it into something new: a Dragon Ball fighting game that can go toe - to - toe with the best of the genre.»
It's a first - person puzzle game, where lots of weird stuff happens in the dreams of the protagonist, and you have to use objects and physics effects to get through 25 levels.
The Escapists series began in 2014 as a Steam early access game before being completed a year later in 2015 and then made its way to consoles soon after, giving fans the underdog story — the one where the little indie game worked through early access, gained critical recognition, and eventually got a promising sequel — that we all love.
In some ways Soul Calibur II can be a game where you could just end up pressing buttons and get through most of the game.
This isn't an open - skies combat game where you get to soar through the clouds and dogfight with enemies, which is disappointing given that some of Saphira's moves are actually quite fun and satisfying to pull off.
It feels like a game where you go through the chapter once to get it done in about an hour or two, then eventually come back to be a little more thorough.
This special bundle will be available at Gamestop and Amazon in the US and at Gamestop.ca in Canda. In DiRT 3, players get behind the wheel to race through the snow, rain and dirt, competing as a professional driver across three continents — from the forests of Michigan to the infamous roads of Finland and the national parks of Kenya. DiRT 3â $ ™ s stunning new Gymkhana mode, inspired by Ken Block's incredible freestyle driving event, allows gamers to test their skills in free sessions or challenge events where they must complete courses by performing spectacular stunts, racking up combos and earning style points. Players can also play or compete with friends in split - screen or online multiplayer modes, and become Gymkhana stars by publishing spectacular runs direct to YouTube.
Any open world game where I get stuck going through a doorway will quickly get the axe, no matter how good the tunes are.
This mode reminds me of the old Gran Turismo where you need to get your licenses to progress through the game.
Most people know BioWare games as epic single - player RPGs with branching stories, where the player gets to shape the world through their dialogue choices.
Vikki continued: «Putting LazyLawn in the courtyard has transformed this area from somewhere the children used to run through to get to the playground to a «chill zone» where they are happy to sit and read or play quiet games.
The third week of the month began with One Mobile Ring publishing an initial thoughts review of the Nokia C5 - 03, whilst early on in the week Three announced they were to get the iPad 2 and a new Angry Birds game is to be released through Amazon, where cheaper calls are coming to your mobile.
The week began with One Mobile Ring publishing an initial thoughts review of the Nokia C5 - 03, whilst early on in the week Three announced they were to get the iPad 2 and a new Angry Birds game is to be released through Amazon, where cheaper calls are coming to your mobile.
Both of these figures show you should have no issues with the battery life on the Huawei MediaPad M3, which should be good enough to get you through most journeys where you might want to watch a movie and / or game a little.
One of the oldest tricks in the game is to offer a high current yield, where the yield can get curtailed through early prepayment (typically in low interest rate environments), or some negative event that forces the security to change its form, such as when a stock price falls with reverse convertibles.
Along with this, he gets his exercise through games and controlled walks where Doc demonstrates calm behavior, heeling etiquette, and impulse control.
Festival villages will be constructed at the Keauhou Shopping Center including a Kona Coffee Corridor with free samples and Kona coffee for sale direct from the farmers; a Kids World offering games and activities with hours of fun and excitement for any age; the Ethnic Food Market, a very popular stop where Festival goers can eat their way through authentic local food favorites including laulau and fish plate lunches, adobo, huli huil chicken, and all time favorite musubi and shave ice; plus a Christmas craft fair with unique items will help festival - goers get a jump on holiday shopping.
In an age where it is seemingly possible to play a game without at least one problem cropping up it's a joy to get through an entire title without having any issues.
We got our hands - on a small portion of the game where we were tasked with fighting through a tower.
Circuit racing and checkpoint races make up the majority of your time along with stuff like solo time trials and elimination races, but Gravel does take an intriguing stab at a wholly original game mode where you have to crash through checkpoints that spin like a slot machine as you approach them; hit a red cross and you get slowed down, hit a green checkmark and you can speed through.
My main issue with the game was it was pretty difficult at first, but then seemed to get easier the longer it went on, mainly because you earn a bunch of extra lives and then when you die, your sub-ammo (missiles and crap) gets refilled so I'd use that to my advantage and cheese my way through some of the boss fights, where I'd spam my missiles and then die on purpose to refill them and then spam some more.
Because I don't work for a massive site I generally get to pick and choose what I play, allowing me to avoid the worst of the chaff, but Guise of the Wolf managed to pique my interest through its description as a first - person gothic action - adventure gamer where you play as Dominick, an alchemist able transform into a werewolf.
And if that wasn't bad enough the game will sometimes go a full thirty - minutes or more without giving you a checkpoint, so if happen to die due to one of the games many daft moments you might just find yourself playing through a considerable chunk of the chapter yet again, just so you can get back to where you were.
The PS3 community doesn't show team work through strangers at all... The only game that does exhibit this is the SOCOM community where it's pretty much required that you own a mic or you'll get kicked out of the game from other players.
Created at the USC Game Innovation Lab (where Fullerton is a professor and director), the game has a subtle narrative arc that doesn't try and get the player's attention through puzzles or challenGame Innovation Lab (where Fullerton is a professor and director), the game has a subtle narrative arc that doesn't try and get the player's attention through puzzles or challengame has a subtle narrative arc that doesn't try and get the player's attention through puzzles or challenges.
It's also used well in a couple of the game's boss battles, including one where you've got to carefully slice through explosive barriers.
We're all very excited to get Castle Crashers finally out to everyone, and we really look forward to the day where we can just jump online and start playing through the finished game with random people.
I've played over 30 hours and I'm on Chapter 12, but it's yet to improve for me... but I just got to the point where I thought — any game that requires me to wade through hours and hours of dullness before it gets good really isn't worth it: /
This is good in most parts of the game, where you still get to see all of the popular characters from the show, but offers their experiences through a different lens.
As you proceed through the game, however, the enemies will get harder, but you will also receive more powerful towers, and this is where the fun really begins.
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