Sentences with phrase «which boardgames»

Maybe it's a context thing, but when, at the end of an important meeting, they're asked about which boardgames they like, they tend to blink in surprise, and are mostly stumped.

Not exact matches

,» etc — in no way dominate this exhibition of over 200 propaganda pieces: posters, film footage, books, playing cards, boardgames, most of which have been sheltered all this time in the British Library itself.
Google - owned company DeepMind have created an artificial intelligence which can beat a professional at the ancient Chinese boardgame of Go - a feat thought to be a decade away.
Keep in mind that as a relative boardgame noob I've not stopped to compare 51st State to Imperial Settlers, which is apparently very similar, so you might want to check that out.
With this cardboard awakening came the boardgame community, an almost infinitely more friendly bunch of people than the videogame community where the only time you can usually hope to engage in a conversation is when somebody wants to yell at you for writing a review which doesn't match their opinion.
Apparently, he picked Tikal, which I'm not so familar with, not being a BoardGameGeek, but he then goes ahead and lists his genuine video game Top 10 of all - time (alongside his top boardgames and movies!)
We can begin with one of the world's most vocal champions of asymmetry, game designer David Sirlin, who has been striving to bring videogame - style asymmetry to boardgames with his games like Puzzle Strike and Yomi, as well as his game Flash Duel, which is essentially Reiner Knizia's En Garde, but with asymmetrical characters added.
«There's something that everyone can get involved in and for those looking for something other than electronic gaming, there's papercraft, a careers clinic and a boardgame micro-festival, which will have some quirky and interesting games to try.»
In 1983, just shy of his PhD in Communication, Warren worked on a variety of boardgames, RPGs, choose - your - own - adventure books and novels, with Steve Jackson Games (where he rose to Editor - in - Chief) and at TSR which he joined in 1987.
My most anticipated iOS release ever was Eclipse, which is a 4x space game in boardgame form.
Each mission takes place on a small boardgame - like grid, which represents a city - sized space, but can be crossed by your mechs in as little as two turns.
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