Sentences with phrase «where teams of designers»

A game like this year's critically acclaimed Uncharted 4 — a beautifully crafted linear game with a smart script and a world where teams of designers carefully placed every piece of fruit, every book, every rock — took well over 200 people to create.

Not exact matches

Fernando works from the company's offices in Quito, where he oversees a team of 15 developers, designers and tech support personnel.
«We have a very talented team of designers, photo editors, illustrators, and data visualizers, who have the good fortune of working at Science where the content is always fresh and exciting,» Rakouskas explained.
Private, secure, and reliable, Hope is maintained by a team of designers and psychologists working to create a safe place where daters can be open about who they are.
Each filmmaker / composer team also works closely with an in - house sound designer in an environment where music, score, and sound design are treated as integrated aspects of the overall story world of the film.
While the pace is slowed and the characterizations enjoy some challenging obstacles, Deathly Hallows remains a tremendously engaging fantasy film, with a few comedic beats from Grint that bring laughs, a show - stopping midsection where the team infiltrates the Ministry of Magic (production designer Stuart Craig outdoes himself here) after downing some Polyjuice Potion, an animated sojourn that explains the origin of the titular elements, and a revival of romantic business with an appearance from Ginny Weasley (Bonnie Wright).
Arana is part of the founding team of school designers that opened the Institute's flagship project, Quest to Learn, a New York City public school which focuses on integrating games and game like learning into middle and high school classrooms, where she served as Co-Director of School for 4 years.
And here's where an Instructional Designer comes in the picture: In collaboration with the tech - team, design team and the Subject Matter Expert, the Instructional Designer would brainstorm in context of aesthetics (size, font, design, and experience), placement, frequency of use of tools, content format, and more, to ensure learners are not overwhelmed by the experience.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
The design team was also keen to explore the use of a «coke bottle» curve to the door profile on the V60, but came across a manufacturing issue: the upper door hinge was in the exact location where the designers wanted to pull in the bodywork.
The driving position was, in fact, the RP1's ground zero moment, because that's where the small but perfectly formed team of designers, engineers and ex-McLaren F1 team aerodynamicists began their quest to deliver «the fastest track day car in the world by 2020».
«Our team of engineers and designers are excited to showcase this special vehicle to prospective clients and enthusiasts in North America, where we so many of our valued clients are based.»
Heaven's Design Team (debuting May 8), an imaginative new manga series about Heaven's Animal Design Department, where designers create a variety of new animals while contending with the unreasonable requests of their client (Japanese title: Tenchi souzou design - bu)
In the high - stakes world of smartphones, where the likes of Apple and Samsung have teams of thousands of engineers and designers working on their company's latest device, Andy Rubin's first Android smartphone post-Google is an absolute outlier.
Experience the excitement of being inside a real life video game simulation with your friends and family, utilising the latest technology in laser tag equipment to seek out and deactivate the various targets in the awesomely themed playing environment.The brilliant multi-level maze has been created by a team of Australia's best arena designers and will have you slip into a surreal world with fog, music, lighting and sounds.Laserzone also features a large ticket redemption arcade with great prizes and Australia's first Laser Web, where you can enter the world of Mission Impossible, weaving and dodging through a room of laser beams.
This is the first project where we've had a larger team - four artists, four level designers, three programmers - so scaling up was a challenge in itself, especially because we're in different areas of the globe.
The team consists of Niv Touboul, art director and head of the games studio, lead developer Or Avrahamy, and game designer and analyst Gideon Rimmer, Their fresh creation named Mutation Mash is a crazy puzzle game where you need to match radioactive animals to make new mutants.
Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!
PLAYMIND will be participating in PAX East 2018 in Boston later this week, where attendees will be able to experience The InnerFriend first - hand, meet the game's designer and ask questions of the development team.
The designer / programmer team of Clifton & Ryan met at a game convention in Portland, where they were each showing their first completed games, Clobbr and Miniverse.
A celebrated interactive designer, Faulkner was previously part of the Zune team at Microsoft for two years up until January of this year, where he was subsequently moved to the next - gen Xbox team.
The studio is located in the heart of Amsterdam, where an international team of game designers, programmers and artists is dedicated to creating innovative and ambitious new game experiences.
Next year, the studio will celebrate 10 years of success at its offices in the heart of Amsterdam, where an international team of game designers, programmers and artists is dedicated to creating innovative and ambitious new game experiences that resonate with all gamers.
If you're not familiar with game jams, they are events where a bunch of programmers, designers, and artists form into small teams and are given the task of building a game in 48 hours that adheres to a given theme.
The director's behind - the - scenes creative team includes director of photography George Richmond («Mission: Impossible — Rogue Nation»); production designer Gary Freeman («Maleficent»); Oscar - nominated editor Stuart Baird («Skyfall,» «Gorillas in the Mist»); Oscar - winning costume designer Colleen Atwood («Fantastic Beasts and Where to Find Them») and costume designer Timothy A. Wonsik (assistant costume designer, «Free State of Jones,» «Iron Man 3»).
He founded Studio Roosegaarde in 2007, where he works with his team of designers and engineers towards a better future.
The latter is where, in 1995, the artist founded Studio Olafur Eliasson — a creative hub housing a team of over a hundred technicians and craftsmen as well as architects, art historians, web and graphic designers, film - makers, cooks and administrators.
Source4Style co-founders Summer Rayne Oakes and Benita Singh announced the news of the site launch at the House of Lords on October 5th and at the RITE Conference the next day.In an article last month, I mentioned that Source4Style will also host a series of workshops and training programs called, The Source4Style Atelier, where designers, fashion teams, and company boards will have access to insider knowledge in the sustainable design industry.
This month will be a busy one for Source 4 Style: they give the first in their series of workshops and training programs called, The Source4Style Atelier, where designers, fashion teams, and company boards will have access to insider knowledge in the sustainable design industry; They showcase at the RITE Conference in London, Vancouver Fashion Eco Week, and at the Cooper Hewitt Design Museum in New York, and they will host a launch event and «Feast & Focus Group» in London and San Francisco.
The Summit invited guests to attend a number of hands - on events, including the «brain factory» where participants were placed in multi-disciplinary teams over the weekend for an intense brain - storming / devise / reflect - a-thon with mentors and designers onsite.
In the high - stakes world of smartphones, where the likes of Apple and Samsung have teams of thousands of engineers and designers working on their company's latest device, Andy Rubin's first Android smartphone post-Google is an absolute outlier.
In 2008, Richard was one of the original members of the BMW i design team, where he was the lead exterior designer for the BMW i3 production car, the i3 Concept, the i8 Concept, the i8 Spyder Concept, and the BMW i E-Kickboard Concept.
This process covers designers working as part of a team for a design company or self employed interior designers where the expected salary can be anywhere in the region of $ 49,000.
INStore has selected three projects where the end product is the result of clearly defining the redesign's objective and organizing a close client / designer / builder team.
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