Not exact matches
Hence it is possible to do what Pope Pius XII urged in his encyclical Divino Afflatu: to read history,
where it is present, as history although written of course in the fashion thought right at the time;
and to recognize
and study poetry as poetry,
legend as
legend,
myth as
myth, moral teaching as moral teaching.
Baily Winery Shakespeare in the Vines presents «A Midsummer Night's Dream» at Baily Winery / July 13, 14, 15, 16, 20, 21, 22, 23, 27, 28, 29 / Show time 7 pm — 9:30 pm / Directed by Daniel Baca / Set in a time when
myths were current events,
legends were history,
and magic was real, A Midsummer Night's Dream transports us to Ancient Greece
where four days of adventure are compressed into a single night by magic!
Here's
where I probably should say that I take
myths and legends and play with them a bit, make them my own.
Legends of the Gulf Coast is a pirate - themed family experience where visitors can learn about the legends, myths and stories of the last bucc
Legends of the Gulf Coast is a pirate - themed family experience
where visitors can learn about the
legends, myths and stories of the last bucc
legends,
myths and stories of the last buccaneers.
This is
where religions have been born, empires have risen
and fallen
and kings
and queens have come
and gone, leaving thousands of
myths,
legends and tales in their historical wake.
You will be taken to rock art sites of great significance to the Nugal - warra people,
where he will share with you the stories,
myths and legends behind the art.
The Secret World puts players into a modern - day world
where every
myth,
legend and conspiracy theory is true,
and where secret societies pull the strings of entire governments from the shadows.
A gritty, violent,
and hard - boiled thriller
where the characters
and creatures of
myth, lore
and legend are real
and exist in our world.
- Link doesn't have much of a character in this game - they wanted players to relate to Link
and play as themselves - Link's face doesn't have much expression in this game,
and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback
and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild,
and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D
and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints
and guiding players - he has since changed that idea
and convinced himself that it's okay to get lost - the first two years of development the devs created a game
where just running around was fun - climbing is very important, because players can climb high
and see destinations they want to visit - you can place your own markers to decide
where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban
legends and myths makes Miyamoto really happy
In a realm
where hollowed champions rise
and fall with the ages,
where brave knights quest for absolution
and bonfires blaze against the everdark,
myth and legend will forever prevail...